sung

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Everything posted by sung

  1. i would also add some gems A drops on GC or PI Gems A farm sux, and considering u need 100 for a TOP A wpn.. its kinda crazy imho i've seen many other ppl asking for this aswell, i doubt im the only one who think they need a drop boost
  2. - A grade recs missing have been added. Majestic Heavy Armor rec - spoil on Carbonemys 1 Nightmare Heavy Armor rec - spoil on Carbonemys 2 What about Keymats?
  3. Go watch Vezz fraps from our test last night in Coliseum. Now go and tell me daggers are oneshoting ppl in 70% of the pvps "not only those who got 25kkk on eq" U gotta learn to prepare ur chars, equip them, and use ur brain from now on
  4. We dont play here for years, that's 1st of all... but in case u were being sarcastic, my point here is that those daggers so OP that ppl so much call to be, are not so OP when they meet equally equiped Healers
  5. sung

    Dagger Six

    stfu Pose, u pked 1st day playing with us with 20pk char with 24kkk+ equipment on u
  6. Show me about it, i'll fraps so that everyone see it. I'll let u try your dagger, with whatever equipment u want to put on him, u can find bwl+8, aq3, baium3, baium talik in ally if u want. Also u can buff them as u want, including dragon fruit. I'll be glad to show u that properly prepared healers wont be dying to daggers, even if FULLY stacked daggers. Im 200% sure u wont be able to oneshot my healers. Wanna try?
  7. Daggers are not OP, its actually ur problem if u dont know how to prepare properly your chars, i do 1,8k/3,2k/6,4k dmg on my EE/BISH. Those who complain that daggers hit them for 15k, pls, try to remember those daggers have worth 25kkk equipment while u probably have 5kkk equipment, they're hero, or properly buffer, while u're not.
  8. agree about the drop rate of full wpns, its about 60%+- to drop a wpn
  9. So is Sailren going to be instanced? or how is it working? bcoz i see npc
  10. Nerf Summoners Utility, not dmg like Semen said, they're too strong in Olys, if u wanna be loyal to what u have always done in this server (which is do things right, not necesarely official like if it didnt work) find a better balance here in olys for classes like ES (specially this) and maybe DA's (bcoz in this case, i have to agree with JaneDo, they're strong, but its not easy to be strong on DA as u need much more equipment and epics to be a farmer than with ES). Resuming, Summoners still needs to be stronger in open world, but weaker in OLY, so nerfing skills that doesnt affect the open world pvp (like Summon Pet with increased CD, so that they need to start using their brain and use pet heal, pet recharge etc instead of insta summoning new pet) would make it work imho.
  11. This resumes all Everyone is arguing for the sake of argue, but reality is, Bards are supposed to get this boost eventually in p.def
  12. agreed for everything, it was nice that we had increased QI on GC mobs, that was needed 100% As for the rest, resumes as following: - Make it repeteable - Add High Grade Scroll (30 days usable) atleast for the lower lvls than 75+ Quest, as a motivation for new players
  13. repeatable should be good now that there's no high grade exp scrolls on the quest.
  14. Then why since L2 was created, all the changes are promoting FULL pt experience and trying to motivate ppl to not go as random and form pts by improving their exp when bigger groups and giving improving or adding Party areas?? i think u're rlly wrong
  15. First of All, GOOD JOB with this update, apart from few things, its, in General Terms, a very good Update. OK, i just found out that New Quest missions of killing mobs daily Solo/Party aren't working as i expected, so in order to inform the ppl: As it is at the moment, 1 mob is giving 1 QI to 1 Random player in a Party, not to everyone. Lets Speak about the 75+ Quest, its intended to do it on SV/GC SV = Solo Farm Area GC = Party Farm Area If u rlly think, that in order to do a quest that is intended to be done Daily, it will be worth to invest 3h+- with a FULL PT in a SOLO AREA, where u get NOTHING in exchange in terms of exp/farm/pvp (fun), or 1 week to do it on GC, where u cant compare those mobs with LOA or other places killing' speed... u're delusional. I also found out that this 75+ is intended to be REPEATABLE, which will allow solo players or full pts to exploit the farm on SV in order to get as many Daily Coins as possible. Isnt this the oposite of what everyone want for a healty server?, dont we want to motivate ppl to go farm outside on Party Farm Areas so that there's fights and activity around in order to stop the current situation in the server? (ppl log for bosses, and log off after, coz there's no reason to farm worth any closer to RB progress). After speaking with many ppl about this and Dicussing on Discord, i see it very clear and very easy way to make it balance. AS IT FOLLOWS: - Make quest DAILY - 1 MOB will give QI to all PT - Make Exp Scrolls usable in next hours to prevent big exp boost impact or ppl stacking them. --------------------- This will, IMHO, Motivate ppl to move into Party Zones and PLAY the server, more than logging 30 mins for bosses daily. This will prevent from ppl farming the quest Solo way, which doesnt make this server pvp healty once and again and Stacking too many Daily Coins in too short time. This will not impact the EXP boost from Server. Pls, if u guys think this way, support it, complain, and make them Listen us, coz its gonna be insanely USELESS and not gonna bring the changes that server needs atm to promote PvP. Another Points from my own feedback to this Update: - You Should still fix the Tyrant / Gladiator Range Skill that gives them charges (in Tyr its Raging force, cant remember Glad), its doing INSANE more dmg than it was doing on the 3-4 years i played in Skelth offi Classic. - Due to Today's Update changes... Summoners will be imho too op IN OLY (and they were already), i suggest some changes to balance them that i though about: Increase casting time of Summoning Pets and Cubics so that its not so easy to resumon pets for them, while on the other hand, u can lower the MP consumption of Summon Heal/Recharge/Cleanse to give them real space to play with the summons at all. - After some tests with WL, this Stun still doesnt go through Puri, for years when i played offi, and now here, Puri is the real problem always, its too OP, My Suggestion: Make Song of Purification back 2 mins time / 4 mins cooldown to make it more common, not so unique, and in exchange lower Debuff resist to 40-50%.
  16. SKYNET EU Mage CP (RS Side) LF active: - OL 76+ - EE 76+ or trusted player willing to play our character Prime: 19:00 - 00:00 GMT +1 Mandatory to: Attend Prime times Speak and Understand English Discord / Teamspeak Committed, mature and long term players CONTACT ME: @Discord - Sung#3857 @Skype - [email protected] @Forum PM here @InGame - "Sung / "Devak