Make spoil drop rate and amount diferent from mats, and items... Make spoil like this: Mats: 1x (chance rate) - but 3x (amount) Recipes, items, enchants, keymats: 3x (chance) - but 1x (amount) Thats the best option for spoil rates. I suggest 2 optional spoil mechanics. Option 1: Base Mats: 3x chance...