so, on offi they've set exp loss on death to 4%( since the previous 10% chased off most casuals and PvP died after hitting mid-high levels ), and increased the adena drop of x3( since 1/6 of C1 was way too much of a handicap ). will we get the same improved rates here at Live launch, or will we stay with the 1.0 default crippled rates? i'm asking because changing them in order to match retail would simply make the game less grindy, and PvP way more enjoyable for everyone. any answer from the admins will be appreciated.