Narmontas

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Posts posted by Narmontas


  1. Ive found L2 central showing just Monsters HP/MP stats... But what about their p.atk p.def speed?  Anyone knows any resourceful website with these stats?  If there would be such a website  and administration would allow with shift view moster stats. (If they are broken or incorrect) There could be a list made to fix stats of the monsters here...
    The idea came from hitting some of the monsters very hard to kill while they are x1 and same level... And receiving while in full D gr armor 1.7k dmg from Tamlin Orc power shot skill... ;) Maybe there's more broken stats.


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         3.5 Commercial advertising, advertising of other projects, referral links.

    No commercial advertising here. No advertising of other project. It's plain that almost a blind man could see it ;)  We are discussing similar project and its positives and negatives. So that this server mechanics could be improved. There is a saying : "Watch the others , learn from their mistakes and try not repeat them yourself" ;)


  3. About heavy armors... Heavy armor natural ability is to absorb ~30% critical damage. Tank passives  at the end adds 35%+ more.  Did the testing... The Prophet has no heavy armor mastery with critical dmg reduction trait but still gets  significant lower critical damage. Same with daggers : If you equip brigandine set Over Salamander +4 the variation of p.def ~ 90+- . You hit  normal dmg ~10% lower with single hit , but from skill... Mortal blow to salamander = 1.2k dmg. Mortal blow to brigandine = 700 dmg.  That is tested the loads of times even here on beta. I Just hope that  players charasteristics and monsters stats are really balanced so not even one class would be OP while other sucks... On Live I wish to level up Treasure Hunter. I know from classics that they are frag stealers and deals vs mages/healers deadly damage. Sometimes its enough  of 1 backstab +blow... Hope that here I will not disappoint. Like in pvp... while Lets say I have top D full equipment 40 lvl Both Sorc vs TH. I run to sorcerer he nukes me for 800 dmg each shot. (lets say he has +12 wit stat... ) each second a shot for 900 range. And while I reach the range to kill him not that my mortal or deadly blow fails to land but hits for ~600 dmg to robe and backstab for 800 dmg. Thats what Im seing here at this moment in pve...

    • Like 1

  4. Tried there... THe staff have no experience of L2 mechanics... Lots of exploits and some even minor bugs are fixing for ages... Online number is fake that online 1400+ online. Real number is ~400+ players. Still PvP is balanced just Glad stats sucks a lot and some skills are not working properly. But the rest is OK. fun pvp good pve. Already tested some classes and now got back here to try on BETA prior live... Don't know what to say. Or them or here the monsters stats are not fixed. For close range player to play here is almost like a DARK SOULS still life for mage or an archer is easy... I hope monsters stats will be revised and corrected if they are wrong ;)


  5. Hi , Im wondering what is it like going to be PvP here. Is the stats that are now in Beta will stay or they going to be changed on Live? 
    I've tried another classic server and for example there my TH 42lvl skills Landed Backstab to Tamlin Orcs (51 lvl) 2,2k dmg with shots ~2,4k ž 1 hit from backstab. Mortal blow +Vicious stance = 1 hit as well (if succeeds). 

    Tried TH here same stats same level , same monsters. I hit max 1.4k dmg from backstab with vicious stance very very slight difference. I must use a lot of skills (with shots activated) to kill x1 monster of the same level... Maybe It's the mob's stats... but seriously... I had 280 p.def and tamlin orc with his bow skill attack 1 hited me for 1.7k dmg... (please do check) .While I know dagger skills are unique and for PvE unstoppable. I've found archer classes here very strong and kind of easy to farm... I wonder if dagger classes now aren't unnecessarily nerfed. Because Imagine pvp : HE with heavy armors Deals  TH round 900-1.5k dmg crit dmg. While TH with backstab skill will do like 700 or less... Don't know about another classes here. But something is fishy round here... Just before server goes live please do recheck balance of the classes , while it's not too late and fixes wouldn't need to be done while on live server...

     

    BTW in current stats : which classes are strong enough for PvE , PvP? :)

    • Like 1

  6. You're reading lame database... someone made it without doing quest themselves. 

    It has always been this way all l2 versions since prelude (I know from my own experience)

    1. You must do quest in Gludin : Vanquish the Remnants from Leo...  
    2. If you bring him 100+ badges u will get  black lion mark.
    3. Once you got black lion mark you can abort quest and take another quest in dion ;) (Hunt of the black lion)

     

    p.s. I've played L2 classic 4game Russian one and Had Elven Wizard 28 lvl... had to do quest in gludin first.


  7. Yeah ,  I've found shots kind a bit laggy out here... Happens often sometimes shots are auto-used 0.5-1 secound after cast. Tis rly sucks for casters especially if u're on critical health and trying to use vampiric claw :D u cast prior using shots f***************************************************CK - ure dead ^^


  8. Well as far they increase spawn for Q monsters its good for me ;) For example Calpico n stuff... But to be honest the best thing would be for 1-2 first days to get someone from a staff to check the things and how the newbies are faring. For example GM with invisible mode. Teleports from time to time to various newbie locations and helps a bit out i mean spawning quest mobs n stuff to reduce crowding


  9. I think it would be a nice idea to make quests more dynamic out here. I know that you might get x3 adena. But what this x3 adena exactly means? Is it just you hunt monsters and get adena for actual q items given to NPC as a reward? Or reward should be for Quest items -3x. Check this out : 

     

    Recover the Farmland

    http://l2central.info/classic/Фермерские_земли

    Reward

    Merchant Asha magical goods at the Store - restoring ancient relics, during the restoration of a chance of failure:

    • Part of the Jade Necklaces Part of the Jade Necklaces  -  5 pcs. - Ancient Jade NecklaceAncient Jade Necklace 
    • Pieces of Bronze Mirrors Pieces of Bronze Mirrors  -  5 pcs. - The ancient bronze mirrorsAncient Bronze Mirrors 
    • Shards of clay urn Shards of clay urn  -  5 pcs. - Ancient Clay UrnAncient Clay Urn 
    • Knick-knacks brass pieces Knick-knacks brass pieces  -  5 pcs. - Ancient Brass TiaraAncient Brass Tiara 

    You can sell the relic to the store at the following rate:

    • Ancient Jade Necklace Ancient Jade Necklace Item 57.jpg 1,147 Adena
    • Ancient Bronze Mirrors Ancient Bronze Mirrors Item 57.jpg 945 Adena
    • Ancient Brass Tiara Ancient Brass Tiara Item 57.jpg 945 Adena
    • Ancient Clay Urn Ancient Clay Urn Item 57.jpg 810 Adena
    • Part of the Jade Necklaces Part of the Jade Necklaces Item 57.jpg 126 Adena
    • Pieces of Bronze Mirrors Pieces of Bronze Mirrors Item 57.jpg 108 Adena
    • Shards of clay urn Shards of clay urn Item 57.jpg 90 Aden
    • Knick-knacks brass pieces Knick-knacks brass pieces Item 57.jpg 108 Adena

    So if Adena reward is x3 Should they not give 3 times more "adena reward" for those quest items?  

    Ancient Jade Necklace 1,147 - ( 3,441)

    Ancient Bronze Mirrors 945 - (2,835)

     Ancient Brass Tiara 945 - (2,835)

    Ancient Clay Urn 810 - ( 2,430)

    and etc?

    Another quest : Hunt of the Black Lion

    http://l2central.info/classic/Охота_Черного_Льва

    There you can collect quest item : "Cargo box" and to open it you must pay 650a. fee. You get random quest items from them. (Since this DB lack source , I can provide another one)

    http://lineage.pmfun.com/list/quest-more/hunt-of-the-black-lion

    As you can see you get q items that you can sell for adena so... = adena reward. But here It will be x1 not x3. So what if you make items worth 3x ? and for example on very rare ocassions if you bring statue of Shilen Or Clay tablet you might get even 90k adena. So... easier for a travalers and more motivation for people to do quest ;) . Waiting for your opinion and explaining how does it work... p.s. If we are doing this according to Korean classic. Reward there is x1 so prices and everything is standard but since here is x3 reward It should be felt like reward is 3x bigger. Thx


  10. You all need to understand math behind this.

    We have current maximum adena droprate at 70% and lets say 5 levels diference droprate which is 61% of those 70%.

    This translates to x=(70x61)/100=42.7% chance to drop adena on mobs 5 levels lower.

    Test on 100 mobs showed around 30% adena droprate, which might be just bad luck compared to expected 42,7%. But it also might be an indication of wrong dropchance. Further testing with larger mob pool is required to confirm/deny this.

    Check again , 61% is not adena drop , but experience penalty : 61% /100% xp.  Exact drop rate is not indicated. So that's what i meant... You kill lots and lots of monsters and u get almost no adena and no drop even though monster is 5 lvl lower Lolz


  11. What is rates for a penalty for a trophy ? I understand for example If it would be like :  

    I mean green , Fair blue monsters :  

    5 Levels - 10%

    6 Levels - 15%

    7 Levels - 30%

    8 Levels 60%

    Atm If im hitting light blue monsters I get adena like 1/10 of monsters and they are still tough. So if im to do quest or farm I still must do delvl :) What about spoiling etc? Or casual situation like : You're doing quest in forgotten temple : 200+ monsters to kill u get 160+ q items and monsters turns light blue. Rest of 40 killing takes a lots of time and prevents any even slight income from a monsters. So you waste time , and adenas just to see whats the reward :D  Or the wisest choice : SUICIDE!! ;D


  12. There is drop penalty but not that adena penalty. To be honest I think best thing would be that light blue monsters would have slight penalty for drop /adena.  Thats all , because you are right. If Im mage of high level I just go to ants nest nuke monsters nonstop till i ran out of mana and collect such a spoils of hunts that could make  like 2 hrs hunt for other players by solo ^^


  13. Well the truth to be told if server would be launched with everything on default settings. This server will reach its fiasco. So once rates are modified , quests should be revised , any actual bugs , visual ones as well. And I think that we (beta testers) should help administration to deal with a problems - providing information of any errors within a game. I myself wish this server to be really good , bugless that players could really enjoy this alternative of official servers. So maybe we could reach best ideas , some customisation to fix some errors and faults that are even within game mechanics. :)


  14. bullshit :D I played L2ClassicRU and light blue give extreme low exp/sp and drop adena rarely (5%?). Deep blue mobs drop nothing or almost never 0xp 0sp.

    Besides that it would be totaly stupid to farm on high level mobs where you could easily kill tons of blue low mobs instead.

    Exp/drop penalty is something that pushes player to go further and encourages greater challenges.

    ​ Well korean differs from russian one :) I wonder which kind of system going to be here