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    so Reading this actually an interesting double edge Topic here is Why :- . So mr/mrs.Reddish is saying Raid boss farmers are just making unpleasant Experience to the new comers : . 1. They are not getting as much experience To skyrocket to 3rd Class With there Karmian Set and Kris dagger . 2.that one of those potential 15 players has a small chance of getting acceptable drop like 4 % each 70 RB to Get Top B weapon that get sold for 20 million to help him a little in his journey . 3 . after 30 Rb's When they hit lvl 76 Some one Maybe hit the lottery to Get 2 Top B weapons So maybe he can invest in Top B set + weapon for his Class And still dying in 1 shot in GC . Now lets change to my perspective and lets see how it's actually processed in that old Player mind : . First things first i would like to address adding reflect Dmg to raid bosses For Top farmers is next to useless They have Already Top items possible (Zaken/ Baium) and fighting with no soul shots will be very easy way to killl the raid boss with healing Boxes + BD dance for reflect + bw +8 + zaken 3 2 . i heard some rumors That there is a skill for SE called Lord of Vampires that you Get at lvl 80 that will make you life steal for more than 100 % with the other reasons i typed above So the reflect dmg is not effective in this case . 3.People in Daily RB 65 cant even kill the first boss alone efficiently they struggle dramatically Every time they Try - ( There is a Guy killing 3 RBS at daily + the potential dk's) and all that zerg of randoms Did not Even kill the first one and he is just fighting with couple of orcs . 4. is a conclusion of the point 3. you are making the life much harder for the new players if they Struggle to kill 1 65 RB at the highest population possible for that case do you think they can kill 70 RB that he is generally x2.5 stronger than 65 RB + With reflect ?(i am talking about the size of 12-14 players) + finding Tanks + Healers + Buffers in Every boss is near to a dream . 5.Big clans is getting anoyyed of those RB farmers so they want to make (argument / pretext/plea/excuse) choose the one you like) of RB farmers killing 70/75 RB's in there Prime Time so how can they fix That so they throw that idea ahead While they dont know and never know What kind of DMG / potential those Rb farmers has and they never will because no offense Each Rb farmer has 2-3 Clans Worth of items . 6. They hope There idea (SOMEHOW ) <-- lets mark it with a (?) will work So there clans in there prime time come with 2-3 parties and they secure the Drops for them selves . 7.My first impression from reading this Topic with all my respect to him He is Trying to make 70 + Rbs like -->Epics<-- so big sides will take them for them selves . 8.he dont like that 1-2 players kill Raid bosses in there prime Time while they are helpless from doing any thing . 9. randoms is Getting Command channeled 80% + of the times . (Useless information) 10 . so the benefit for randoms in Raid bosses is for a Short amount . 11. i highly recommend new players to farm in normal zones and lvl up because in raid bosses the benefit is so small and it wont support them in the long term . so in the end Farmers has full items that reflect is almost useless 2. if its hard for them they just login SE 80 and GG EZ .(unless you guys want to rework the game around raid bosses that would be interesting ) i think big clans in there prime time want the Drops for them selves and 69 the existence of there prime make it family Friendly environment and they dont like some one out of there prime to go inside for there cute family moments like for real go to discord / this forum discussion it just draw big Cp leaders and old players for there own benefit i mean it's obvious . my recommendation is to stop crying at 6 years old server and you have to deal with it . Edit: Don't Let Your Envy Kill you
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    This topic will cover the changes coming to the server on next Monday 19.07.2021. This update will cover mostly catch up items and mechanics. After studying for some time the adena flow on the game we also realized the adena influx due to server rates and changes in past updates has become way higher then the adena flush options there for some changes were also made to increase adena dumping. Changes to Nostalgia NPC Changes to Raid Bosses New Quests New systems Other Changes CHANGES TO NOSTALGIA NPC After almost 6 years into the server timeline i think its time to start laying back on the difficulty and the time consumption of getting a new character up to the higher levels where the real activity is at this point, there for some decisions were made and some new items have been added to nostalgia in order to decrease the time a new player would take to reach the higher level phases of the game. CLASS QUEST MARKS. When talking to Nostalgia players now will be able to find a "Class Quest Marks" option. In this option players will be able to find the marks for their 1st class change quest and 2nd class change quest. Players CAN still make the normal quest if they would like to or dont want to spend the cols on it, but for the ones who want to avoid the hustle and want to progress faster, they can now purchase this marks on Nostalgia for 50 COL. XP/SP RUNES FOR NEWBIES With the same thoughts in mind we added also to Nostalgia new "XP/SP Newbie Rune 30%" This rune will only take effect up to lvl 76. After player finishes level 76 the effect of the rune no longer applies. This rune will have the cost of 30 COL for 7 days and 100 COL for 30 days. This rune effect stacks with 10% rune from Adventurer Account and most of the other EXP boost items from other categories. C GRADE TIME LIMITED WEAPONS After completing one of the new quests players will receive a newbie weapon ticket C grade to exchange on nostalgia for a time limited c grade weapons. CHANGES TO RAID BOSSES Balancing around Raid Bosses has been a problem for a long time but we keep trying to figure out a way of making people not play only for raid bosses without making them completely unappealing, for this reason some more changes were made on this subject. All Raid bosses above level 41 with the exception of epics had their EXP reduced by 20% After listening about this changes and thinking this could affect your progress, The Adventurer's Progress Guild and Strix decided to jump in to give you a helping hand. Strix sent out her friend and companion to look after you. To account for this drop on experience from Raid Bosses, After the raid boss is killed, Strix's Companion Magic Owl will spawn for 5 minutes. Talk to Magic Owl and you will receive the buff Strix's Blessings, that will increase your EXP/SP by 30% while hunting for 1 hour. RAID BOSS WORLD INFO DELAY With the changes on the raid bosses we also want to give some advantage to the ones who put the time and effort into actually camping a raid boss and tracking its spawns instead of just using some doubtful 3rd party magic in discord and cellphones and what not. For this reason we are working on a way to give advantage to the people who put the effort on opposite to the ones who dont. Due to this reasons the first change in order to achieve this objective has come into play. From now on, after a boss respawn it will no longer immediately show on the world tracker as alive, there will be a delay running between this 2 actions so that the ones who put the time and effort of camping boss A or boss B will have some advantage over the people just sitting in town looking at the map or over people just siting in discord/phones/wtv waiting on a magic message from the gods that will inform them the boss has respawned. For the moment this delay time will be 30 minutes. Meaning boss will respawn and only 30 minutes later the map will show as alive or the world info will change to alive, meaning people actually camping the raidboss will have a 30 minute window to kill it, before it will show to everyone that boss is alive. After server restart, all bosses will be displayed as dead. NEW QUESTS GEARED FOR PROGRESS Geared for progress - 1 time quest - solo - 41+ - Strix This quest was made to be basically a analog of the Moon Knight Quest but for c grade instead of d grade After completing this quest players will be awarded with: C grade set (working similar way as moon knight sets) C grade newbie weapon ticket (trade on nostalgia for a time limited low C grade weapon) 3000 c grade soulshot 1000 c grade blesses spiritshot SET STATS HEAVY Apella Helmet - pdef 45 Apella plate armor - pdef 200 Apella Gauntlets - pdef 32 Apella Solleret - pdef 32 4 pieces set bonus: HP recovery bonus 5%, Max HP +200, p def +5%, m def +5%. LIGHT Helmet is same one. Apella Brigandine - pdef 146 Apella Leather Gloves - pdef 28 Apella Boots - pdef 28 4 pieces set bonus: MP recovery Bonus 5%, p evasion +5, p attack +4%. ROBE Helmet is same one Apella Doublet - change mp increase to 500, pdef 90 Apella Silk Goves - pdef 22 Apella Sandals - pdef 22 4 pieces set bonus: MP Recovery bonus 10%, Casting Speed +5%, M attack + 5% AS WE WANTED TO GO ON ANOTHER TRIP BY NOSTALGIA LANE, THIS ARMORS WILL HAVE THE SAME SKIN AS THE APELLA SETS TOSS A COIN TO YOUR... HUNTER Toss a coin to your... Hunter - repeatable - party/solo - 76 - Helena Basic repeatable quest, Master Hunter Helena asks you to bring her some items they can use to make new weapons for future expeditions and tells you it will pay you for every 1000 of this items. Reward - 30 Daily Coins. NEW SYSTEMS People do not play together forever... people dont like each other forever... people doesnt always play forever... This is something that will always happen and more often then not we have people coming to us with the situation similar to "hi, we played together in CP for 100 years but now one guy wants to leave and he has epics but we dont want to leave him without anything and we also dont want to lose the epics can you please break that core 3 so we can give the guy one core 2 and keep another core 2 in CP?" or the good old famous "we splitting clan, can you help us downgrade some epics so we can leave no one crying" Due to all this, we decided to insert this system into the game it self. This is a double focus system that will not only cover the problem mentioned before but also create another possible adena dump situation. When you talk to Baggings there will be a new option to "Downgrade Rare Accessories" In this option you can bring Baggins a leveled up accessory and he will trade it for a box containing 2 accessories of the ranking before EX: Bring baium level 3 - Baggins will trade you a box contaning 2x baium lvl 2. GHOSTS OF THE FUTURE While hunting monsters in the following locations, theres a chance a new monster will spawn after killing the monsters in the area. This new monster will give no drops, This monster will have increased HP This monster will give 3x exp/sp from normal monsters in the area. Affected zones: Sea of Spores Outlaw Forest Plains of Glory Seal of Shilen Blazing Swamp OTHER CHANGES PRICES PUMP The following NPCs had their adena prices increased for most of their items in store. Olympiad manager Superspeed Potion adena increased to 50.000 Hero's Talisman - Attack 30-day adena increased to 2.000.000 Hero's Talisman - Defense 30-day adena increased to 2.000.000 Sealed Rune - Stage 1(1) adena increased to 150.000 Scroll: Enchant Weapon (A-grade) adena increased to 7.000.000 Scroll: Enchant Armor (A-grade) adena increased to 900.000 Scroll: Enchant Weapon (B-grade) adena increased to 1.700.000 Scroll: Enchant Armor (B-grade) adena increased to 320.000 Spellbook Box - 3rd Class Transfer adena increased to 12.000.000 Baggins Enchanced queen Ant's Ring adena increased to 10.000.000 Refined Queen Ant's Ring adena increased to 20.000.000 Enchanced Ring of Core adena increased to 10.000.000 Refined Ring of Core adena increased to 20.000.000 Enhanced Orfen's Earring adena increased to 10.000.000 Refined Orfen0s Earring adena increased to 20.000.000 Reinforced Baium's Ring adena increased to 10.000.000 Refined Baium's Ring adena increased to 20.000.000 Enhanced Zaken's Earring adena increased to 10.000.000 Refined Zaken's Earring adena increased to 20.000.000 Pona elemental stone Crystal d grade 6, gemstone d grade 3, adena 10.000 Cp potion adena 20.000 greater cp potion 100.000 Blue Talisman boxes 65.000 Grey talisman boxes 185.000 White Talisman Boxes 120.000 Yellow Talisman Boxes 350.000 PLAYER ITEM DROP Players will now have 50% less chance of droping items when dying to monsters if they are not on chaotic state (with karma) We got to a point where this mechanic no longer serves the propose it once did, and now it works more as a grieving mechanic or a reason/excuse for people to run from pvp cuz they dont want to die to a random mob in middle of the fight and drop 10bil worth of items. Situations with players on chaotic state did not change and everything works same way as before. ANTHARAS RAID ZONE From now on to enter on Antharas room you need to be part of a CC of at least 27 people.