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Dion x3 Classic 1.5 server - Opening 14.01.2023! ×
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Mass Curse Gloom report


qloc01

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Posted

hello, feeling weid becoz no one report this before, but MCG doesnt work like how it should be, in our server MCG cant cast on a target at far distance, this is how MCG should works like

start at 00:15-00:17

 

Posted (edited)

ill check it out. page on l2 central was updated 2 months ago so the info there is from 2.0 need to find if it was not changed on updates after 1.5.

if not we will fix it.

atm is working around you, y?

Edited by San0
Posted

ill check it out. page on l2 central was updated 2 months ago so the info there is from 2.0 need to find if it was not changed on updates after 1.5.

if not we will fix it.

atm is working around you, y?

​yes, but on skills description what we have now in game are 900 range,

Posted

no its not god description, its the correct classic description is just working wrong way. is not even working as any of past versions. till high five it was around your pet and after in h5 it became 900 range around your target.

Posted

more weirder since sv has so many necromancer and none of them report this before, such a huge disadvantage for mage cp 

now weird at all, necros on our server knows only death spike/vampiric claw/gloom and none of the debuffs, i would be surprised if someone actually used that skill on our server from what i have seen so far

  • 2 weeks later...
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