Davilillo Posted May 18, 2016 Report Posted May 18, 2016 How this skill suppost to work? The description of the skill doesn't match with the effect:For 8 seconds, transfers magical damage back to the enemy caster.It is by probability? I understand that if duration is 8 seconds it has to be 100%It inflicts the same damage to the caster? If caster hit me 1k, he will receive 1k?The level of the caster interfere? If the caster is 4 or 5 lvl higher than me, he will receive the damage? or it likes an stun (for example).Following the description of the game, this skill is buged here.Thank you in adavance.Regards. Quote
San0 Posted May 18, 2016 Report Posted May 18, 2016 when u turn on the skill, during the duration it has a chance of reflecting damage back to the attacker who used a magic skill on you. Quote
Davilillo Posted May 18, 2016 Author Report Posted May 18, 2016 So... it is by chance and the duration is only 8 seconds... Do paladins will have any interesting skill on classic? Quote
chevignon Posted May 18, 2016 Report Posted May 18, 2016 So... it is by chance and the duration is only 8 seconds... Do paladins will have any interesting skill on classic?on highest lvl its 50% chance to reflect Quote
Davilillo Posted May 18, 2016 Author Report Posted May 18, 2016 And do you know if the level of the attacker interfere? Quote
Kure Posted May 18, 2016 Report Posted May 18, 2016 So... it is by chance and the duration is only 8 seconds... Do paladins will have any interesting skill on classic?Hi buddy, paladins will recieve some interesting skills in classic, dont worry They will not be imo as good like SK or DA, but on 2.0 they will recieve interresting skills like party UD, then some skill to teleport the enemy into you (like reverse rush), angelic icon?, maybe TOL? im not sure but how time will go generally all tank will be boosted. But still DA will rule them all imo. Quote
Davilillo Posted May 18, 2016 Author Report Posted May 18, 2016 So... it is by chance and the duration is only 8 seconds... Do paladins will have any interesting skill on classic?Hi buddy, paladins will recieve some interesting skills in classic, dont worry They will not be imo as good like SK or DA, but on 2.0 they will recieve interresting skills like party UD, then some skill to teleport the enemy into you (like reverse rush), angelic icon?, maybe TOL? im not sure but how time will go generally all tank will be boosted. But still DA will rule them all imo.Hope that god read you Quote
chevignon Posted May 19, 2016 Report Posted May 19, 2016 And do you know if the level of the attacker interfere?i dont have a 100% info about classic. Atleast in other chronicles the lvl doesnt matter. Quote
Davilillo Posted May 20, 2016 Author Report Posted May 20, 2016 And do you know if the level of the attacker interfere?i dont have a 100% info about classic. Atleast in other chronicles the lvl doesnt matter.Gracias Chevi Quote
Ninj4 Posted May 21, 2016 Report Posted May 21, 2016 Como esta habilidade suppost para trabalhar? A descrição da habilidade não corresponde com o efeito:Por 8 segundos, transfere dano mágico de volta para o caster inimigo.É pela probabilidade? Eu entendo que, se a duração é de 8 segundos que tem de ser 100%Ele inflige o mesmo dano para o lançador? Se caster me bateu 1k, ele receberá 1k?O nível do lançador interferir? Se o rodízio é de 4 ou 5 lvl mais alto do que eu, ele receberá o dano? ou ele gosta de um atordoamento (por exemplo).Após a descrição do jogo, esta habilidade é buged aqui.Obrigado em adavance.Saudações. I agree that had to be 100% to be ma skill lv 60, I think the SK takes advantage by having the eagis and have a chance to hit the shield dependent on the direction of the atack. Quote
Buttman Posted May 21, 2016 Report Posted May 21, 2016 well Ninj4 u want the trick of that skill set a macro use deflec and remove ur jewel in same time and make an other one to put ur jewel back . like that u have low m def and it the deflect magic sucess the mage can 1 shot himself i test it in pvp so many time u just have to not forget to put back ur jewel after 8 sec Right now what is really bug still again after mouth telling and tiket the GM its the LIGHTNING STRIKE on SK that is land on PC , NPC and RB at 100% . in 12 years of L2 i never saw that befor that is OP the rate was and has to be 10% of paralize not 100%and where is the hook to grab mob or player on my feet for tanks Quote
Ninj4 Posted May 21, 2016 Report Posted May 21, 2016 well Ninj4 u want the trick of that skill set a macro use deflec and remove ur jewel in same time and make an other one to put ur jewel back . like that u have low m def and it the deflect magic sucess the mage can 1 shot himself i test it in pvp so many time u just have to not forget to put back ur jewel after 8 sec Right now what is really bug still again after mouth telling and tiket the GM its the LIGHTNING STRIKE on SK that is land on PC , NPC and RB at 100% . in 12 years of L2 i never saw that befor that is OP the rate was and has to be 10% of paralize not 100%and where is the hook to grab mob or player on my feet for tanksHis strategy would be perfect if at least 80% of chance of skill, it is very sad unequip the Jewels and not reflect kkkkkk magic, even if a magician at the same level. Quote
HellHound Posted May 21, 2016 Report Posted May 21, 2016 when u turn on the skill, during the duration it has a chance of reflecting damage back to the attacker who used a magic skill on you.I dont see anything about chance in description of skill man... Shouldnt this be 100% ? for 8 sec? It is not such a big duration.. I would set it 100 % Quote
HellHound Posted May 21, 2016 Report Posted May 21, 2016 well Ninj4 u want the trick of that skill set a macro use deflec and remove ur jewel in same time and make an other one to put ur jewel back . like that u have low m def and it the deflect magic sucess the mage can 1 shot himself i test it in pvp so many time u just have to not forget to put back ur jewel after 8 sec Right now what is really bug still again after mouth telling and tiket the GM its the LIGHTNING STRIKE on SK that is land on PC , NPC and RB at 100% . in 12 years of L2 i never saw that befor that is OP the rate was and has to be 10% of paralize not 100%and where is the hook to grab mob or player on my feet for tanksAnchor, Lighting strike, fear 100 % here.. almost regardless level difference... 5 lvl lower and still 100 % landrate... this is insane sh*t dont understand how it can not be fiexed yet.. rewrite landrate can not be so hard to do. Quote
Buttman Posted May 23, 2016 Report Posted May 23, 2016 well Ninj4 u want the trick of that skill set a macro use deflec and remove ur jewel in same time and make an other one to put ur jewel back . like that u have low m def and it the deflect magic sucess the mage can 1 shot himself i test it in pvp so many time u just have to not forget to put back ur jewel after 8 sec Right now what is really bug still again after mouth telling and tiket the GM its the LIGHTNING STRIKE on SK that is land on PC , NPC and RB at 100% . in 12 years of L2 i never saw that befor that is OP the rate was and has to be 10% of paralize not 100%and where is the hook to grab mob or player on my feet for tanksAnchor, Lighting strike, fear 100 % here.. almost regardless level difference... 5 lvl lower and still 100 % landrate... this is insane sh*t dont understand how it can not be fiexed yet.. rewrite landrate can not be so hard to do.i tiket and post about it for mouth now GM should do something it land on RB at 100% to all RB all time no fail its an exploit Quote
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