Fenrir 69 Report post Posted August 16, 2015 so, on offi they've set exp loss on death to 4%( since the previous 10% chased off most casuals and PvP died after hitting mid-high levels ), and increased the adena drop of x3( since 1/6 of C1 was way too much of a handicap ).will we get the same improved rates here at Live launch, or will we stay with the 1.0 default crippled rates?i'm asking because changing them in order to match retail would simply make the game less grindy, and PvP way more enjoyable for everyone.any answer from the admins will be appreciated. 2 Quote Share this post Link to post
Sett 79 Report post Posted August 17, 2015 Opinion: leave it as it is (3x/3x/2x) and reduce XP loss penalty in pvp and/or in clan wars. Leave it (fix it) at the default 10% in PvE. Quote Share this post Link to post
Prometia 21 Report post Posted August 17, 2015 I would go for egality over all stats: 3x/3x/3x. It's only logical imo.Encourage pvp by setting the penalty to 4% and have more fun. Quote Share this post Link to post