SOiL Posted January 28, 2017 Report Posted January 28, 2017 Since you guys fixed FC I think you should start fixing the most obvious bugged skills like LS. The problem is that it has delay when paralyze lands and the main problem is that it should be an active skill but it's a magic skill. About the dmg should be much more than it's atm.
Rizos Posted January 28, 2017 Report Posted January 28, 2017 Dont have SK to test but 1 thing is bugged for sure. DEBUFF ACTIVATION DELAY. Its for hex stun LS etc. Its reported already and they said they are going to fix it but busy atm on 2.0 works i guess
SOiL Posted January 28, 2017 Author Report Posted January 28, 2017 Dont have SK to test but 1 thing is bugged for sure. DEBUFF ACTIVATION DELAY. Its for hex stun LS etc. Its reported already and they said they are going to fix it but busy atm on 2.0 works i guessLS had a second or 2 seconds delay. At 1.3 was bugged like 100% to everything but 0 delay. However this is why people can bsoe on stun? Because debuffs got delay? Even me, I remember once bsoed with stun shot and still had 2 seconds stun shot at CH
MoDoy Posted January 28, 2017 Report Posted January 28, 2017 Dont have SK to test but 1 thing is bugged for sure. DEBUFF ACTIVATION DELAY. Its for hex stun LS etc. Its reported already and they said they are going to fix it but busy atm on 2.0 works i guessLS had a second or 2 seconds delay. At 1.3 was bugged like 100% to everything but 0 delay. However this is why people can bsoe on stun? Because debuffs got delay? Even me, I remember once bsoed with stun shot and still had 2 seconds stun shot at CHyeah, but its generally debuff problem, not LS problem (this delay)
Dancerok Posted January 28, 2017 Report Posted January 28, 2017 I guess it's even more delay between server and game client... However problem with LS 100% in skill
Noisy Posted January 29, 2017 Report Posted January 29, 2017 Since you guys fixed FC I think you should start fixing the most obvious bugged skills like LS. The problem is that it has delay when paralyze lands and the main problem is that it should be an active skill but it's a magic skill. About the dmg should be much more than it's atm. Yes there is definitively a problem with ls, it should be like daggers skill (backstab, deadly blow) with fixed power, and not influenced by p/m atk that is a consequente bug.btw i already had reported this http://l2classic.club/forum/topic/11805-lightning-strike/
SOiL Posted January 29, 2017 Author Report Posted January 29, 2017 Dont have SK to test but 1 thing is bugged for sure. DEBUFF ACTIVATION DELAY. Its for hex stun LS etc. Its reported already and they said they are going to fix it but busy atm on 2.0 works i guessLS had a second or 2 seconds delay. At 1.3 was bugged like 100% to everything but 0 delay. However this is why people can bsoe on stun? Because debuffs got delay? Even me, I remember once bsoed with stun shot and still had 2 seconds stun shot at CHyeah, but its generally debuff problem, not LS problem (this delay)I'm talking about a delay you can feel it a lot.. Like moving normally before you get it, not 0.30 - 0.40 sec delay
kkthx Posted January 29, 2017 Report Posted January 29, 2017 0.30-0.40 is actually that delay. True, u can hit bsoe in that time, but anything else. Same goes for other debuffs like stun. When im getting stunned i still do 1/4 cast of my skill, then the effect appears on me (the stun). Enough time to think for me that the stun didnt land, but then bitter fact, actually it landed, lol.
Haibara Posted March 3, 2017 Report Posted March 3, 2017 (edited) look the DA Fea*r, only 6 second in GK. here its like 9 ? another time buG '? edit: Necro Fear 6 sec too. here 9 ! new thing to fix Edited March 3, 2017 by Haibara
Rizos Posted March 3, 2017 Report Posted March 3, 2017 Ur cluless in every post. Better dont speak at all. On 2.0 most of debufs duration is decreased
Haibara Posted March 3, 2017 Report Posted March 3, 2017 7 minutes ago, Rizos said: Ur cluless in every post. Better dont speak at all. On 2.0 most of debufs duration is decreased i forgot its 2.0 u.u
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