Rizos

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Posts posted by Rizos


  1. 3 minutes ago, ErroR said:

    Ahh nice nice, was just thinkin DA might be faster becouse of Pet but i might be wrong there.

    Da has panther, Sk has cubics and skils with insane power (paralise), dot skils(sting, poison), more p atk and atk speed,  which compensate panther dmg


  2. Solo pve, they are both on same lvl,

    Party exp, SK>DA because of paralise

    PvP early lvls SK>DA, 80 DA>SK

    Gear doom set + bw set depending on situation, RBs - any tank does well, in fact best is Pala, then tk, and sk/da are the worst cos cant heal themself

    • Like 1

  3. 4 hours ago, Baggins said:

    Thanks for the info, can u gimme some advices about gear and dyes? general setup about th.

    i played with +12 str -8 con -4 dex for farm till 76, then i played with +4 str only. About gear focus on toi6, black ore +5/sealed mj +4, bw light +4/5, crystal dagger +10-12 - budget setup,

    After that keep improving, collect for aq3, improve armor 1st +6 then +7 then +8, unseal mj jvl, collect for baium talisman etc etc
    Here is end game TH/AW with kinda nothing to improve except 79 and 80 lvl on th - endgame setup

     

     

     


  4. 20 hours ago, MoDoy said:

    whenever someone asks if dagger is fun class or not, i like to link this movie (and i know he doesnt have dances most of the time, but thats +- powerspike you get on normal dagger right now, compared to what was in update at that time)  

     

    I think nrolla in his last movie i watched, was doing less dmg than this gnits, cos of cc + cop ;d


  5. Looking for active ppl with big online time, prefered hours 16-23 CEST ( can be shorter)
    Looking for:
    -Bishop, WC or OL
    -EE or SE
    -Tank or Tyrant/Glad
    -general dricer

    Can drive our chars or come with your own (tank must be 80)
    PM in forum or in game Rizos/EnterChat
     


  6. 7 hours ago, Ermenegildo said:

    Hello!

    I want to know if its possible to improve differents things about the current auction house. All people know that this system isn’t very useful for different reasons:

          1)      Time to put items: +24h to validate item (mínimum and only if gms accept it)

          2)      Can’t  change price --> To change we have to make ticket and start the process again

          3)      Can’t put the price we want

          4)      All items accepted have prices more higher than ingame

          5)      Sometimes can’t put items at same prices than same items validateds on auction. WTF??

    Probably there are more reasons but, why don’t work on it? With the current system gm’s have a lot of work and for users is not useful to make trades.

    In my opinión :

         1)      Every player/account should put item at the moment, with a max of items.

         2)      Have an option to change price

         3)      Choose the price that we want for every item. What’s the problem if i want to put a item too expensive? If price it’s too high nobody will buy. And if it’s cheaper it’s ok for buyer and seller becouse both are agree.

         4)      If we can choose prices we will put prices similar to game and auction house will have more movement than now.

         5)      If item is in auction and nobody buy it why i have to put more expensive?

    It's possible to make something?? 

    @Kse @San0 @Koll

     

    And other points from ur posts make sense, and were addressed to gms several times in past and nothing changed so good luck. Ppl who proposed changes before, already gave up ;)


  7. 1 hour ago, MoDoy said:

    well, if just few teams in whole world can make that tactic work, you wont be saying "its way too good, they should add some rules to make it weaker", would you?

    said who?  i believe now the damage of the pet in open world pvp is actually kinda relevant and its huge deal if someone controls his pet in addition to controlling his char or just keeping it behind your ass for transfer pain

    Mby if admins buffed summoner to the point its stronger than bugged tyrant and 80% of ppl play summoner setup on pvp, fortuna would say the buf for summoner was successfull


  8. 42 minutes ago, Reddish said:

    You were right and wrong ...24 buff will drop out the.. Fruit:D
    image.png.556e8594cb1d2de67c92b81e9ec33e45.png
    same fight, I get PU and loose fruit in the same very moment, clearly can be seen in clip

    Anyway, it shouldnt work like this, smth is totally wrong

    how am i wrong? You can have 24 buffs or 23 buffs + fruit. Its bugged, Fruit use other buff bar so shouldnt consume buf slot


  9. 3 hours ago, Reddish said:

    Either I do not clearly understand the issue here, or you have wrong client, cuz as you can see here (screen taken on Monday) fruits come to extra bar, along with exp scrolls and fish:

    image.png.f94ae3ab75306c53b9cf4e5bdab5b21a.png
     

    What mama said, you must have 24 buf slots, u can have only 23 bufs + yellow fruit, if u get 24th buff u will lose mana gain


  10. 13 hours ago, MusulmoN said:

    image.png.a6a3722f09b54e1aa38d46d56d09c8c5.png  @Rizos

    Well i guess i am the only one who have 25 slot  even if you remove tiger and replace to a simply buff it's still 25

     

    17 hours ago, Rizos said:

     

    7. Bufs from fishing (emp, might etc) dont use buf slots, you can go 26 or w/e bufs by using them, they should use buf slots like normal bufs

     

    yes yes...


  11. 1. Angel cats energy should stack with everything except zaken scrol https://l2central.info/classic/Бонусы_опыта_и_SP

    2. When you have exp scrol and you finish daily quest you dont get 1h exp boost buff

    3. Too low hp on castle crystals

    4. Wrong castle teleport timers when crystals are destroyed
    image.png.c436057589db5bb54f7b111e02bfa0

    5. Tax money - who was clan leader with castle knows

    6. red/yellow fruit - they take buf slot (you can have max 23 bufs when u have it activated even if u have 24 buf slots) - they shouldnt take bufslot, they are on "exp boost buf bar"

    7. Bufs from fishing (emp, might etc) dont use buf slots, you can go 26 or w/e bufs by using them, they should use buf slots like normal bufs

    8. Achievement system rewards - once you complete mission it should state "reward available" until you take reward, it shouldnt force you to complete mission again the next day when 24h pass. Lets say daily questomania or yellow fruit, you did 2 quests yesterday and didnt take reward? take reward today, same goes for olympiad quests etc - lf proof - i remember it like this from playing off, dont have any screenshot

    • Like 5
    • Thanks 1