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Everything posted by MoDoy
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how is that a bad thing? so you would like to see 10 clans with 1 cp rather than 2 clans 5 cps each?
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once again, i disagree, if the feature is sh1t, then dont implement it, but dont try to custom change it, its definitely not good if you try to customize features in game, because that will still favor some guys over others
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ok, how many times you actually try to approach guy sitting with shop? if the guy is in hurry to sell something or is up to immediate negotiation - he is usually shouting as well = you can just click the name in chat, other way pming is literally waste of time and you should go for e-mail either way also there is shortcut how to get "whatevernickyouhaveintargetatthismoment so you dont have to write it, but yeah, forum warriors at its finest (tho dont ask me which one it is, i just know it exists)
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I actually do should i be nervous frydyrek is right once again today? something bad might happen if this continues
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no, let me tell you how this goes: fryderyk writing pm to someone about negotiations "420weed69 yo, i want to negotiate to you *pushes enter* *System message - player is in offline shop mode so whisper option is disabled* ah, so i dont need to bother writing him more asking stupid stuff like if he is here, because obviously he is in offline shop mode and i will write him e-mail Wow, genius, i didnt even know something like this EXISTED?!? i always had hard time reading party chat because of the spam "your soulshots have been enabled", thanks man, you are life saver, idk how i could play this game for so long never realizing it
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how is it brilliant idea? you are not trying to pm guy who sits with shop, its not like he will write you back and he gets spammed by shout in GH anyway, so you gotta mail him anyway and as reaver said, if you try to pm guy and he is in offline shop, you get system message, no need for grey nicks
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i have never met rizos in real life, what is this about? once again, trying to compare meeting someone from same country and from abroad is quite different thing i would say, but thats none of my business i guees
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Thats my secret, i never drink coffee and i make tea before i start xping, as i said, during farming there is no stopping, next refill is after we finish.
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This is not theory which works on paper, i saw how it works in use. i killed RBs with minions actively spawning boxing 9 ppl party myself without loop macros, we used to xp with 2 archers + full support with rizos duo in LoA without loop macros, hell we even managed to get 1 guy on spoil to make adena profit next to it and we saw that we are killing faster than 4 archers party played by whole cp (as i said, 6-7 active ppl coz you never gather whole cp for prime). Now if you add loop macros, i could probably do most of this myself without need of second guy problem is if you have 2 weak members in cp, who needs to go afk for 3 mins every rebuff because they need to pee, they need to drink, they need to eat or w/e other crap there is, other party members wont log him for such small amount and the efficiency drops a lot (imagine archer party without songs for example before othell rune was introduced, yep, it was crap), now imagine you have 2 guys like that, so for 6 mins every rebuff you dont have full buff or not everyone attacks, while when i play its 5h of pure hard xp to get as much xp as possible, no break, no peeing, no other bullcrap
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important part was gotta save some money for event to get cloak i guess
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I am pretty sure i can run archer party more efficiently solo with loop macro than 6-7 active ppl for 5h prime, just saying. (ofc considering its pve and not pvp)
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wrong. he said he drained WC, not tank, that means reflect is 20% (chant of revenge), that means he would live.
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I could do that myself if i really needed to ;x rizos doesnt have access to accounts i dont have, its just i dont really care as much about bug reports as he does at this moment
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Well, they saw my tyrant gameplay, what i can do with that class, maybe they will be smarter and think about my offer about making tyrant hero for them next month (sorry dankolov, but you know, $$$ > friendship ) this way they can pour points on some other class instead of tyrant and get 2 heroes instead of 1 (or maybe 0?)
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thats my roommates table, you can see the edge
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not sure if god is watching in game content, i mean, i broke 3 doom helmets to +6 yday when i was in giran church
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rock? do we live in ice age or what ... pros have special equipment for this stuff, like golf ball! (i wished i met lfury in olympiad this month so i could record video from my phone how i just put golf ball on 1 button and let it play instead of me, but sadly no luck yet also wanted to do it with potato instead of golf ball, so i could laugh he is worse than potato, but student life is harsh and no money for potato)
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i smell next siege whole NF w/o clan so we dont lose xp, i mean, at least we wont have this decision problem if we regroup inside or outside when some of our chars in second clan signed for defense cannot get out/inside of the castle
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I mean, its kinda obvious that dmg comes before healing effect. But more interesting question is, should healing effect come before reflect or not? i mean, imagine you heal yourself for 100 HP, however you die from 50 dmg reflect, doesnt it seems a bit stupid that you dealt dmg with skill which should heal you but it doesnt because you are dead?
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mass cubics were there and they got deleted, so its not first time i guess? also i was against loop macros from start, and some ppl might say its hypocrisy from my side, coz i am anti-custom changes, but thats the thing -> if you want to implement official features, implement them as official made them, however if some features are dumb, i am up for not implementing them at all, not tryint to customize it to what you think is good/better, because most of the time thats not the result.
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If i keep hero on SR, keep loop macros for 1 more month plx, if i dont keep hero, just delete them straight.
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each dance/song costs extra mp for every dance/song you already have there are different tactics how to "reduce" (its in "" because its not really reducing, but more like balancing MP between bards), because by going 1-3-1 for example, one bard will have 1 very cheap s/d and 1 very expensive while other bard will have 3 dances for middle price, thus both bards will end up with similar mp at the end. it depends by how many s/d each of bard is doing, for example in mage party, you pretty much want to go all songs first and then dances (or maybe fury somewhere at start so you prepare faster for pvp for example), but that way sws will have like 7 songs which are somehow normal price on average while BD will have 3 very expensive dances, however if it was done randomly or 1 by 1 changing, BD would end up with almost full mp while sws would be drained if he got like 2-3 expensive songs out. what some ppl do is they either split s/d (done mostly in pve, coz in pvp you dont have time to do that) - songs and dances are 900 range, that means if you put sws on 1 side of room, in the middle your party and on other side of the room BD, party will be in reach of both songs and dances, however sws and BD will be out of each others range, that means they will get only their cost s/d (which is lowest possible) and its not like you need s/d on bards in pve anyway. in pvp some parties are doing tactic to kick one of the bards before s/d, let the bard which stayed in pt sing or dance (depending which one stayed), after invite second bard and let him do his songs/dances = both bards spent lowest possible mp for their s/d, however this works only for duration of first s/d, because the bard who was in party whole time got the other guys s/d at the end, which in case of resinging/redancing takes too much time to wait for those to get out, but still cheaper than keeping both guys in party whole time.