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Game crash after proxy server select


Aynlare

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Posted

Hi. Game crashes for me after logging in and selecting server with the following error message:


Version: EP30_Global,CLS,V2110409,140
BuildDate: Tue May 29 11:43:21 2018

Time: 2019.12.21 11:54:40 [GTick=3012,LGTicks=1,Duration=38]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel  Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz @ 3590 MHz
RAM: 16321MB RAM
CPUInfo: 8,4,8,0
Memory: 140085KB
Video: NVIDIA GeForce GTX 970 (3200), DX v4.9r904
Option: 1280x960S_W0_H0A2KP
VideoResources: 66 MB
MAC: 77-1F
LANG: EUROPE
IME: ???

Error: The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.

History: FL2MSItemNameDataManager::OverwriteSkillData <+ skill ID [7206:1:0] <- FL2MSItemNameDataManager::Serialize <- FL2GameData::LoadBinScriptAtOnce <+ Bin: 437140 Text: 2202548 Time: 2019.12.21 11:29:18 SHA1:E3369FE9440E17700EE4FB1D40240703FADDAB4D <- FL2GameData::MSItemNameDataLoad <- FL2GameData::LoadAlternateScript <- UGameEngine::LoadAlternateGameData <- UGameEngine::OnChangeServerType <- VersionCheckPacket <- UNetworkHandler::Tick <+ Function Name=S_VERSION_CHECK <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Yesterday it was working just fine.
Any suggestions how to fix it? I tried running "check files", didn't help.

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