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Koll

Olympiad state and plans

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Dear players.

We would like to discuss the situation with the Olympiad on Dion and TI and further actions.

Users reported a long search for matches and that it is necessary to log alt accounts. Further discussions and actions on the Olympiad included discussions of increasing the requirements for participation in order to filter out the alt accounts (unfortunately, most likely this will only help for a short time until the players level alts up). Or a check for HWID, so that only 1 character can be registered from one computer (the problem is that some players have more than one computer and this change will give them an advantage).

Our further actions:
1) The current season will end with the settings set now. So that everyone has the same conditions and "someone made it, but I didn't" could not be used.
2) At the moment, for the next season we are discussing:
- Return to the standard settings (until the conditions are created that satisfy both you and us).
- Changing the number of days of the Olympiad (the Olympiad will be held only on Saturday). Given the fairly narrow framework, players will not be able to split into groups (currently, this is a group of those who go to the Olympiad on Friday and those who go to the Olympiad on Saturday). Saturday was chosen because the next day is Sunday (thereby we adapt to those who work on Saturday and those who may not have time to return from work on Friday).

We welcome you to join the discussion and express your opinion.

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only 1 character can be registered from one computer sounds like a good method

oly become a farm spot not only now but also in the past years,we can send all boxes in the waves to make sure our pretenders join in ez waves,

the problem was players cant enjoy high quality matches,most matches were very boring and annoying

the problem you concern about theose players who have more than 1pc is not a big deal,we can send 10char in pc now and most players only 1pc

the problems you need to solve are:

1:too many low quality matches

2:players too ez to avoid compition,too ez to join these waves under their control

 

 

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2 minutes ago, archa said:

only 1 character can be registered from one computer sounds like a good method

oly become a farm spot not only now but also in the past years,we can send all boxes in the waves to make sure our pretenders join in ez waves,

the problem was players cant enjoy high quality matches,most matches were very boring and annoying

the problem you concern about theose players who have more than 1pc is not a big deal,we can send 10char in pc now and most players only 1pc

the problems you need to solve are:

1:too many low quality matches

2:players too ez to avoid compition,too ez to join these waves under their control

 

 

I hope all real good oly players just join 1or 2 waves to make the matches wonderful and players pay attention on every match

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anyway,its good to notice us before you guys to make any change,I still remember you guys just add lv4 epics without any communication,that update almost killed our club

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1 day per week seems appropriate with given population, it can force those who want hero to play the whole day and mix in waves with enemies, not mindlesly wait for their own box to restart.

Edited by Sensei

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13 hours ago, archa said:

I hope all real good oly players just join 1or 2 waves to make the matches wonderful and players pay attention on every match

This is not a good solution. Sadly the admins are doing a very challenging task of trying to balance 2 different servers with similar changes.

I do not play on Dion, but heard the cubic LoS change was because of Dion problems with kitty cubic. This is an example of broad changes to 2 servers that have HUGE difference of impact. Kitty dominating Dion oly, kitty and SM were competitive on TI. I'm assuming kitty is beatable on Dion now, and SM and kitty are now mid-tier on TI but with 0% chance of beating necro.

I would advice caution of having only 1 day of oly at least on TI server for 2 (maybe 3) reasons. 1) NECRO 2) DA 3) lack of class diversity. If there is only 1 day of oly there is ONLY time to play your main character's max games, maybe a few more games on another character. Many people have min/maxed their main character overtime and in pairing with admin's allowing class transfer there is huge numbers of 82+ necros on TI. This is a unique problem because Dion does not have 82 debuffs yet. 82 debuffs from necro are WAY too strong and make necro as busted in oly as 1.0, if not worse because the added debuffs. Necro on TI is 100% not fun to play against, and if changes are made to focus all of those characters onto 1 day and into a few waves, almost no one will have fun.

The new system has pros and cons....With waves being size of 10, it is possible to queue your own wave, but if games are flowing there is also a chance that in the 3 seconds to queue all 10 boxes someone else had characters in and you dont have full feed wave. This means that sometimes you get boxes and sometimes you get someone's pretender that was trying to feed. This allows exciting games, but again is very random when it occurs. However, because you can make so many feed waves there are lots of people hiding very deep in waves and never playing competitive games which is not engaging either.

 

I do not know how easy / viable it would be implement retail's old class specific oly that starts wave @ 4 people of same class, but if Friday was class based and Saturday was open that would allow for a bit of both worlds on game quality and quantity. Make it so missing Friday means enemy could feed class high and you have to catch back up in open, or you show up on Friday and have hero matches. There is a balancing act because you dont want people to decide oly only in feed waves of same class so maybe Friday matches are limited to 10 or something?

 

Ultimately, I think more communication from @Koll is needed for a good community discussion. We want games to pop and not sit at oly manager for 2+ hrs with no games, but we also want to be able to fight each other, not just boxes, and hope that server RNG means you got the highest points in feeding contest.

 

P.S. as another idea/solution is there a way to adjust oly points per game instead of maxed at 10? This could allow quicker point swings and encourage people to play hero contesting characters into risky scenarios in order to get more points? This gives high quality games and hopefully encourages more games in order to make-up points lost.

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If you can't check your competitor's match record,
a lot of things will be solved
because you have to focus only on your match until the end.

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