Dancerok

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Everything posted by Dancerok

  1. I would say one of the most epic fails, but it's only my opinion i can name y dozen more problem which to my mind are brainless but it's pointless not gonna change anything so
  2. Same 2.0 at gk Pr killing 2 pts bcz of QHP + GCP pots y really wanna same here?
  3. WE woudn't have it here bcz it's 2,5 patch and we dont have even 2.0 and great dagger boost was excatly at 2.5 patch ( I mean dmg, not new skillz or what ever )
  4. Pr already can one shot so don't see any prob
  5. Y know that 1.5 update not even suppose to have ppl lvls 70+ and we have here 76....
  6. Exactly at 2.5 daggers are good, but it's 2.5 and we don't have even 2.0 here....
  7. Y can't CONTROL it, right now at this moment maybe 100 players of the server using this software and Y don't Even have a clue about it, Y can't prevent it if it was possible they would do it already at classic, so basicly best option is to block sh1t like this and start play in party with bishop than perma spam QHP and be invincible
  8. Realizing the fact that daggerz need bost, is good of course, but it's like 3.0 or whatever... DO at least 2.0 and better 2.5 where all class changes was dedicated to daggerz
  9. Well it is a problem when 1 guy killing whole party bcz this sh1t healing 5k hp in 5 sec
  10. Dancerok

    need help

    that's kinda strange.... But it's hard to find any proofs is it correct or not so we have what we have
  11. Price nothing for ppl who donate, delay 0.75 something but still op, do it at least 1.5-2 and than it should be ok
  12. Nothing, I just saying that if both party has equal skill in 80% mage party win archer
  13. Dancerok

    need help

    I also wondering about stun land rate, can anyone give a link from 4game where ppk checked CON infulance on stun resistance... I don't know but I would like to know is it give any resist on GK ????
  14. Dancerok

    need help

    Kk so, what we have: In this experiment, the influence of character’s position on Dagger’s skills were tested. Attacker: 74 lvl Treasure Hunter, having all the skills, but without any buffs. Equipment: Demon Dagger +6 Target: Treasure Hunter lvl 53 having all the skills, but without any buffs or equipment. During the expiriment the attacker did 10 strikes with Deadly Blow lvl 37 y can see difference below Frontal attack : Back Attack : 1) 6542 1)7504 2) 6270 2)7141 3) 6367 3)7484 4) 6233 4)7376 5) 6356 5)7084 6) 6609 6)7193 7) 6566 7)7078 8) 6244 8)7223 9) 6626 9)7275 10) 6683 10)7461 Conclusion: As we can see from my test avarage damage from back higher on 831, according to target LvL I think with th lvl 74 it would be same as on Offi experiment, it work's fine on dagger classes
  15. Dancerok

    need help

    I did test on target pp 57 lvl avadon robe set shield buff but I will do now on same target without armor and any buffs
  16. Dancerok

    need help

    This part on out server works wrong, and I will report it as a bug Look tablet I did on 170 more dmg from back with deadly while in tablet said that it's on 627 more.... Damage Skill Attack from the back Frontal attack Attack from the back Attack STR 40 DEX 30 STR 40 DEX 30 STR 52 DEX 30 STR 40 DEX 42 Back Blow 4038 - 4132 4038 Mortal Blow 1958 1810 2052 1958 Deadly Blow 4038 3411 4132 4038
  17. Dancerok

    need help

    yy, I wanna hear someone who are more wise in this kind of question cos I think it's works wrong right now at least to daggers( can't judge about other classes don't play them )....
  18. Dancerok

    need help

    So maybe this mechanic works dependen from class let's say for archer it could be 20% for dagga 10%
  19. Dancerok

    need help

    I know about this since c4, I just wanna now numbers in rear and side dmg boost cos from my test here dedly on same target from front 2.200 avarage dmg, from back 2,370 with deadly, so I can see 170 Dmg boost mean whily y saying 20% so let's count 20% from 2,200? hmmm I think this 20% has to be like 400 than it would be 20% from my tests 170 it's like 5-8%
  20. Dancerok

    need help

    As far as I know, In l2 mechanic dmg from side and rear attack bigger than frontal one, I wanna ask persones who did some test here and say me is it true, and if yes how much more from side and rear like 10% 20%? is it working on skillz or not, if yes what skillz? magical nukes or physical and so on... So l2 Sages I summon you! enlighte me...
  21. Well, If y class Icon y can see shiel crest + desciption wll say defending class, I understand your point of view but for shalan class he is kinda too fat, don't y think so? I mean look how much hawk will do with double to sk and for example to wc
  22. Y telling about NCsoft balance and that your mangel hands doesn't allow you to win 1x1 pvp, oke tell me than IF THIS GAME SO BALANCED, why none play for example Temple Knight? DO you ever see high lvl temple knight here? Go win pvp with TK 1x1 against same necro, I know only Venu who is TK but never see him trying PvP 1x1 I guess he has a reason for this, Y can tell me tanks doesn't suppose to kill in PvP they are not dd's, Oh yea really? Say this to DA or SK
  23. oh yea so we waiting for 2.0 year, and will be waiting for sws 80 year
  24. mage party vs archer open zone 0-1, pfff use your aden castle circle and do them perma fear runing
  25. Moreover, Thay add PvP events for 1x1 like one in TOI