shinobisan
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I think class change tiers the we have now are fine, no need to change that. The issue is with people who want a class tier that is above his current class tier. My idea is: allow people to go back only one tier back at a time and with following conditions: 1) current char needs to be lvl 80 2) lvl afer change: 74 100% 3) no materials invested returned (books, etc) 4) maybe make it limited event (2-3 months?). this is just an idea, conditions can vary, but it shouldn't be free to change class to a tier above current one. Personally I think you should start a char from 0, but I understand it is for the good of the server.
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totally doable, i lvl up a PP without box, wait, i am the box obviously the lvling will be slower without buffs, but as a tank you can enter raid boss parties to lvl up faster, and then you get your panther to help you farm. Totally Doable!!!
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thx for the answer, i think ill try to go with c++ since it does a bit more damage, ss are cheaper and looks shiny :3
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Is it worth to use an enchanted top C weapon over a clean top B weapon? both about the same p.atk, and i think about the same price? Example Yaksa Mace +6: p.atk: 192 vs AOBA +0: p.atk: 194 I think you benefit from ss/bss economically and hit power, but im not sure. Which one do you think is better?
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Koll already answer this in another post, so it will be based on the time you activate the macro. but is it legal to use all macro lines to loop 4 times like in macro B? @Kse @San0 @Koll Thanks.
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but Rip is right, it is the same macro, you can right click it whenever you want and then claim is not a looped macro, you just used the 12 lines to make it loop 4 times when gm is checking. I dont understand the big difference between macros A and B. @San0 , can you clear my confusion?
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Will they come back?
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Im a bit lost about this macro loop thing case A) i have this macro to use stigma on RB: /useskill stigma /attack /wait 25 if i click on this macro with the right mouse button it will become looped and do the same thing over and over, in this case this is baneable as for the new rules on zaken patch? case B) so what can i do to not loop, use the 12 lines of the macro /useskill stigma /attack /wait 25 /useskill stigma /attack /wait 25 /useskill stigma /attack /wait 25 /useskill stigma /attack /wait 25 if i click this macro with the left mouse button wont loop and i will have to click it about every 2 minutes looping 4 times, in this case i am safe from punishment? case C) right clicking on a macro is what it makes it a looped macro, or am i missing something?
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invocaste el agation primero?
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Incorrect. Some mobs will come back to their spots, like the mobs in dragon valley, others like snipe in cruma won't, even if you stay whole night trying to convince them.
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hahaha the sound would give you heart attack every time ?
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Hi, I was wondering if items in inventory are less likely to be dropped on death the more items you have. Example: if you have 2 items, the probability of drop is 50% each. if you have 10 items, the probability of drop is 10% each. Maybe there are more elements involved in the equation, but i want to know specifically if number of items matter.
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runes in weapons disappear when you store them in warehouse, it also happens when you send them through mail. Relog fix this if you have the weapon in your inventory.