Dancerok

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Everything posted by Dancerok

  1. Not about me, Never reroll to mage, dagger gladi wl possible but not mage even if they are SOOO OVERPOWERED here
  2. Bro even if y have active pp in party the time that pp need to full buff 9 memebrs about 2 mins meanwhile for wc it's 8 sec y can be gangked when half of party already buffed and other part of party still will be buffing by pp, anyway as i told y before can y name at least one party that has MAIN buffer pp and don't box wc or ol only use pp for all time....
  3. Do y know at least 1 cp where main buffer pp? If y know tell me pls, for second Mystic immu quite useless as well cos duration 15 sec and use only for 1 pt member not all, about pt buffing for full buff PP dont have enough mp even on 74 with bw robe set and no - MAN dye, about buffs that has PP and WC dont have, Oke BLESS hp = AVATAR, MEntal = EE, Berz lvl 1 = BISHOP, Blessed shield = EE( and ee has it lvl 6 nor 3 like pp ) , Invigor = who buff it ? Lol .... the only useful buff from pp is Bless soul bit it's not so necessary buff so ppl will be ok without it. About Ress well yea tru depends from persone but mostly will accept And one more thing, buffing all pt at once it's really important, there was so many situations when my pt died just because wars come when we was buffing with box php and I dont think active pp will be buffing faster.... But for sure y can easy exp with pp in pt's till 68 something like that just y must keep in mind find cc that need active pp it's quite rarly
  4. Bro I personaly started at this server as pp and i reached him 70 lvl, the pity truth about pp that when y reaching high lvls y need to find cp and almost all 99% of cp will tell y reroll to WC or OL. PP it's box buffer to be as active pp I dunno really hard.... Y just can't buff all party simultaneusly which making pp box buffer for solo players... My personal advise choose bishop or ee ol or wc of course if y looking for support class
  5. +12 wit, it's obvius maybe for farm y can try Int but for pvp 100% wit
  6. Dancerok

    WTB

    WTB drake boots+6+ mail on forum
  7. They did China Town from gludio, even music in Gludio now is chinese.
  8. LOl coomon Guys Only china side 160-180 ppl and y saying about numbers
  9. Do y ever tried to overchant here mage staffs it's really hard to do and all this demon +12 i have only 2 explanation: Or it's black market where Y know WHO already selling this weapons +++, or ppl know some kind of bug how to increase the chance, and pls don't tell me about LUCK there is no such a thing like luck in this game, all this rumors about THIS CHAR LUCKY and everything he craft or chant successes it's bull.... I know only one thing, I'm personaly overchant here about 2-3 D fight weaps to +8 and the highest I reached here was +11 but it was all physical weapons, not demon staffs...
  10. I think it's perfect time to china divide and create their own side as well as for ES
  11. lol Really? Why archer ? Why no topic who is worst tank or mage ?
  12. Dancerok

    Dino island xD

    Only 1 question, IS IT CLASSIC? Wtf I think I can see S or even s80 grade overecnhanted,Wtf patch 10.0? They already close to Gracia
  13. Phantom ranger Lf active cp lvl 73, for detail information pm here or in game N0VA
  14. Dancerok

    Demon staff +12++

    Wtb Demon Staff +12 ++++ Pm here on in game N0VA
  15. Dancerok

    Is a bug?

    Nope it's not. On this server y can move rb whatever y want even Talking Island.
  16. Omg everytime when players from both side upload the video about siege they showing only the moments where they win and how they dominate .Menawhile 60% of the siege they where loosing.
  17. Dancerok

    DEX

    Can anyone help me I know it's easy to check but still maybe someone did it before, I want to know how much dex give right now attack speed and Crit.rate in number, +1 dex like 5 or 3 attack speed and 2 crit rate? And I know that in 2.0 it gonna be boosted so how much boosted?
  18. I think need to nerf TH. 5k dmg crit from backstab on robe so Op... Yea I know this topic not about nerf but when mage with 12 wit doing 3 hits while pr stil casting only 1 FC and from 3 necros hits 2 critical which means in avarage it's about 7k dmg while necro has transform pain and about 4 control skills ( Fear silence paralyze slow ) y QQ about prs. Why ppl don't do a topic about nerf TH, just think a bit he already give 5k dmg crit from back, and add 2.0 where he will have throw dagger ( the one that has TH really Op ) 2 hides and shadow steps, Focus power and a lot of evasion. I think th will be best 1x1 pvp even better than necro, so it's perfect time to start nerfing th already So the point of all what I wrote above that right now ppl reroll to pr cos of enourmsly big dmg, but I bet when 2.0 comes all this Prs will reroll to Th cos it will be more op and much better in pvp ( and Pr don't have any chance against th in 2.0 )
  19. To my mind, it is good idea! Moreover I would say do restrictions let's say Tp to aden 20 lvl, to to Abg 30 lvl Tp to bs 38 lvl If think a bit y can do it sufficient clever. And yea of coursethere will camera in Loa Only if y do I dunno tp for Giran 40+ Phahah
  20. When modifications of all parts of the kit on 6 and above, you get the following bonuses: Armorlevel modificationEffectHeavy armor6Maximum HP is increased by 3607Recovery Bonus sit / stand HP +10, MP +48Vampiric Rage 2%, cooldown physical skill -4%9Resistance to Stun + 10%10Resistance to bows 10%, Fiz.Zaschita (?) increased by 6%Light armor6The maximum level of 200 HP maximum level is increased by 80 MP7Recovery Bonus sit / stand HP +10, MP +484 Speed, P. Def. / Mag. Spd. + 7%9Resistance to Mental attacks / Stun / Sleep / Paralysis + 5%10Resistance to magic damage + 15% Magical Defense + 7%Magic Armour6The maximum level of MP increased by 1407Recovery Bonus sit / stand HP +4, MP +68The effectiveness of healing 52, MP consumption for skills -2%9Paralysis resistance + 10%, resistance to Stun + 5%10Resistance debuff + 7% Chance to receive a critical hit reduced by 20%​For me this is Nonsense, too overboosted, hard to image guy with +10 B set... It's quite cool that y don't implement it in 2.0 ​It's hard to imagine because it would most likely never happen It's something only top of the top players would have, and I don't really think things like +10% stun resist and +6 Fizachita is something that would break the game any more than RB jewels for example. ​Believe me it will happend and I already can image some 76 glad with +10 for instance Fp set, or bw whatever. Right now ppl don't overchant armor more than +6 cos it's not worth it risk but if they implement system like this it will worth to overchant for +7 and higher.
  21. When modifications of all parts of the kit on 6 and above, you get the following bonuses: Armorlevel modificationEffectHeavy armor6Maximum HP is increased by 3607Recovery Bonus sit / stand HP +10, MP +48Vampiric Rage 2%, cooldown physical skill -4%9Resistance to Stun + 10%10Resistance to bows 10%, Fiz.Zaschita (?) increased by 6%Light armor6The maximum level of 200 HP maximum level is increased by 80 MP7Recovery Bonus sit / stand HP +10, MP +484 Speed, P. Def. / Mag. Spd. + 7%9Resistance to Mental attacks / Stun / Sleep / Paralysis + 5%10Resistance to magic damage + 15% Magical Defense + 7%Magic Armour6The maximum level of MP increased by 1407Recovery Bonus sit / stand HP +4, MP +68The effectiveness of healing 52, MP consumption for skills -2%9Paralysis resistance + 10%, resistance to Stun + 5%10Resistance debuff + 7% Chance to receive a critical hit reduced by 20%​For me this is Nonsense, too overboosted, hard to image guy with +10 B set... It's quite cool that y don't implement it in 2.0 ​My opinion add cloack's but don't give it any kind of stats, make thme just for appearance... And well for heroes y can add some stats but just slightly like +10 armor P atack or whatever