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  1. Today
  2. The idea comes for two reasons: 1) the risk of mails and send to wrong person a mail having stuff to solve trouble or drama. 2) certain item's that wanted to be account wide sharable but not tradable would be quite easier to be achieved. The Idea is simple : the same way that Clan werehoue and private werehoue exists an account werehoue with 20 slot's limmit will exist. Any character inside the account will be able use those slots for deposit or withdraw item's. So you don't have send mails to your alts or becomes easier to have sharable item's that shouldn't be tradable or sellable.
  3. While I know many will hate the idea the moment to see it. It's something important that classic offered. More specific garnet was something that could be used against cc lockers. My idea is that brooches and jewels will get implemented only achieved by events and through daily coins trading and not tradable outside of your account i don't know if that's possible to happen but it would be quite useful your chars into your account be able receive brooch from other chars into your account only i will give more details bellow. Event's and daily coins will be able to give you Jewels and brooch. Brooch Will be get and upgraded though daily coins only ( not compound) jewels will upgrades through compound as it was but you will get them through events or by daily coins trading as level 1. All their passive stats increase like garnet resistance or atk/casting speed of higher levels jewel's will get nerfed not getting too damn op-ed but still remain useful and fit on server. Active effect's like vital stone active and garnet active will remain as it is with maybe small changes. Second implementation way is keep only garnet(with big nerf to resistance passive maybe halved or 8% at level 5), topaz( with the PvP damage halved ) and vital stone in game as jewel and brooches so not stats increases just more active interrupts and ways to fight against cc lockers into Olympiad and more modern approach. With the way to get these jewels and the brooch kept the same ( events and daily coins trading only) Details about the system and economy. Events will reward you with shiny jewelry box ( tradable and sellable) . Opening the box will give you one chest that contains one of the jewel's that will get implemented ( jade chest, garnet chest etc official like) that jewelry box will still be tradable and sellable. Opening the chest will give you that level 1 jewel ( the jewels will be untradable. And can be given only to chars at same account) . Daily coin trading will purchase immediately the jewel you want as level 1 which will be untradable. So not the chest or shiny box which will be tradables. Brooch: you will get brooch level 1 as mission if you achieved third class. Then brooch will get upgraded through daily coins the way bracelet of duty does. Certain events may have extremely low chances to give you a level 5 brooch chest that will be tradable and sellable but the brooch itself will never become tradable or sellable ( same as bracelet of duty And the level 6 chest. ) If anyone whose reading this doesn't know about brooches and jewels at early classic years feel free to ask so I could post them Through this way you could immediately give better events rewards, more skill based game and fight problems like cc locks into Olympiads.
  4. Calculation is here! KamBa - 20 CoL merenda - 0 CoL MIHICTP123 - 0 CoL 이진언 - 34 CoL IMPORTANT! If during the calculation we can not see your videos because they are hidden or any restrictions are applied, there will be no recalculation after calculation results are posted! You need to make sure your content is available for the check before! Streams, which were not announced in your topic as required are not being counted! AFK time on streams is being removed from overall streams time. And if a single stream has a significant AFK time in it, that stream is not being counted at all! Fishing considered AFK! To claim CoLs, PM Kse here on forum with your ingame nickname! You do not need to send it to Live chat/Discord as well. In case you don't see your name in the list or have doubts in calculation numbers, pm me CoLs will start being delivered on 18.04.2025
  5. Yesterday
  6. no changes for TI server on this patch.
  7. This topic will cover the changes coming to DION x3 server in next monday - 21.04.2025 1 - HUNTING ZONES 2 - ITEMS 3 - NEW EPIC BOSS - ANTHARAS 4 - OTHER CHANGES 5 - NEW FEATURE - EPIC SLAYERS BANNERS HUNTING ZONES The Hunters guild recovered from one of their expeditions to some ancient temple's library some scrolls mentioning 2 ancient tribes that have been at war since the beginning of their existence. The Ketra orcs and the Varka silenos. Scrolls talk about a mysterious island, with some especial power and some unique relics hidden within. They talk about how this tribes have battled each other for ages in order to gain control over that island, not only for the chance of finding this relics, but due to the strategic position of the island being it was a completely isolated place from the rest of the world and hard for someone to attack it so it would be a very safe outpost for any tribe at war. Reading this, the hunters guild immediately decided they wanted to study this island and this tribes, not only to know what war secrets and combat tactics this tribes might have (being them a warrior tribe for so long sure they would have something you could learn from), but also they were very curious about this relics the scrolls talked about, with some passages of the text mentioning "ancient weapons of great power". They formed a expedition led by Master Hunter Helena, a very young but very skillful hunter in the guild. When the expedition arrived to this mysterious island, they figured out something was not as much as the scrolls described. Upon landing on the island they right away start feeling a wicked feeling of intimidation, like something was living there that they have never seen before, or even heard about it before, and its power was so huge that they could feel it in the air around them... This island definitely had some wicked power about it. When they ventured in the island they quickly realized the stories from the scrolls were no longer real. You could indeed find some ruins and reminiscences of what once might have been a Varka outpost, and not further ahead what was left of a Ketra village, but this tribes no longer live in here. Houses still standing, you can still see their flags up on the poles, there is still weapons and armors and daily utensils laying around, but no sign of any living creature that once belonged to this tribes... Not even any bodies... Shocked by what they found on their first day of expedition and with the fall of dusk, the expedition decides to go back to the beach and set camp for the night. There is more to investigate tomorrow. As the night sets, weird noises can be heard from inside of the island, sometimes heavy stomping, sometimes loud roars, and sometimes just a so strong silence that could make their souls chill. Helena wakes up next morning just to find she is the only one left in the encampment. All the gear from all members is still around, all their equipment, cloths, tools, everything still there, except the members of the team themselves. Left alone in this new mysterious world, young Helena made this her home and decided she would figure out all about this island, being it what now seems to be faulty information from the ancient scrolls, or something else that is going on in that Forgotten Island. RELEVANT ZONE INFO - Recommended levels: 79+. - Characters under level 76 are not allowed in this territory and will automatically be teleported out of the island. - When escapes are used on the island character will be teleported to Aden. Outside zone recommended group: Solo / small group. Inside zone recommended group: Full group. - Monsters on the island are mostly all social and will help each other. - Monsters on the island are mostly aggressive. Pterosaurs patrol the inside part of the island and are slightly stronger then the rest of the monsters and use a set of different debuffs that can go from simple bleeds to stronger debuffs like paralyze. Tyrannosauros can spawn ANYWHERE in the full island, they are much stronger then the rest of the monsters and its advised to not take on them alone. Sailren is the boss of the island, he lives in a hidden cave and will come out only to feed, or to fight whoever is crazy enough to challenge him. Helena is your friendly NPC in the island. You can talk with her to buy normal grocery items, especial items or to challenge Sailren. ITEMS Together with Frogotten Island territory, a new array of weapons A grade will be available. - This weapons can only be obtained in the Forgotten Island. - Different recipes and parts can be spoiled in the different monsters both on solo and group area. - Pterasaur can give by spoil any recipe or part. - Tyrannossaurus can give by spoil or drop any recipe or part. - Sailren has a small chance of droping the full item. - Create Item level 8 is required to be able to craft this items. Sirra Blade Naga Storm Cabrio's Hand Behemoth Tuning Fork Sobekk's Hurricane Themi's Tongue Shyeed's Bow Barakiel's Axe Daimon Crystal Sword of Ipos Tiphon's Spear PRIMEVAL TALISMAN Helena will have available a new talisman that can be improved into a better one using some items that can be farmed in the island together with the normal items required to make a talisman. NAME EFFECT REQUIRED Primeval Talisman - Scout pdef 19, mdef 16, poison bleed resist/attack 5% stun attack 5% MEN+1 40x Elemental Stone 10x Talisman Crystal CANNOT TRADE/DROP 100x Primeval Bones Primeval Talisman - Searcher pdef 31 mdef 22 poison bleed root resist/attack 5% stun attack 5% skill reuse-1% MEN+1 CON+1 40x Elemntal Stone 20x Talisman Crystal 150x Primeval Bones 100x Dinosaur Tissue CANNOT TRADE/DROP 1x Primeval Talisman - Scout Primeval Talisman - Ranger pdef 42 mdef 30 poison bleed root resist/attack 5% mental resist 5% stun attack 5% skill reuse -1% mp consumption -1% MEN+1 CON+1 DEX+1 100x Elemental Stone 30x Talisman Crystal 200x Primeval Bones 100x Dinosaur Tissue 10x Carbonemys Shell CANNOT TRADE/DROP 1x Primeval Talisman - Searcher Primeval Talisman - Escort pdef 51 mdef 39 poison bleed root attack/resist 6% mental resist 6% stun attack 6% skill reuse -2% mp consumption -2% MEN+1 CON+1 DEX+1 WIT+1 100x Elemental Stone 40x Talisman Crystal 250x Primeval Bones 200x Dinosaur Tissue 50x Carbonemys Shell 10x Pterosaur Talon CANNOT TRADE/DROP 1x Primeval Talisman - Ranger Primeval Talisman - Commander pdef 62 mdef 49 poison bleed root resist/attack 8% mental resist 8% stun attack 8% skill reuse -2% mp consumption -2% skill power +1% MEN+1 CON+1 DEX+1 WIT+1 INT+1 200x Elemental Stone 50x Talisman Crystal 300x Primeval Bones 200x Dinosaur Tissue 50x Carbonemys Shell 15x Pterasaur Talon 5x Tyrannosaurus Fang CANNOT TRADE/DROP 1x Primeval Talisman - Escort Primeval Talisman - Leader pdef 73 mdef 63 poison bleed root resist/attack 10% mental resist 10% stun attack 10% skill reuse -3% mpsoncumption -3% skill power +2% MEN+1 CON+1 DEX+1 WIT+1 INT+1 STR+1 200x Elemental Stone 100x Talisman Crystal 500x Primeval Bones 200x Dinosaur tissue 50x Carbonemys Shell 15x Pterasaur Talon 5x Tyrannosaurus Fang 1x Sailren Claw Adena 50.000.000 CAN TRADE/DROP 1x Primeval Talisman - Commander System works similar way with tower of insolence talisman, you bring the items to Helena and you can try to upgrade your talisman to the next level, note that with exception of first and last level, upgrade can fail and leave you with the same talisman you had or in some cases even delevel it for the version before. NOTE: As of this moment Dion Sailren will not be dropping Forgotten Scrolls for the Rune skills. NEW EPIC BOSS - ANTHARAS Antharas the Land Dragon has arrived to the club to wreck havoc on everyone who dares to face it. To face Antharas you need to dwell inside of the deeps of her lair. Deep inside Lair of Anthars you will find the Heart of Warding. This is the seal keeping her locked inside of the nest and protecting us all from what would be the world if this evil beast would roam free. The bravest adventures can try to challenge her by using a Portal Stone on the Heart of Warding to be allowed to go inside of her nest. Up to a max of 200 players can port inside to face her at one time. Be advised this is a foe like you never faced before, a daughter of a goddess, a dragon creature born out of evil, hate and spite with only one propose in life, destroy all that exists in the world in the name of Shilen. Bound to be the hardest challenge adventurers have to face since their path started. During the fight Antharas uses a huge list of different type of skills, some of them are only debuffs like paralyze and fear or curses, while other are some devastating damaging strikes, some of them are usually telegraphed by some specific movement she does before using the skills, try to study it to get the hang on whats going on in other to avoid getting your raid force obliterated by some of her skills. At certain stages of raid Antharas will call for the help of her Behemoth Dragons, this counts as a boss itself and will, if survive for long enough, enrage like normal bosses. Make sure you have either someone to control this or you kill them as they spawn to avoid extra chaos. At random occasions Antharas will also spawn a zerg of little dragon bombers, this one will spawn, run from center of the room to the walls and explode when their path finishes, make sure you are no where around one of them by then to avoid massive damage. By defeating Antharas players can obtain a lot of high end items including a new epic jewel - Antharas Earring. NAME EFFECT Antharas Earring mdef 74 mp+9 bleed resist/attack + 5% stun resist/attack +5% Mental resist/attack +5% Healing power +6% MP consumption + 3% Vampiric rage +2% In order to enter Antharas nest player need to obtain a portal stone. this item will be consumed by the Hear of Warding to allow the player to move inside of the nest. Every player wanting to go inside has to have on inventory a Portal Stone. To obtain portal stone players must complete the quest "Audience with the land dragon" Quest "Audience with the land dragon" can be started after lvl 76 by talking with Gabrielle in Giran Town next to the CH auctioneers NPCs Antharas will spawn 20 minutes after the first player ports inside. If no one attacks Antharas for a long time She will go back to sleep and kick everyone out of the nest. Antharas respawn time will be 10days +12h of random window. A CC of at least 25 people is needed to enter antharas lair. As per usual on new added epic bosses ANTHARAS WILL BE DEAD ON THE UPDATE DAY AND START SPAWN WINDOW FROM THAT SAME TIME. NOTE: To better accommodate the community state in terms of player base and gear levels on Dion server this antharas is a heavily nerfed version of antharas, We will monitor it closely in order to understand if more nerfs or buffs are needed in close future. OTHER CHANGES We understand sometimes is very frustrating for players to spend a long time to set up and kill epic raid bosses and at the end come out empty on terms of loot, sometimes even for multiple kills in a row. In order to try to combat this feeling, not only we are increasing chance of drops for epic jewels to 50% for all epics, as we are also adding a new item to the game in order to make it less painful if that coin toss doesnt go your way. With this new items jewel fragments, even if the boss doesnt drop your epic jewel, you can work your way into one. - Epic Jewell Fragment added to all epics and epic priests. - Epic Bosses have 100% chance to drop this fragments. - Epic Bosses Priests have a smaller chance of dropping this fragments. - Players can save this fragments and after a certain amount trade them on NPC Baggins for a respective epic jewel of the fragments they have. - Number of fragments required to exchange for a jewel are based on their spawn times, difficulty and power and goes as: Queen Ant - 6 Core - 6 Orfen - 6 Zaken - 4 Baium - 4 Antharas - 3 - Zaken HP/PDEF/MDEF reduced by 20%. - Zaken lvl 3 is now available on NPC Baggins. - Some adjustments were made to drop lists of Queen Ant, Core and Orfen in order to better match their higher level status (instead of lvl 40/50), so it can drop B grade items in a more constant and reliable way. Besides this groups changes, some new items were added to this bosses drop table in separated groups in order to make it more rewarding for the players who decide to hunt them. The new items added are: Life Stones (normal, mid and high) Enchant Armor A grade Enchant Weapon A grade Gemstone A grade Cloth Piece Greater Dye +4-4 (all types) Spellbook Box - 3rd Class Transfer NEW FEATURE - EPIC SLAYERS BANNERS After the slaying of a epic boss, an announcement will happen and a banner will now appear in Giran for a limited time that players can talk to and receive a buff. Banners will appear in center of Giran town. - QA/Core/Orfen banners gives lvl 1 buff: +30% EXP/SP, +1 to all Stats. - Baium/Zaken banners gives lvl 2 buff: +30% EXP/SP, +2 STR/INT, +1 DEX/WIT/MEN/CON. - Antharas banner gives lvl 3 buff: +30% EXP/SP, +2 STR/INT/DEX/WIT, +1 MEN/CON. - This buff last one hour and stays after death.
  8. Last week
  9. Well. More legos can create more castle's and can be used in more different creativity ways to achieve much more. Totally agree, but also more legos increase the chances to step in one of them with your bare foot. As long I returned to classic club since ages ago and you could say i am new I don't know the actual stuff coding capabilities but i will just try say what I believe better. Auto farm: it's big pass new person's or lower power level clans seems to be gaining advantage of it but actually will be quite the opposite, big clans will take most good spots auto farming while 2-3 person's would murder anyone in sight. Know auto farm also can be used to murder the ones that attack you. However you could try bring clan instances like RB's and arena modified them accordingly so a small power level clan with good setups and preparation can take them. Lower level clans Will be able closing the gap this way safely as long they manage things wise. More skills: it's personal taste but archers got some good looking useful skills more classes could get some, official or custom more animations and Legos can help a lot on this. Bugs : I have encountered certain bugs at current client during Olympiad. Using shadow step making enemy stunned but your character remained stationary while wasn't under any CC also many teleportation of mobs around map and many things that has to do about movement bugs either with skills or simple movement. Tests if some or most of these problems got fixed because if it get the opposite way adding more in top of others that new Legos would equivalent to step on them. Event's: new animations new events Etc i don't know how much a new client could help but i am certain that some instanced PvP events could be quite fun or whatever new you could bring. Balance : while balance was never l2 strong point at this point certain players will choose remain away because their tastes can't be satisfied at all and even If you try being more official like there is two facts one official isn't doing quite well. Second official at this point had brooches agathion bracelet Etc and while thanks god you didn't bring all those things here, things like garnet was quite balanced as long you could fight a little against cc lockers etc. the huge difference between mage weapons enchant rates and fighters weapon enchant rates was also one example of this. Does a new client going to help you fight against balance problems through normal meanings ( no p2w, or whoever does cc first wins and anyone has cc now). Or the more chaotic amount of Lego increase will just make more chances to step in a Lego? Elements: never fan of it, at classic was clearly better than the old chronicles that you farmed stone's to place at gear. But elemental necklace i believe will create bigger rng power gaps while the element grind at Dion will be unhealthy at this point while not top A even exists. But also entirely personal opinion Well that's the things I believe should be promoted and given first as the opportunities of a new client to give. But I would like to hear how a new client could help in those more specific
  10. Earlier
  11. Calculation is here! KamBa - 18 CoL merenda - 10 CoL MIHICTP123 - 6 CoL 이진언 - 0 CoL IMPORTANT! If during the calculation we can not see your videos because they are hidden or any restrictions are applied, there will be no recalculation after calculation results are posted! You need to make sure your content is available for the check before! Streams, which were not announced in your topic as required are not being counted! AFK time on streams is being removed from overall streams time. And if a single stream has a significant AFK time in it, that stream is not being counted at all! Fishing considered AFK! To claim CoLs, PM Kse here on forum with your ingame nickname! You do not need to send it to Live chat/Discord as well. In case you don't see your name in the list or have doubts in calculation numbers, pm me CoLs will start being delivered on 10.04.2025
  12. I will add, aside from a few small quality of life improvements, I do think the server is in quite a good spot. Perhaps a Dion “ladder” and TI “non-ladder” system where Dion is merged into TI at regular intervals could help reinvigorate the population.
  13. I’m curious at this point why we don’t either add ability to put runes on the Coin of Knowledge weapons or add back raid boss drops for lower level raids. It feels like there is an absolutely massive gap in the ability to gear a new character. Your options are either… use shadow gear that’s max +6 bonus and no runes or save billions of adena to buy A grade armor/weapons. I think you could also remove the shadow gear limitation of +6 bonus. Just allow full bonuses (making +10 with regular scrolls is close to impossible). The concern previously seemed to be that people were farming the shadow weapons as an alternative to top A/S grade, but there are strong enough weapons on the server now that lower level gear CANNOT displace it. It would also be nice to be able to pursue things like +8 and +10 B grade armor sets. The market is so dead because C/B grade don’t even exist hardly anymore. A nice quality of life improvement would be to make Researcher Earring lv. 10 tradeable to help invigorate market… Also make some harder-to-obtain items useful, namely, Sailren Claw and Bracelet of Duty Fragment.
  14. They want to help newbies but almost all changes helped winning side much more than normal players,and I believe thats the biggest problem on the server now.
  15. I have already left this server for more than 3months,I still insist that TI is the best server in the history,but something hanpped made this server not so popular as it was.Such like aucation,rb loots. The biggest problem with this club is that the server is so fragile,any 'BIG' change would kill this server.because only few people playing here,if one update made 10%ppl feel unhappy,it would be really a big problem for now.The suggestion you talked about S grade sounds good but it would make '10%' pll feel unhappy,the server can no longer withstand any experiment. ESPECIALLY when gm decided to add something new items in this server,such like lilith/anakim runes,these runes already changed all oly games.anakim/lilith runes should only be avable outside oly. All I suggested is dont make the gap between top players and normal players become bigger and bigger.the researcher's earring is a good item which wont break the balance,but the epics/+16 weapons/82books/+8 parts in the aucation broken the balance. I noticed that GM tried to fix some mistakes,but all they did just like try to use another 10mistaks to fix 1mistake.When players complain about epics/lilith so hard to farm,they believe higher rate would help.Why they think so?they dont know it would only help winning side get more epics and runes?They said more items would help the market,but we all know nobody want to sell baium/zaken/runes on market unless they decide to quit.I controlled almost all epics/lilith/anakim,yeah,sometimes I would like to sell some AQ rings,I got adena,I went to buy IEWA,I became stronger.How could it help the balance?
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