-
Posts
6424 -
Joined
-
Last visited
-
Days Won
142
Content Type
Profiles
Forums
Event Calendar
Everything posted by MoDoy
-
So now u saying that dagger levels up in same time as warlord ? The thing is staff needs to decide WHY class change is made: 1) For server to survive (like PA). If so then delete all groups and make that mages can change to bishops and bla bla bla(like this some CPs could fix inside problems). Donators feel.free to play. 2) Or its made for people who failed with class and wants to get better one. But not changing all the time WL-dagger-gladi-archer. Fuking clownfiesta. Assasins,archers,warriors,mages. 3) if its reason 1&2 then make three groups supports,tanks, dd. Lol. Btw it was made on 1.0 where mages solo had insane exp as well as in pt. well, daggers are usually part of melee pts, that means that most of the time they xp with duelist/WL in pt, which also means they xp with same pace, now u could argue that gladi could make his own small aoe pt to xp, and yes, that would be faster than most of warirrior tier classes atm, but i doubt tiers exists there to balance every single xp method u got there example, Th3Lord and SoiL, TH and duelist, keeping near same lvl even on 73+, i dont really see how duelists xp faster if u look at it that way
-
kappaaaaaaaa everybody knows FC is changed on PR, and it affected archer pt gameplay really much, that ppl were rerolling from archers once they got to late 60s saying u got 100% stun from 65 lvl is such a bullsh1t tested it several times myself on my archer, and conclusion is that i can fight normally 1vs1 person which is 4 lvls higher than me (BUT doesnt have resist shock, then its hard even on same lvl) and still win pretty easly coz stun lands decently like 70%, however if its 5+ lvls it has chance under 50%, AND thats when i am not counting resist shock rizos, i guess from now on you will be always OP and your 1 time performance when u did lucky 6k crit on one of the zorgzor pt will be always mentioned as important historical moment of this server haha
-
here we go, u cannot balance everything in L2, thats why PR is nerfed here, coz ppl think its not funny when he comes gang u and deals to u 12K dmg, however if u nerf this, u will disbalance other things as 9vs9, mass pvp as sieges, olympiad lets say u have 3 most common scenarios, olympiad, party vs party, mass pvp if u try to customize balance in one of those, u will just disbalance everything else by a lot, and thats why u cannot have everything balanced, simply some classes are good in oly, some are good in 9vs9, some are good in mass pvp (and some are good in every of those ), but thats how it is also saying that fighters get might in oly = they have all important buffs is pretty stupid imo, i would much rather get focus+dw over might buff as archer (especially here where normal attack crits deal more dmg than skills) of course for daggers and bows dw focus need but what about gladis wl and so for whom this buffs not so necessary, it's like Im gladi I need only P atack and Def buffs and here it's go I have Might, haste, B body shiled and M barrier.... while mage gonna have only acu shield ( i don count bless cos fighter gonna have it as well ) In fact im playing Tyrant, I just wanna see fair oly in 2.0, and to my mind the best idea will be add haste might shield empower acumen AND that's all...... oh, so u would leave shield there but removed Magic barrier? does that seem right? also u picked all the "useful" buffs for gladi, but u didnt pick up ww, gl playing olympiad w/o ww, which is the most important buff there also only classes which get big boost from might are gladis, tyrants, destros (WL?) i guess? thats 4 classes out of like 31 classes? while from empower u would have freaking summoner nuking u for 1k with aqua swirl, so i think the buffs there right now are just fine as ncsoft decided that
-
here we go, u cannot balance everything in L2, thats why PR is nerfed here, coz ppl think its not funny when he comes gang u and deals to u 12K dmg, however if u nerf this, u will disbalance other things as 9vs9, mass pvp as sieges, olympiad lets say u have 3 most common scenarios, olympiad, party vs party, mass pvp if u try to customize balance in one of those, u will just disbalance everything else by a lot, and thats why u cannot have everything balanced, simply some classes are good in oly, some are good in 9vs9, some are good in mass pvp (and some are good in every of those ), but thats how it is also saying that fighters get might in oly = they have all important buffs is pretty stupid imo, i would much rather get focus+dw over might buff as archer (especially here where normal attack crits deal more dmg than skills)
-
top oly farmers are necro and DA, and last time i checked they werent fighters w/o buffs elves would be dominating hard as hell, i mean, in every chronicle most of the elves classes were dominating coz of big variety of self buffs (and humans had biggest disadvantage), however here they lost it, coz they added every self buff what made elves pro in oly avaible for everyone, while they took away the attacking buffs which others werent able to take, coz they had to take the basic buffs, while elves had pretty much full buffs too bad
-
past few weeks its totally other way around ppl started to reroll to archers from melees for (at least for me) "unknown" reason but if someone changes class just to lvl up faster and then change back, its his decision to waste euro, what ppl forget is that eventho its old game, classic brings some new mechanics, skills, party setups, tactics in it, so longer u play the class, more u know it, its not like everybody knows how to play every class because we played this chronicle all over again, so if u play your class for longer time and u are not handless, u will probably know what u are capable more than some spastik who rerolls at 70 lvl from 1 button WL to TH, when he wont even be able to use trick and switch correctly to give nice example of this, i didnt really play a lot of GoD chronicle, but do u think if someone gave me 99 lvl (dunno whats max lvl there atm, but it was like that when i played) character, do u really think i could outplay some guy who lvled his char all the way to 95-97 everyday long hours? eventho those last 3 lvls (even 98 and 99 is quite big difference coz of enchanting skills) i doubt i could do that myself, simply because i wouldnt know what i can expect from my class, especially what can i do vs different match ups so dont be so negative if someone plans to powerlevel himself and then change to your class, try to think how you could outsmart him from now on when that happens, and u will find the way
-
do u mean they change to warrior to lvl up and then change back to archer/dagger to blast oly? well, its their decision to do that, they waste 40 euros u are saying it like archer/daggers cannot lvl up at all, while they are just slower at it
-
kinda sad when u first said that there wont be lvl cap in 1.5, that u decided that, and thats why its not capped on lvl 75 on our server how it was supposed to be in 1.5, yet now u capped it at 76, i trully dont see reason for doing that, and if u wanted to do it, u should cap it at 75 as it should be (i guess u decided that after ppl reached 76, and thus u couldnt delevel them, but thats sh1t imo)
-
changing class just to have fun 2 times per week for 4 hours, thats gonna be mucho fun
-
yeah, and what then? no hero for that class for the rest of the month? that's not fair. and even making hero the player who got 2nd place would still not give him back all the time lost in that month without hero status, so the whole concept is nonsense. thats exactly how it will work as far as i remember talking about it with san0, if u reroll to some useless class just to get hero, u will have to stay with that class for 1 month as punishment
-
like they changed your fatal counter... tho they changed it on duelist from custom like to off like, because it was working different on off, so they changed it, so your point here is invalid ok, wow, rizos made once 6k to your OL in one special scenario whatsoever (where we dont know what buffs u had on that OL, pretty sure it was crit on FC, ...), u know the truth about skill which is far away from that dmg if he will not all time pr maby he will do more dmg, but we see just pr from tham. thats not how it works dude he even wrote u what dmg he makes to your necromancers, which have definitely less p def than OL (i dont take into consideration transfer pain, coz that just divides dmg, not lower it), so even if they wouldnt pr, the dmg wouldnt be even close
-
this is no bug, thats how it should be, that u cannot land skills on not flagged ppl bug which legiana described should be checked
-
like they changed your fatal counter... tho they changed it on duelist from custom like to off like, because it was working different on off, so they changed it, so your point here is invalid ok, wow, rizos made once 6k to your OL in one special scenario whatsoever (where we dont know what buffs u had on that OL, pretty sure it was crit on FC, ...), u know the truth about skill which is far away from that dmg
-
Nothing ahaha, so thats why u didnt asnwer me on discord when i wrote u :"rofl, u will break it" yday lf new server?
-
bow must never go +16, because deep blue shine is better than light red one
-
ahaha, lets make poll about nerfing necros, nerfing WLs, nerfing duelists, nerfind DAs surprisingly, everybody will vote for nerfing them unless they have one of those classes in party or they play it themselves, really smart move Also change dex and you skills will be fastest and crit chance will be bigger. wait, werent u the one who was crying week ago that dex doesnt change anything on skill casting and warriors/archers dont lose anything by lowering it? so now u wanna increase it on them, nice
-
there are several videos/screenshots like that in media section, and personally i think ppl like them
-
also would like to note that when ppl check morrow pt frapses, they have to consider there wont be archer cp as strong as their in our server, NEVER, i doubt u will be able to kill full mage pt running all necro setup on our server, no jokes their pt is running 5 DD setup, switching bd/sws in midway pvp, they dont have ordinary buffer, but they have pp box while having OL actively in pt for CP heals for their PRs, so on this video you see exaltMe with Tanatos raping everything they target, however on our server (if u have castle) u will make like 4 FC, then u run out of CP because of reflect, and will be immediately healed (AND this is scenario where enemy DDs dont target u obviously, coz then u are 2-3 shot max anyway, which both mage/fighter pts can pull up in 1 second if u are too infront) also on video is shown that eventho they are running 2 PR setup, u see how much sws actually counters the PR, getting 300-500 dmg from it just coz it has decent block rate now gl doing same thing as archer cp on our server
-
talking about fun, did u try to reroll to WL from archer? u are doing it the wrong way but i wish u gl and mucho fun
-
i dont think so, its just some small things in communication of clients<->server appearing at same time to make this happen, it shouldnt occur that often tho to give example sometimes this happens and when u play dagger, even if u see the back of the target, the visual appearance of the target says it is back, but in real game he is facing other directions or is a bit away from the spot if anyone is interested, its becouse of the UDP connection type, instead of TCP/IP. connection between server and client is not monitored, imagine its a pipe divided in half, one half is incoming transmission and the other one is outgoing. and u just pour data there without worrying if it will go to the designated target or not. thats why nearly every time if u trget someon hell do a slight movement, becouse then your client sends request to recieve exact location of ur target and make the adjustments. cool, nice to know that ty
-
kappa, " rip archer cps 2k17 " - San0
-
so u would pretty much prove everybodys words, good sano
-
i dont think so, its just some small things in communication of clients<->server appearing at same time to make this happen, it shouldnt occur that often tho to give example sometimes this happens and when u play dagger, even if u see the back of the target, the visual appearance of the target says it is back, but in real game he is facing other directions or is a bit away from the spot
-
yep, as rizos said, u dont make dmg to non flagged ppl with AoE skills (unless its target aoe and u have them in target), and second one is just visual bug, where kiam got stunned a bit away from where u saw him standing, thus he wasnt in your aoe range
-
haters gonna say its lvl difference