SOiL 342 Report post Posted January 28, 2017 Since you guys fixed FC I think you should start fixing the most obvious bugged skills like LS. The problem is that it has delay when paralyze lands and the main problem is that it should be an active skill but it's a magic skill. About the dmg should be much more than it's atm. Share this post Link to post
Rizos 1487 Report post Posted January 28, 2017 Dont have SK to test but 1 thing is bugged for sure. DEBUFF ACTIVATION DELAY. Its for hex stun LS etc. Its reported already and they said they are going to fix it but busy atm on 2.0 works i guess Share this post Link to post
SOiL 342 Report post Posted January 28, 2017 Dont have SK to test but 1 thing is bugged for sure. DEBUFF ACTIVATION DELAY. Its for hex stun LS etc. Its reported already and they said they are going to fix it but busy atm on 2.0 works i guessLS had a second or 2 seconds delay. At 1.3 was bugged like 100% to everything but 0 delay. However this is why people can bsoe on stun? Because debuffs got delay? Even me, I remember once bsoed with stun shot and still had 2 seconds stun shot at CH Share this post Link to post
MoDoy 1772 Report post Posted January 28, 2017 Dont have SK to test but 1 thing is bugged for sure. DEBUFF ACTIVATION DELAY. Its for hex stun LS etc. Its reported already and they said they are going to fix it but busy atm on 2.0 works i guessLS had a second or 2 seconds delay. At 1.3 was bugged like 100% to everything but 0 delay. However this is why people can bsoe on stun? Because debuffs got delay? Even me, I remember once bsoed with stun shot and still had 2 seconds stun shot at CHyeah, but its generally debuff problem, not LS problem (this delay) Share this post Link to post
Dancerok 21 Report post Posted January 28, 2017 I guess it's even more delay between server and game client... However problem with LS 100% in skill Share this post Link to post
Noisy 3 Report post Posted January 29, 2017 Since you guys fixed FC I think you should start fixing the most obvious bugged skills like LS. The problem is that it has delay when paralyze lands and the main problem is that it should be an active skill but it's a magic skill. About the dmg should be much more than it's atm. Yes there is definitively a problem with ls, it should be like daggers skill (backstab, deadly blow) with fixed power, and not influenced by p/m atk that is a consequente bug.btw i already had reported this http://l2classic.club/forum/topic/11805-lightning-strike/ Share this post Link to post
SOiL 342 Report post Posted January 29, 2017 Dont have SK to test but 1 thing is bugged for sure. DEBUFF ACTIVATION DELAY. Its for hex stun LS etc. Its reported already and they said they are going to fix it but busy atm on 2.0 works i guessLS had a second or 2 seconds delay. At 1.3 was bugged like 100% to everything but 0 delay. However this is why people can bsoe on stun? Because debuffs got delay? Even me, I remember once bsoed with stun shot and still had 2 seconds stun shot at CHyeah, but its generally debuff problem, not LS problem (this delay)I'm talking about a delay you can feel it a lot.. Like moving normally before you get it, not 0.30 - 0.40 sec delay Share this post Link to post
kkthx 245 Report post Posted January 29, 2017 0.30-0.40 is actually that delay. True, u can hit bsoe in that time, but anything else. Same goes for other debuffs like stun. When im getting stunned i still do 1/4 cast of my skill, then the effect appears on me (the stun). Enough time to think for me that the stun didnt land, but then bitter fact, actually it landed, lol. Share this post Link to post
Nevu 14 Report post Posted February 22, 2017 Damage and delay on LS is bugged. 1 Share this post Link to post
Haibara 23 Report post Posted March 3, 2017 (edited) look the DA Fea*r, only 6 second in GK. here its like 9 ? another time buG '? edit: Necro Fear 6 sec too. here 9 ! new thing to fix Edited March 3, 2017 by Haibara Share this post Link to post
Rizos 1487 Report post Posted March 3, 2017 Ur cluless in every post. Better dont speak at all. On 2.0 most of debufs duration is decreased Share this post Link to post
Haibara 23 Report post Posted March 3, 2017 7 minutes ago, Rizos said: Ur cluless in every post. Better dont speak at all. On 2.0 most of debufs duration is decreased i forgot its 2.0 u.u Share this post Link to post