Sensei

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Sensei last won the day on January 28

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  1. just enough to keep things fun ^^
  2. the last part is exactly why I'm not worried at all. Besides Imp.Crusader, the other sets are Pve for the most part. Diversity will still be a thing.
  3. Hello, it's been a while. I saw the upcoming patch and got hyped...for a second 😄 Then I read the notes and it got a little dark. Enough with the intro, let's study the notes: Chimera Captain Cool, great start so far. A new boss with interesting functions and decent droplist, no complains here. Antharas - -20% hp - I think I speak on everyone's behalf when I say "thank you ❤️ " - PvP zone - Hell yeah! No more pk'ing the 20 untagged boxes that were spamming ress. - Teleport inside antharas nest can now be used even if antharas is already awake - Jesus F. Christ! Ok, let's calm down, apply logic and see why this is I N S A N E. Did you think this is like Baium? NOPE. Baium is a boss that dies relatively fast; around 30 mins is all it takes if it's just 1 party and has a time limit of 2 hours, which is fair game tbh. You can lose pvp, regroup, win and get a few more chances. Antharas has no limit and it's a long long farm, around 4h as it has been so far. 20% hp decrease will cut let's say 1 hour. STILL you'll be under constant attacks during these 3 hours? Really try to think about how absurd that is. You can win 30 pvps and still lose 1 and that's it. No wait...you don't even need to lose the pvp inside,all the enemy has to do is stop the puller and Antharas will clean the rest that were farming. At this point noone will be able to kill Antharas, because the pvp setups will simply never allow the pve setups to farm. Don;t believe me? Go ahead make 1 try for a single Antharas and see how hilariously endless that day will be. Are you worried that people will run inside antharas all day to waste time? Even if it hasn't happened for over a year, just put a 6-hour time limit to it - problem solved. So far most mechanics were perfect, 20 min window limit to enter allowed 2 big pvps to happen, so no lucky pvp fluke excuses. The winner is rewarded by getting attacked non-stop for 3 hours, are you crazy? Why you had to change that? The winner gets to farm- period. Another thing, just for info, the window was ninja-changed to be 0, last 6-7 Antharas, the big boy spawned at the exact same minute of previous kill so there is no doubt that something went wrong there, but I think it's actually ok, it motivates more people to prepare for pvp at a standard time once every 10 days. Both sides are aware of that fact and only group a few minutes before the expected spawn. Honestly, better keep it as it is, nobody has complained or will. Ok that was the big yikes of this season, let's move on. Priests 82 lv Good, no need to delevel destros every day. Bracelet 7 Oh well whatever, maybe we can convince some people to hit dinos. Antharas Earring lv 2 Lv 4 would have been too much, so that's fine too. Nerfed Cubics Pretty good, you could literally spend a match stun/para/bleed-locked vs a pet that already hits like a truck. Gem S Finally! Maybe enchanted S grades will start being used allthough set effects will still be way inferior to A. Overall, besides the Antharas craziness, most things are ok. A bit underwhelming patch though in terms of new zones/mobs/RBs. I heard rumors of a new tower, let's wait I guess. Would like to hear what other people think of the patch.
  4. I could try to give this a full read if dark theme was enabled here... Let's address a few questionable points my eye caught: "pay parties to join" I guess we can include sending them strippers and giftcards to Target. "we get ignored all the time, when our demands are not pleased" Well that's basically how i read that. "I was accused of abusing armor bugs" Well that's because you WERE Not saying you don't have good intentions towards the server, but you should already know what's wrong with these statements. When you fall to favoritism, you lose all credibility and become another corrupt private with a countdown to closing, so good thing they didn't comply. Now some well addressed points: "linemage" Yeap. Unfortunate reality of Dion, nuke skill power is out of control. (Ofc "you can learn 3 books 82 on TI and be immortal vs them") "auction" Sadly the biggest contributing factor to today's doom. "garbagio events" You either get game breaking Tiger Event (I still spam b.res'es to this day) or pointless crap and repeat last year's theme. Some points I'll add: We could discuss morals/balance/community in full detail as long as asian customers are not involved. Y'all know where I'm going with this. Remember: they run a business and charity won't pay the bills--adapting to asian needs happens to do the trick pretty well, though. Lack of ideas and people with proper game knowledge who actually understand what keeps a player going--I could easily see players coming up with creative concepts for events/suggestions/patch changes of cool things in game, yet somehow server's staff couldn't. "Features". It became a meme, but actually it's pretty bad that we still have some important unresolved bugs like olympiad pillars, speed bugs due to skills etc. Reports of the above hardly changed anything so they became the norm. Lastly my predictions for the future. They're either: A) Happy already with 7 decent years and are thinking to end it soon on that high note B) Going to continue milking the eastern customers even if they have to rename it to clubAsia C) Say "oh fk it" and merge the 2 servers in terror of another competitor showing up
  5. TK is fine 2.0 and later, in fact a little too strong on TI. You get update early summer so bare with it.
  6. Assuming there is plan for merge in the future, that doesn't make sense...
  7. 1. Agree 100%, teleport should not be possible to low chars in places like Abg, just like the restriction that happened on TI for Primeval Isle. 2. The range is the same as it always has been on any server, I don't think it's so broken tbh. 3. Why even flag if it's pvp zone, though I would rather it be either high lvl epics so we can use mains, OR at least only low chars allowed inside. The mix is retarded. If merge is future plan, these low chars will be useless anyway I guess. 4. You have to give randoms the motivation to do something if abg/loa are taken by cps. Some useless zones became farmable again thanks to that, not terrible.
  8. Fantastic idea, lets have another server with box bd/sws cuz noone wants to play that sh1t!
  9. Good points overall. Owl for 76+ chars should at least be able to receive from 70 rb. Pterosaur Talon needs +% droprate. The Fang-to-Talon ratio is silly. I was farming only pteros for the last few days, the results were dissapointing; sometimes I would go 3h straight without a single Talon drop. Also slight increase in Bones/Tissues/Shells makes a lot of sense. Priests lvl up, meh not really, randoms can barely kill them now before frenzy, don't make their life even harder. Zaken/Antharas priests sounds like super custom server. AQ/Core/Orfen are a joke. Mechanics of those epics favor the defender, you can send ponies outside the pvp zone to aoe anything, plus the ridiculous INSTA-AGGRO of minions if you hit with melee char. Yikes. Ridiculous also to think that you have to use 2-3 tanks that can get bluffed/shadow-stepped by daggers and die from ants that hit 2-3k dmg, pushing ppl to not log their mains cuz they lose tons of xp at 82+ if this takes a long time. Very dumb concept that 1 tank is not enough. It's SO bad that it makes the old low lvl system look brilliant. Literally 2 ppl can completely stop AQ. Antharas system, can't agree more. Zero pvp concept behind it, just mindlessly run it for days. Lilith/Anakim runes, same thing with FI, someone sucks at math.
  10. after your 5th covid injection -not only conspiracies- you might as well start seeing peace in Ukraine.
  11. Love the idea of Imperial Tomb for next patch, also make Lair great again. Armor/Weapon upgrades sounds good, the Artifact thing was awesome on some srvr i played once. S grades i believe are coming soon. You REALLY don't want catacombs here, the moment they appear its a countdown. Farmers will do nothing else in the game, just farm endlessly gems etc. Depressing place that will probably increase the suicide rates of clubbers. About current zones, they re not bad at all, just difficult for low/mid gear ppl. GC gives massive xp. Heine is crazy good if you make a proper aoe group, and you can even solo 1by1 there for drops/xp (MJ,NM armors, Gems). Very underrated spot. Zariche is a hilarious concept I would accept it for comedy purposes, but it feels like a trash server after a while.
  12. The coins are already ruining the weapons market, take a look at shops; its way too obvious. Armors are not even 20% relevant compared to weapons. A newbie will start with a damage dealer class 9 out of 10 times, as long as he does damage, he is super fine with basic +0 set. We get it. You want to defend the new patch to not disapoint ppl so early, but you will come to regret it later when more RB-speedrunners like me show up with red Star Busters... Even now, you think randoms touch 70+ RBs? You are out of your mind! Instead of disqualifying this guy's thoughts its probably wiser to come up with a way out of this dark future.
  13. I like the idea of removing the option to add runes to those weapons as someone said on discord. About new server, I don't have an issue with it. But it would create extra source of epics for top allies.
  14. If you spend some time observing this coins situation and get your calculator ready, you will probably fall into a state of depression about the future of the server. This system (coupled with removing RB drops) was initially supposed to help newbies make gear and get rid of low RB farmers. Supposed to... Well, lets look at the situation after over a month in this patch. Did newbies make gear? Yes, a little bit. Why only a little bit? Because for farmers this is even better right now than before. A lvl 70 RB gives to each participant of the last hit party 4k coins, thats 36k in total for a 9-man pt. Now farmers are more motivated than ever to farm those RBs for coins since they can effectively enchant B shadow weapons forever until they are top geared and if they wish so in the future they can sell those accounts for good cash. Also let's not forget that 70 RBs offer the chance to spawn 75 Death Knight, thats a nice little extra for the farmers! 1,5 month or so in this patch and a couple of chars like the one below have appeared. Just food for thought: is this the beginning of the end? Is the economy of non-shadow weapons about to be broken? What is the best alternative, delete this system and brainstorm again how to protect newbies?