Pelocho

Members
  • Content count

    69
  • Joined

  • Last visited

Community Reputation

8 Neutral

About Pelocho

  • Rank
    Advanced Member
  • Birthday

Recent Profile Visitors

130 profile views
  1. Discouraging "players" from respawning over and over to disrupt legit players seems like a valid reason to me. They are not playing, just abusing of a no risk mechanic. Regarding lvling up a character enough to use the gatekeeper: that's ok to me. At least they have to invest more time on it and risk it. Creating a pk just to kill this chars it's not a solution, It's just adding another layer of metagaming.
  2. If you guys could leave the game politics out of this, that would be great. This is a section for suggestions and I'm making one, so please, stick to the topic and be constructive...
  3. I'm not asking to remove cameras, I'm just proposing a way to discourage (make harder) certain conducts that are inappropriate or lead to awful metagaming. Restricting lvl 15 (just as example) characters from using the gatekeeper to respawn in ABG wouldn't stop legit players from exploring, and would make harder for those annoying lvl 1 characters to come back every minute to interfere with people farming in ABG.
  4. Right now, lvl 1 characters come to Ancient Battleground to, basically, annoy farming parties there by luring mobs far, pick up drops, smack talk... If you kill them, they come back in less than 1 minute using the gatekeeper in Aden. My suggestion is restricting the use of gatekeepers to this low level characters to, at least, discourage this behavior making it harder to come back.
  5. We all know about "camera" characters that lay down in strategic spots to watch for enemies or plan attacks, but this behavior is getting out of hand with "alive cameras" on accessible high level locations where they often wander around farming parties to pick up loot, taunt players/smack talk. And yes, apparently, lvl 1 characters with premium status can talk in chat... It would be great if, for example, there was a gatekeeper restriction for low level characters to avoid this "camera characters" from respawning every minute. Places like Ancient Battleground, that are easily accessible to any player, are specially annoying since any lvl1 player can just go back to city and come back in less than 1 minute after being killed.
  6. phantom ranger

    ​And, AFAIK, you don't receive any damage from reflect if you kill in 1 shot, situation that won't be uncommon with a skill that deals 8-12k... Fatal counter needs, at least, reuse nerf, like tyrant's punch of doom.
  7. phantom ranger

    ​thats called "nerfing", not "fixing" ​​Go back and read the OP, I'm pretty sure he is an expert in semantics.
  8. phantom ranger

    ​skill cannot and doesnt crit, i wonder on what class u achieved 1200 P def and got 9k dmg tho Basically a warlord with doom heavy set, lvl 72. Check that I even had sws songs:​ ok, not 9k but close and still ridiculously high... ​ok, so there are few things worth noticing 1. u had zerk on, so it dropped your def by quite some 2. it could be FC into your back, thus 20% dmg increase (so the dmg to front would be like 6600) 3. u had triple slash on, which decreases your p def by 23%, so overall dmg boost by other ppl is like 30% (because of how formulas work) 4. PR could be on very low HP, so he could scale FC to the most and wuala, there is your possible 8200 dmg Berserker spirit is lowers 5-8% (can't remember if it was 1 or 2), triple slash 23%, but song of earth is 25%, that almost compensates them. I'm not gonna factor anything else because we can't say for sure but, in my opinion, dealing 8000+ damage to a character of similar level wearing a heavy doom set it's ridiculously high and needs a nerf. Dealing such a massive amount of damage from a ranged attack with only 5 seconds of reuse is extremely OP. ​Poll says the opposite and I don't think its even "official". And no, you didn't fixed it, you just massively boosted it... ​Im obviously pr and i voted for 1st option cos it says FC should be fixed. So i understand this option as keeping FC as it is no? "yes. need fixed SKILL(FATAL COUNTER) in MY Pantom Ranger" so it works same as official ​The thread was created AFTER the "fix", so the poll is about fixing it AGAIN.
  9. phantom ranger

    ​skill cannot and doesnt crit, i wonder on what class u achieved 1200 P def and got 9k dmg tho Basically a warlord with doom heavy set, lvl 72. Check that I even had sws songs:​ ok, not 9k but close and still ridiculously high... ​ok, so there are few things worth noticing 1. u had zerk on, so it dropped your def by quite some 2. it could be FC into your back, thus 20% dmg increase (so the dmg to front would be like 6600) 3. u had triple slash on, which decreases your p def by 23%, so overall dmg boost by other ppl is like 30% (because of how formulas work) 4. PR could be on very low HP, so he could scale FC to the most and wuala, there is your possible 8200 dmg Berserker spirit is lowers 5-8% (can't remember if it was 1 or 2), triple slash 23%, but song of earth is 25%, that almost compensates them. I'm not gonna factor anything else because we can't say for sure but, in my opinion, dealing 8000+ damage to a character of similar level wearing a heavy doom set it's ridiculously high and needs a nerf. Dealing such a massive amount of damage from a ranged attack with only 5 seconds of reuse is extremely OP. ​Poll says the opposite and I don't think its even "official". And no, you didn't fixed it, you just massively boosted it...
  10. phantom ranger

    ​skill cannot and doesnt crit, i wonder on what class u achieved 1200 P def and got 9k dmg tho Basically a warlord with doom heavy set, lvl 72. Check that I even had sws songs:​ ok, not 9k but close and still ridiculously high...
  11. phantom ranger

    Does this skill crit? because the description says it doesn't and, after receiving a whopping 9000 damage hit (full buffed, doom plate armor set... like 1200 pdef), my face was:
  12. ​he didnt, that screenshot was photoshopped ​Fair enough. Anyways, is not like Vigilance lacks OE weapons... They even give them away fighting for the QA
  13. ​No need to explain what you do, the kid is mad because the people he used to fight against is now 70+ and he is losing all the pvps. Soil is just a frustrated attention whore. Also, he had a +26 weapon in this server. Come on, he should just STFU. Farewell kid, feel free to mail me your stuff, I will put it in good use.
  14. phantom ranger

    Then ​if it works like that its bugged, because the damage must increase as the enemy's hp decrease https://l2wiki.com/classic/Fatal_Counter_-_Phantom_Ranger ​Retard detected!!! /confirmed Well, that's what the skill description says but, according to lineage 2 forums, it works like CDL... So, no clue...
  15. Unless this changes are only planned for the upcoming 2.0 I'd do a little more research before doing more impulsive changes. Game balance that affects only a portion of the playerbase is quite sensitive in my opinion...