FryderykChopin

Members
  • Content count

    781
  • Joined

  • Last visited

  • Days Won

    4

FryderykChopin last won the day on December 11 2016

FryderykChopin had the most liked content!

Community Reputation

138 Excellent

About FryderykChopin

  • Rank
    Advanced Member
  • Birthday

Recent Profile Visitors

2,054 profile views
  1. That's the problem, you use logic there. Check out the second reply from the mentioned topic: "Gg rekt topic closed. Wall of text about nothing. Those who want to play together will play, those who want to play more together going to clan, those who want to be best friends going to CP.. That's all folks/ " Some people can barely speak english, they don't even bother reading the post if it's longer than 2 paragraphs so sure as hell they aren't going to bother thinking about it, they just see something custom so they spew some nonsense trolling and call it a day. Such is life in this forum sometimes. But you'll get used to it
  2. You're absolutely right, newbies could definitely use some extra fun to get through the early levels. You mention lowbie events. It sounds fantastic and even though I wouldn't be participating anymore I think it would be a great addition. Some time ago I tried to suggest something similar, bonuses for newbies to partymatch more - you can read the replies here. There's simply problem with the toxic community here. Whenever somebody mentions newbies could use some extra helping hand, old 70+s start jumping around like bunch of apes because it's apparently 'custom bullshit' and they flood the topic with troll replies because they don't care since they're 70+ already. Admins prefer to listen to the troll replies because the lowbie numbers aren't that bad and rather focus on pleasing the old stable community instead. That being said, your other proposal - the academy system - is apparently already planned in 2.0 patch, as mentioned in said topic. It's not much, but it could help a bit. The major part will be releasing 2.0 obviously, as it's going to spice up the newbies gameplay with achievement system as well.
  3. When modifications of all parts of the kit on 6 and above, you get the following bonuses: Armorlevel modificationEffectHeavy armor6Maximum HP is increased by 3607Recovery Bonus sit / stand HP +10, MP +48Vampiric Rage 2%, cooldown physical skill -4%9Resistance to Stun + 10%10Resistance to bows 10%, Fiz.Zaschita (?) increased by 6%Light armor6The maximum level of 200 HP maximum level is increased by 80 MP7Recovery Bonus sit / stand HP +10, MP +484 Speed, P. Def. / Mag. Spd. + 7%9Resistance to Mental attacks / Stun / Sleep / Paralysis + 5%10Resistance to magic damage + 15% Magical Defense + 7%Magic Armour6The maximum level of MP increased by 1407Recovery Bonus sit / stand HP +4, MP +68The effectiveness of healing 52, MP consumption for skills -2%9Paralysis resistance + 10%, resistance to Stun + 5%10Resistance debuff + 7% Chance to receive a critical hit reduced by 20%​For me this is Nonsense, too overboosted, hard to image guy with +10 B set... It's quite cool that y don't implement it in 2.0 ​It's hard to imagine because it would most likely never happen It's something only top of the top players would have, and I don't really think things like +10% stun resist and +6 Fizachita is something that would break the game any more than RB jewels for example.
  4. ​Is so pathetic and shamefull that someone can make this, when other guys player dagger class since lvl 1. ​++ it's a pity the system is not working the way it's supposed to
  5. ​'best ideas' except they forgot to add old Frenzy amongst those best ideas 300% p.atk -> 23% p.atk, ggwp
  6. ​w/ or w/o box/offline shops tho?
  7. Some true wisdom here:
  8. ​2.0 will come soon, I smell it in the air
  9. ​Who made you the moral authority? Judging people in real life by a game? Isn't your side the one that says "it's only a game" and using it as a mocking example to people who justify doing questionable acts in game despite of the fact? What a fucking joke. ​I judge this by this stiba: So just wake up kids, go find jobs, soil u go find some good psychiatrist and dont create nonstop bullsh.t topics. And this, while I did or said nothing to them. Do we do this? Nah.. so it seems we're better people than you. Also to don't forget that we're not playing this dirty, a game.. ​lmao what a bunch of furious kids
  10. ​^ This thread going stronger than "Thanks Rizo", I rate 8/10
  11. ​If only he knew... Anyway, @Sett, @Silverwing, @HapIo miss these guys, wonder where they at now
  12. Just remembered this by this thread this is same story, but 2.0 one year later ​Haha hot damn Similarly I remember when I worried about wasting my adena on dyes when 2.0 patch was coming soon with +5 limit, and it was like half year ago
  13. I know it wasn't in the vanilla 2.0 but it's the same ballpark right? You know like spoilable enchants or offline shop etc. these things weren't in the '1.5 package' either but we have them and it works wonders for everoyne, ain't bout limiting to the specifics of each update... You've got to
  14. There was a question about some special +6++ armor bonuses, but I can't see it here... But I'd like to ask the same question, it looked very interesting. Here's the Google Translate from L2Central: Additional bonuses modification ranks armor D - AWhen modifications of all parts of the kit on 6 and above, you get the following bonuses: Armorlevel modificationEffectHeavy armor6Maximum HP is increased by 3607Recovery Bonus sit / stand HP +10, MP +48Vampiric Rage 2%, cooldown physical skill -4%9Resistance to Stun + 10%10Resistance to bows 10%, Fiz.Zaschita (?) increased by 6%Light armor6The maximum level of 200 HP maximum level is increased by 80 MP7Recovery Bonus sit / stand HP +10, MP +484 Speed, P. Def. / Mag. Spd. + 7%9Resistance to Mental attacks / Stun / Sleep / Paralysis + 5%10Resistance to magic damage + 15% Magical Defense + 7%Magic Armour6The maximum level of MP increased by 1407Recovery Bonus sit / stand HP +4, MP +68The effectiveness of healing 52, MP consumption for skills -2%9Paralysis resistance + 10%, resistance to Stun + 5%10Resistance debuff + 7% Chance to receive a critical hit reduced by 20%
  15. europe

    ​that ninja delete tho