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Spoil is a joke

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Something must've gone badly wrong when you guys edited the spoil rates for this server or I might just be the unluckiest spoiler in the world.

The landing rates (spoil condition activated) are bugged, the activation rates (mobs actually turning blue) are bugged and the spoil drop rates are almost nonexistent.

Speaking in general, my spoiler is almost lvl 33 and is poor as a beggar. I mean really, 132 varnish, 95 iron ore, 33 animal bones, 188 animal skins.... The most basic materials in such pitiful quantities and most of those are from normal drops. Not to mention the usual junk that spoilers get to sell in NPC shops... It's just not there.

I thought, screw the materials and let's go for EWDs.... I spent 4 levels at Turak Bugbears near Giran castle. Killed thousands of them and what I got? 147 Bone arrow receipes and... 1 EWD. 4 levels wasted for what? Yeah, I lvled up. Great! It was an awesome experience.

I've been on servers with 1x rates and managed to get alot more stuff than on this server.

It seems people on this server don't care about this issue and everybody just farms bosses for full drops.

Is this going to be fixed in 2.0 or should I just let my useless dwarf rot and get a dd like everybody else?

 

 

 

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I'm not sure if something was changed here but I was spoiling there back at the beginning of the server.

Sometimes nothing in few days, sometimes few enchants in one day.

It's all about your luck I guess.

Cheer up, it's not all about the money,... or is it ¬¬?

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i think that people become rich by selling CoL :) I started playing on this server 2 weeks ago, and i was wondering, why other players have top gear at their level, when i was poor(i understand that some of them have help from other players but not all). Then I noticed that CoL price is around 170k for each, and if you donate 1 Euro you get 10 of them, so actually yu can buy 1,7kk adena for 1 euro. I may be wrong, but it seems that just as it is. Dont rage on me if I'm wrong ^^'

 

 

English is no my native language.

 

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Remember that lots of ppl are high lvl here and bored like hell.

Many of them are simply having some fun on low lvl alts with top gear.

It's good time to train your BD/SWS/AQ nuker.

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Something must've gone badly wrong when you guys edited the spoil rates for this server or I might just be the unluckiest spoiler in the world.

The landing rates (spoil condition activated) are bugged, the activation rates (mobs actually turning blue) are bugged and the spoil drop rates are almost nonexistent.

Speaking in general, my spoiler is almost lvl 33 and is poor as a beggar. I mean really, 132 varnish, 95 iron ore, 33 animal bones, 188 animal skins.... The most basic materials in such pitiful quantities and most of those are from normal drops. Not to mention the usual junk that spoilers get to sell in NPC shops... It's just not there.

I thought, screw the materials and let's go for EWDs.... I spent 4 levels at Turak Bugbears near Giran castle. Killed thousands of them and what I got? 147 Bone arrow receipes and... 1 EWD. 4 levels wasted for what? Yeah, I lvled up. Great! It was an awesome experience.

I've been on servers with 1x rates and managed to get alot more stuff than on this server.

It seems people on this server don't care about this issue and everybody just farms bosses for full drops.

Is this going to be fixed in 2.0 or should I just let my useless dwarf rot and get a dd like everybody else?

 

 

 

​the 147 bone arrow recipe is right and correct with the 1 ewd gotten.

Well, bone arrow recipe spoil rate is like 27-33%

EWD spoil rate from Turak bugbear is 1/500 = 0,2 %

 

Lets make some easy maths.

If we take for example the Bone arrow recipe rate like 30% ( from the 27-33% rate that shows some l2 classic sites)

If u are gotten 147 recipes, this means u are killed +- like 490 turak bugbear.

Being X the amount of turak bugbear killed.

X turak bugbear * chance of spoil per 1 item = the amount of items gotten

so

X * 30/100 = 147;

x * 0,3 = 147

X = 147 / 0,3;

x = 490.

u are killed 490 mobs, thats why u got 147 recipes witch rate is 30%.

If u killed 490 turak bugbear and spoil rate for EWD is 1/500.

I think is right that u had gotten 1, and no more. U could have haven luck and could have gotten 2-3 or no one, because is random. but it looks ok.

 

All looks ok.

I think it works ok, and u should have checked the business before starting.

The drops and the spoil rates are what they are.

If u have to kill 500 mobs to get 1 ewd, what it is 450k adena on market, i think u should thought about how many time u need to kill these mobs what u will get 450k in that time.

So maybe, in all that time killing these 500 mobs u can make other things to get more adena than these EWD value.

 

Things are what things are. I think all is ok.

And this isnt the best way to complain about something, if u want to complain or show something is wrong, show a video where u show what u are talking about.

Show us a video where we can see clearly that something is wrong.

GL. HF.

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Something must've gone badly wrong when you guys edited the spoil rates for this server or I might just be the unluckiest spoiler in the world.

The landing rates (spoil condition activated) are bugged, the activation rates (mobs actually turning blue) are bugged and the spoil drop rates are almost nonexistent.

Speaking in general, my spoiler is almost lvl 33 and is poor as a beggar. I mean really, 132 varnish, 95 iron ore, 33 animal bones, 188 animal skins.... The most basic materials in such pitiful quantities and most of those are from normal drops. Not to mention the usual junk that spoilers get to sell in NPC shops... It's just not there.

I thought, screw the materials and let's go for EWDs.... I spent 4 levels at Turak Bugbears near Giran castle. Killed thousands of them and what I got? 147 Bone arrow receipes and... 1 EWD. 4 levels wasted for what? Yeah, I lvled up. Great! It was an awesome experience.

I've been on servers with 1x rates and managed to get alot more stuff than on this server.

It seems people on this server don't care about this issue and everybody just farms bosses for full drops.

Is this going to be fixed in 2.0 or should I just let my useless dwarf rot and get a dd like everybody else?

 

 

 

​the 147 bone arrow recipe is right and correct with the 1 ewd gotten.

Well, bone arrow recipe spoil rate is like 27-33%

EWD spoil rate from Turak bugbear is 1/500 = 0,2 %

 

Lets make some easy maths.

If we take for example the Bone arrow recipe rate like 30% ( from the 27-33% rate that shows some l2 classic sites)

If u are gotten 147 recipes, this means u are killed +- like 490 turak bugbear.

X turak bugbear * chance of spoil per 1 item = the amount of items gotten

so

X * 30/100 = 147;

x * 0,3 = 147

X = 147 / 0,3;

x = 490.

u are killed 490 mobs, thats why u got 147 recipes witch rate is 30%.

If u killed 490 turak bugbear and spoil rate for EWD is 1/500.

I think is right that u had gotten 1, and no more. U could have haven luck and could have gotten 2-3 or no one, because is random. but it looks ok.

 

All looks ok.

I think it works ok, and u should have checked the business before starting.

The drops and the spoil rates are what they are.

If u have to kill 500 mobs to get 1 ewd, what it is 450k adena on market, i think u should thought about how many time u need to kill these mobs what u will get 450k in that time.

So maybe, in all that time killing these 500 mobs u can make other things to get more adena than these EWD value.

 

Things are what things are. I think all is ok.

And this isnt the best way to complain about something, if u want to complain or show something is wrong, show a video where u show what u are talking about.

Show us a video where we can see clearly that something is wrong.

GL. HF.

If spoil rate is 30% there is still a chance that from 1000 mobs he get nothing so its not how it works :P

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benicepls...

Did u take in consideration that just 1 out of 5 mobs are turning blue (and that's me being generous) and just 1 out of 10 of those blue mobs are actually giving something?

Thank you for wasting your time with those equations.... but it is what it is: a total waste of time. What you think is not what actually happens in reality. If you want facts, get out there and start spoiling. You will see that I'm right. So the spoil is broken.

And no, I didn't kill only 490 mobs. You might as well triple that. 

 

 

 

 

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benicepls...

Did u take in consideration that just 1 out of 5 mobs are turning blue (and that's me being generous) and just 1 out of 10 of those blue mobs are actually giving something?

Thank you for wasting your time with those equations.... but it is what it is: a total waste of time. What you think is not what actually happens in reality. If you want facts, get out there and start spoiling. You will see that I'm right. So the spoil is broken.

And no, I didn't kill only 490 mobs. You might as well triple that. 

 

 

 

 

​Mob turns blue at the end when mob was succesfully spoiled and the chance of getting some item from the spoil list was succesfull too. Or this is how it should work.

Like chance to get bone arrrow recipe is 0,3%, this means u should get 1 blue mob each 3 +-.

Well, u can get 2 blue mobs in a row or more and after a row of 0 mobs in 5-6. because this is how luck works is a chance, it is random.

 

Other thing is, spoiler learn spoil lvl 4 at lvl 36 if i am not wrong.

Well, if u are spoiling lvl 35-36 mobs or similar still with lvl 3 spoil skill from lvl 28, ofc, u have more chances of failing spoil skill success.

 

I am in a hurry, we keep talking.

see you after.

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What we have to say is that spoiling here is really hard.

 

When we are on spoiling topic maybe someone could say how it's with spoil festival? I was spoiling some trains and observed that from "one spoil festival" spoils goes into from +/- 5 to 8 mobs (more or less) is there some rule how it should work ? How many mobs we can spoil at once ? If someone could share with such knowledge I would be grateful ;)

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benicepls...

Did u take in consideration that just 1 out of 5 mobs are turning blue (and that's me being generous) and just 1 out of 10 of those blue mobs are actually giving something?

Thank you for wasting your time with those equations.... but it is what it is: a total waste of time. What you think is not what actually happens in reality. If you want facts, get out there and start spoiling. You will see that I'm right. So the spoil is broken.

And no, I didn't kill only 490 mobs. You might as well triple that. 

 

 

 

 

​Mob turns blue at the end when mob was succesfully spoiled and the chance of getting some item from the spoil list was succesfull too. Or this is how it should work.

Like chance to get bone arrrow recipe is 0,3%, this means u should get 1 blue mob each 3 +-.

Well, u can get 2 blue mobs in a row or more and after a row of 0 mobs in 5-6. because this is how luck works is a chance, it is random.

 

Other thing is, spoiler learn spoil lvl 4 at lvl 36 if i am not wrong.

Well, if u are spoiling lvl 35-36 mobs or similar still with lvl 3 spoil skill from lvl 28, ofc, u have more chances of failing spoil skill success.

 

I am in a hurry, we keep talking.

see you after.

​Turak Bugbear is lvl 31 so it's within the ideal limits for spoiling.

Nevermind.You can (copy paste from other sites) throw numbers all day but you still can't prove nothing. Mathematics got nothing to do in this case.

I'm still hoping for someone from the dev team to take a look into this.

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benicepls...

Did u take in consideration that just 1 out of 5 mobs are turning blue (and that's me being generous) and just 1 out of 10 of those blue mobs are actually giving something?

Thank you for wasting your time with those equations.... but it is what it is: a total waste of time. What you think is not what actually happens in reality. If you want facts, get out there and start spoiling. You will see that I'm right. So the spoil is broken.

And no, I didn't kill only 490 mobs. You might as well triple that. 

 

 

 

 

​Mob turns blue at the end when mob was succesfully spoiled and the chance of getting some item from the spoil list was succesfull too. Or this is how it should work.

Like chance to get bone arrrow recipe is 0,3%, this means u should get 1 blue mob each 3 +-.

Well, u can get 2 blue mobs in a row or more and after a row of 0 mobs in 5-6. because this is how luck works is a chance, it is random.

 

Other thing is, spoiler learn spoil lvl 4 at lvl 36 if i am not wrong.

Well, if u are spoiling lvl 35-36 mobs or similar still with lvl 3 spoil skill from lvl 28, ofc, u have more chances of failing spoil skill success.

 

I am in a hurry, we keep talking.

see you after.

​Turak Bugbear is lvl 31 so it's within the ideal limits for spoiling.

Nevermind.You can (copy paste from other sites) throw numbers all day but you still can't prove nothing. Mathematics got nothing to do in this case.

I'm still hoping for someone from the dev team to take a look into this.

​What we are talking about isnt only mathematics, is "statistic".

Do u have some idea about  it? do you have study it ?

 

And one more thing, isnt like we have to prove nothing,

U must prove that it doesnt work, if u are telling it doesnt. You, not dev team.

 

and another small point, ofc if skill is from lvl 28 and u are using it on lvl 31, it can fail with a bit bigger chance.

 

I am not sure 100% but i guess and for me is very logic, that dev team can not stay working, wasting time in showing to people, prove to people like u, that they are mistaken.

I think they can not stay showing others they are mistaken on each small or big thing they say it is not working like it should.

Is logic think that people, saying something is not working like it should work, should show videos and show tests to prove what they say.

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Benicepls is absolutly right:

 

If the chance is 1:500 then 1 out of 490 is pretty legit even when its also a bit unlucky.

Also that the spoil conditions dont activate on every spoil is legit too. Sometimes u just need 2-3 Skills till it activates on higher mobs. (higher than the skill lvl! UR lvl doesnt matter in this case)

In the opposite on lower lvl mobs (for example lvl 25) it would activate pretty much every time since u have spoil skill lvl 28.

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