Yolanda 1 Report post Posted October 8, 2015 Fighters SKILLS Damage must be ANALOGIC like Mages EXAMPLE : IF A DAGGER HAVE 100 p atck deal with skill 500 dmg if he increase his p atck the dmg of his skills increased As mages does... One mage deals Skills Damage based on their m atck BALANCE : If skills damage deal the same damage with 100 p atck or 21342 their is no reason to buy TOP weapons and play p atck and now Daggers and gladys skill classes become op BCS they Build FULL p def bcs they have STANDAR damages !!! IF DAMAGE OF THEIR SKILLS IS ANALOGIC SO IF THEY WANNA INCREASE THEIR DMG MUST PLAY P ATCK BUILD AND BUFFS and buy top weapons dagger deal same dmg with 1 No grade dagger with skills and they same dmg with a B top so no reason to farm WEAPON Suggestion from old burn player 25 y. o , thanks Dagger skill dmg increased only by critical buff or any critical boost and that is bad for balance Quote Share this post Link to post
Narmontas 34 Report post Posted October 8, 2015 Dagger skills also increased by use of soul shots ~+20% also better p.atk = slightly bigger dmg for a dagger character. Quote Share this post Link to post
Yolanda 1 Report post Posted October 8, 2015 Dagger skills also increased by use of soul shots ~+20% also better p.atk = slightly bigger dmg for a dagger character.That is normal ... about SS Quote Share this post Link to post
Narmontas 34 Report post Posted October 8, 2015 Ofc It is Its been always that way Quote Share this post Link to post
fodemhouse 7 Report post Posted October 9, 2015 You dont have a clue of what youre talking about... Quote Share this post Link to post
Sett 79 Report post Posted October 9, 2015 For physical skills, the power listed in description is directly added to your p.atk.. Since power of physical skills has been inceased, that of course means p.atk. has less impact on the final damage. Soulshots only double the p.atk of your weapon, not the skill - afaik for all standart skills and definitely for dagger blows. Quote Share this post Link to post
Yolanda 1 Report post Posted October 9, 2015 For physical skills, the power listed in description is directly added to your p.atk.. Since power of physical skills has been inceased, that of course means p.atk. has less impact on the final damage. Soulshots only double the p.atk of your weapon, not the skill - afaik for all standart skills and definitely for dagger blows.damage of skills is not based on p atck , increase your p atck and check the dmg of skills are the same with lower p atck Quote Share this post Link to post
Sett 79 Report post Posted October 9, 2015 For physical skills, the power listed in description is directly added to your p.atk.. Since power of physical skills has been inceased, that of course means p.atk. has less impact on the final damage. Soulshots only double the p.atk of your weapon, not the skill - afaik for all standart skills and definitely for dagger blows.damage of skills is not based on p atck , increase your p atck and check the dmg of skills are the same with lower p atckIt is, even for daggers. But the effect of p.atk. is marginal. Quote Share this post Link to post
Prometia 21 Report post Posted October 9, 2015 You're playing the wrong game and complaining about something that simply defines L2.lvl1-52: Mages>archers>daggers/orcslvl 52-75: Archers>mages>daggers/orcslvl 76+: Daggers/orcs>archers>mages EDIT: Since we're playing Classic, it will mostly be lvl 1-52 ;-) Quote Share this post Link to post
Narmontas 34 Report post Posted October 9, 2015 If obstacles , walls and trees will do their purpose and might help to interrupt Bow attack/magic skills. Daggers and other Melee characters might have their own chance against the mages excluding crowded deathmatch Quote Share this post Link to post
Yolanda 1 Report post Posted October 9, 2015 You're playing the wrong game and complaining about something that simply defines L2.lvl1-52: Mages>archers>daggers/orcslvl 52-75: Archers>mages>daggers/orcslvl 76+: Daggers/orcs>archers>mages EDIT: Since we're playing Classic, it will mostly be lvl 1-52 ;-) SO U MEAN BALANCE FOR U DEPENDS ON LVL? HAHAHAH go for tetris thenONLY skilled ppl can undestand what i MEAN Quote Share this post Link to post
Yolanda 1 Report post Posted October 9, 2015 You dont have a clue of what youre talking about... unskilled ppl like u say the same worrds anyway i will create dagger and with NO GRADE DAGGER + full def buff + CON - STR no berz and we will see who is skilled and who is not PPL like u unskilled destoy this game have fun!! Quote Share this post Link to post
Prometia 21 Report post Posted October 9, 2015 CAPS some more to emphasise your idea of the game. It seems like you're having a discussion with yourself rather then keep an open mind to what others think. A sad attitude but I will forgive you when you're burried in the sand because you got blasted down by a mage. Over and over again ;-)Then you will open another topic to say mages are OP but again you will have the conversation with yourself. The circle is round, isn't it? 1 Quote Share this post Link to post
fodemhouse 7 Report post Posted October 9, 2015 Read skill description please... You are used to servers where u can have 4k Patack... 1 Quote Share this post Link to post
Yolanda 1 Report post Posted October 9, 2015 CAPS some more to emphasise your idea of the game. It seems like you're having a discussion with yourself rather then keep an open mind to what others think. A sad attitude but I will forgive you when you're burried in the sand because you got blasted down by a mage. Over and over again ;-)Then you will open another topic to say mages are OP but again you will have the conversation with yourself. The circle is round, isn't it? Well i say my opinion about Fighters Classes to be balanced and have a fair gameplay Soon u will see topics about daggers dmg and gladys Give me test char and i will explain u better what i mean :) 1 Quote Share this post Link to post
Torch 24 Report post Posted October 9, 2015 CAPS some more to emphasise your idea of the game. It seems like you're having a discussion with yourself rather then keep an open mind to what others think. A sad attitude but I will forgive you when you're burried in the sand because you got blasted down by a mage. Over and over again ;-)Then you will open another topic to say mages are OP but again you will have the conversation with yourself. The circle is round, isn't it? Well i say my opinion about Fighters Classes to be balanced and have a fair gameplay Soon u will see topics about daggers dmg and gladys Give me test char and i will explain u better what i mean it is how it was born ... ! leave the shit how it is now , dont change nothing .. dont make some classes op example : mma fight , me (gladis/daggers) vs u (other classes) i can hit u in ur ballz but u cant hit me in my ballz , who wins? me ! this is the same .. stop it , gladis and daggers are already too op for make them more .. Quote Share this post Link to post
Narmontas 34 Report post Posted October 9, 2015 in this server Daggers OP? WTF? are you on drugs or what? I've got dagger here , and It's so lame ... (crazy) . My Phantom Ranger deal much bigger dmg.Don't know about gladys though Quote Share this post Link to post
Yolanda 1 Report post Posted October 9, 2015 No1 of u undestand what i say in my topic Imagine mages while they increase their magic attack to deal same damage with each skill , like that are the fighter skillsz now even a rabbit can undestand what i mean QQ Quote Share this post Link to post
NicolaasNL 40 Report post Posted October 9, 2015 even a rabbit can undestand what i mean QQYou mean an Elpy? 2 Quote Share this post Link to post
Yolanda 1 Report post Posted October 9, 2015 even a rabbit can undestand what i mean QQYou mean an Elpy?Yahooo Quote Share this post Link to post
Banish3d 65 Report post Posted October 9, 2015 Except dagger every melee/archer do more damage if they increase their p.atk (STR).And dagger are not STR/P.atk related (for blow and of course they need STR to exp and shoot with a bow), it was always like that since a while.Anyway in Classic until they add something useful for dagger or melee, there are useless in mass pvp, because mage rise even at lv 75 (+12 Con -12 Str) with that they are invincible with heal/buff in a full pt (7k HP 4k CP).Just take a look on Korean Classic at lv 75 in mass pvp (mage ftw, even archer can't do anything) : https://www.youtube.com/channel/UCPPGB8eMyvcy07EybSLxulg/videosDon't expect any change about core mechanic, this server have to be 100% retail, not custom or whatever like that. 2 Quote Share this post Link to post
Yolanda 1 Report post Posted October 9, 2015 Except dagger every melee/archer do more damage if they increase their p.atk (STR). if this is true then i m ok i dont care if only 1 class is different but i dont wanna all classes skills be uselles Quote Share this post Link to post
Yolanda 1 Report post Posted October 9, 2015 Except dagger every melee/archer do more damage if they increase their p.atk (STR).And dagger are not STR/p.atk related, it was always like that since a while.Anyway in Classic until they add something useful for dagger or melee, there are useless in mass pvp, because mage rise even at lv 75 (+12 Con -12 Str) with that they are invincible with heal/buff in a full pt (7k HP 4k CP).Just take a look on Korean Classic at lv 75 in mass pvp (mage ftw, even archer can't do anything) : https://www.youtube.com/channel/UCPPGB8eMyvcy07EybSLxulg/videosDon't expect any change about core mechanic, this server have to be 100% retail, not custom or whatever like that. only u undestand me 1 guy of 238482 in this forum ... Quote Share this post Link to post
Yolanda 1 Report post Posted October 9, 2015 BALANCE ON KOREAN SERVERS HAHA dagger + shield low dagger EXTREME damage ENJOYYYY Quote Share this post Link to post