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hunterl2

About dex 2.0

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So we got DEX stat that dont affect Speed....So a Tyrant-Gladi with bw hv set got 100% gain from that...Tons of Dmg - Tons of Con (Hp,Stun Resist) and nothing lowers their stats-Rabbit etc 240+ Speed with all this benefits....It Exceed the overpower part...This is TOTALLY unfair ..We dont speak about skills but about Stats

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No the cap will not affect this unbalance because instead of going +12 on a specific Stat ' you can put +5 Con +4 Str -9 dex and still the -9 dex will not affect your Speed when in a Retail client 9 dex will decrease your speed for 9 at least

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No the cap will not affect this unbalance because instead of going +12 on a specific Stat ' you can put +5 Con +4 Str -9 dex and still the -9 dex will not affect your Speed when in a Retail client 9 dex will decrease your speed for 9 at least

Not on classic chronicle.

 

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So we got DEX stat that dont affect Speed....So a Tyrant-Gladi with bw hv set got 100% gain from that...Tons of Dmg - Tons of Con (Hp,Stun Resist) and nothing lowers their stats-Rabbit etc 240+ Speed with all this benefits....It Exceed the overpower part...This is TOTALLY unfair ..We dont speak about skills but about Stats

​if that's overpowered for you, guess you haven't seen yet how stun and fear works in this server 108.gif

No the cap will not affect this unbalance because instead of going +12 on a specific Stat ' you can put +5 Con +4 Str -9 dex and still the -9 dex will not affect your Speed when in a Retail client 9 dex will decrease your speed for 9 at least

except this isn't retail, it's not GoD and it's not pre-GoD chronicles either.

this is basicly a server with an H5 map, Classic skills -oh sorry, i meant CUSTOM Classic skills- and Classic insane Exp rates.

no more, no less.

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what is the reason ? why DEX don t affect Speed ? i can t understand it.... 

i think they did it because the dyes were not capped at +5, thus classes which has DEX as viable option would have increased their speed by 12% by adding +12 DEX

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what is the reason ? why DEX don t affect Speed ? i can t understand it.... 

i think they did it because the dyes were not capped at +5, thus classes which has DEX as viable option would have increased their speed by 12% by adding +12 DEX

​I understod that , but in 2.0 why not? 

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what is the reason ? why DEX don t affect Speed ? i can t understand it.... 

i think they did it because the dyes were not capped at +5, thus classes which has DEX as viable option would have increased their speed by 12% by adding +12 DEX

​I understod that , but in 2.0 why not? 

​because u simply cannot add something out of nowhere, and its not 100% confirmed we are getting cap on dyes in 2.0 (i have some doubts we wont get this cap, but meh, conspiracies)

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what is the reason ? why DEX don t affect Speed ? i can t understand it.... 

i think they did it because the dyes were not capped at +5, thus classes which has DEX as viable option would have increased their speed by 12% by adding +12 DEX

​I understod that , but in 2.0 why not? 

​because u simply cannot add something out of nowhere, and its not 100% confirmed we are getting cap on dyes in 2.0 (i have some doubts we wont get this cap, but meh, conspiracies)

​Imagine a wizard with +12 WIT and SA ACUMEN .... and the figther class don t recibe speed bonus from DEX ... 

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what is the reason ? why DEX don t affect Speed ? i can t understand it.... 

i think they did it because the dyes were not capped at +5, thus classes which has DEX as viable option would have increased their speed by 12% by adding +12 DEX

​I understod that , but in 2.0 why not? 

​because u simply cannot add something out of nowhere, and its not 100% confirmed we are getting cap on dyes in 2.0 (i have some doubts we wont get this cap, but meh, conspiracies)

​Imagine a wizard with +12 WIT and SA ACUMEN .... and the figther class don t recibe speed bonus from DEX ... 

​u wanted to say dont lose speed from dex? coz now honestly i dont know person who does + dex dyes :D (except theseus, he is special)

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