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Showing content with the highest reputation since 03/10/25 in all areas

  1. 4 points
    Dear players! Let's spice the rest of event period up? Starting tomorrow, 14.03.2025 (UTC+2) and all the way till Event end (31.03.2025) enjoy EXP/SP Boost! For Dion: EXP/SP Bonus is x2 For TI: EXP/SP Bonus is x1.3 And that's not it! ALL donations, made on 14.03.2025 - 16.03.2025 (UTC+2) will come with 15% Bonus! Have a great time on L2Classic.club! Sincerely, Classic Team
  2. 2 points
    Hello lovely community.As i see the online its not so big but still people enjoy play.For now is 1+2 box with premium acount.Since party room is always empty i suggest at least to increase the boxing clients at 1+4 or more so you can have 1 main dd +bd+sws+se at least for effincient farm after 70lvl+ if you dont have any friends to play with because of many reasons(work/time/ or you are just an alone rider.Sadly not all people have 2 or 3 laptops/ pc to do that.Thats my suggenstion.Thanks in advance.
  3. 1 point
    I want to take a moment to discuss Talking Island. 1) New content - While TI is getting some "new" patches there hasn't been any notable new content to the TI server since the release of Hellbound. The Goddard areas while they have a point and an item to grind, in the context of the TI server are not significant. The "mini boss jewel" that comes from Varka/Ketra is almost a just a cool item or PvE item with very little reason to grind the area. There are so many orfens, zakens, and even antharas earrings on the server due to time that this Researcher's earring has very little room to be used. There is even a problem with Hellbound as S grade is not viable or will not be viable this decade. Problem a) S grade armor resists are terrible and no variability. If you were heavy armor you have root/sleep resist which besides killing healers is not helpful. Light armor has no resists at all, and robe has the best resistance in it being stun, but its hard to compete when it has no +% cast speed of MJ or BWL. Problem b) is that +6 and +8 set bonuses are SOOOOO strong. I don't even think most classes would wear S grade even if they could pick the resist type they had on the armor because the +6 and +8 set bonuses are too impactful. The problem of +6 and +8 sets leads us to the next bigger problem.... 2) Item progression - In the "glory" days of TI there was lot of items and lots of item progression into and through B grade with little to no A grade being used. Overtime that obviously changed and preference moved to A grade as it became more available. But, for A grade to be viable it has to be as enchanted as B grade (eg +6/+8 armors, at least +10 top A = +16 B). The slower progression of A grade and probably non-existent progression of S grade is due to 2 factors.... item drops and IMPROVED ENCHANTS. B grade improved enchants dropped from DK's, but there were MANY more RBs that spawned 65 RBs and they also drop from Epics (Baium/Zaken). RBs also dropped numerous full B grade items that could endlessly be used to enchant. A grade is not so lucky in either way, the item drops themselves are rarer and so are improved enchants. This is not to say high level loot shouldn't be more rare, but over time in TI it has sort of crashed the market as RBs don't drop B grade anymore and there is less and less A grade available as every item is attempted to be over enchanted to catch up. This is exacerbated for S grade where there are NO improved enchants and crafting rate is 30%. So now where there are +16 A grade weps to have a S grade weapon be viable it needs to be +13 which has to be naturally enchanted to that level. One thing the admins have hinted at with the most recent update and UI change is the idea to add elements to the game and this is where I want to yell a big "BE CAREFUL". If you add elements to the game there is a massive incentive to have as many sets of gear possible in order to counter other people's elements. In our server life where for the whole life of the server the idea has been enchant as many pieces as high + as you can, to then come in and say that you need duplicate sets (realistically +8 A as B grade doesn't drop consistently anywhere) this is a MAJOR problem. Combination of 1 & 2 - There were some comments on the Dion discord recently about "new server", problems with classic's progression, etc. I have thought and discussed with a variety of people on why L2 is fun and the conclusion I have come to is there is nearly an infinite scaling progression, but it feels obtainable. If you want to get stronger, you work harder and over-enchant an even better piece of gear. You go grind and get to the top level and learn a skill that no one else has. You win PvP and you drop more epics for your clan. Etc. There are still numerous people that play Gracia Final Lineage 2, and watching the number of people play that version had me think that there was always something to do there too. Getting 20 sets of armor from S grade to S-80 with all different types of elements, getting 6 different weapons with different SA's, and enchanting as much as possible, using lifestones to Augment hunt. There was actually a TON of endgame content. I think the people that play Gracia Final are playing an inferior version of the game, and while TI has gotten some "custom" or merged content throughout L2. The balance and playstyle of this server is SOOO fun, there is just the missing puzzle piece of content for late game, top parties to continue to strive for. Most top parties get +8 armor, +16 weps, epics, you name it and have nothing left to grind for. You might say "well no one has Lilith 10 let alone on every character", and that is very true but there was a part of the description of infinite power that was important...."feels obtainable". The ONLY item to not have been created in TI's history is still light years away. As to the writer's knowledge the highest rune on TI is only lvl 7 which is 1/8 of the runes to get a lvl 10 with perfect success from 7-10. So I have pointed out a lot of problems and no solutions, so let me offer some solutions that I think might work and hopefully that gives some ideas to the admins on how/what they might finally implement. 1) Make lifestones more common to drop from Hellbound or any new area. Make it so lifestones become a currency on the server for people to hunt for unique augments. 2) Either add S-80 or the similar mechanics to S-80 where when you unseal you pick the specialty of the gear. Apply this to S grade so there are a wider variety of resists (stun, poison/bleed, root/sleep, para). 3) Make S grade enchants drop chance higher. I think adding improved enchants from the beginning was a problem, but there is no undoing the past; you can only grow into the future. Allow players to grind and make an investment to transition to S grade if they get lucky and get a high + S grade item. 4) We have a material problem as well. There are a couple materials that are severely limited in order to push new levels of gear that do not not reliably from high level content (mold hardener, mold glue, thread, mithril ore). To make S grade you need lots of these materials, but if we just increase drop rate we will result in HUGE volumes of A grade. I think this needs more review or more custom materials for S grade crafts??? 5) Add B grade drops back to low level raids. Give something for newer or less dominant players to go farm and make money on. There is a HUGE chasm of gear between freebie gear through raids (+6 armor and weps no runes) and obtaining A grade as almost all the B grade has been over-enchanted and gone at this point. 6) In new content add something that has impact that can be farmed and has a reason to control the farming zone. It pulls people out of town, makes natural pvp occur, and makes people play on mains rather than on boxes in non-war clans.
  4. 1 point
    Dear friends! Ice crystal shards were stolen from Freya's palace. Freya fears that the crystals could make this winter unbearably cold for all Elmoreden residents, or that the winter may never end until all the crystals are returned to her palace. So she sent her Servant for your help! Freya has also sent her Infinite Fighters which will destroy all the creatures in Elmoreden if you will not help. Let's not bring it to this, everyone is counting on you! Hunt monsters all over the map, gain experience and along with it Freya's Frozen Lamp. By opening them you can get either Ice Crystal Shards, which Freya's Servant can exchange for Freya's reward or Freya's invitation so you and your friends can go and battle Infinite Fighters! When you and your friends will have invitations (at least 1 per character), make a party (2-9 members) and come to Freya's Servant. She will send you to the arena, where you will be facing Infinite Fighters. Remember! As soon as you will be teleported to the arena, there is no way back except for your death! (there is no exp or items loss on death on the arena). Every killed Infinite Fighter will spawn 2 more, so prepare for the hard challenge! Every defeated Infinite Fighter will give 1 Infinite Fighter Armor Piece to a person, who dealt last hit on it. These Armor pieces can be exchanged for Military Outfit and are tradeable. And 30 Ice Crystal Shards can be exchanged for Freya's reward at Freya's Servant. After 10000 Infinite Fighters are killed, Ice Queen Freya will come to Aden square! Talk to her within 30 minutes of her appearance and receive Time limited 6 hours 100% EXP/SP boost scroll! Reward cooldown is 12 hours! So don't try to sneak and get it while you are not supposed to Do not forget to talk to Freya's Servant and get Freya's Blessing! Buff improves every hour and lasts 4 hours in total. Level 1 buff gives +3% EXP/SP Level 2 - +5% EXP/SPLevel 3 - +9% EXP/SPLevel 4 - +15% EXP/SP Buff cooldown is 12 hours! Event rewards were updated and now along with previous rewards you can get: For TI: 2x Daily Coins For Dion: 2x Daily Coins 2nd Class Book Chest 3rd Class Book Chest Event duration: Items drop - 10.03.2025 - 31.03.2025 NPCs will stay till 07.04.2025 In order to see Event items client update after maintenance is required Happy hunting! Classic Team
  5. 1 point
  6. 1 point
  7. 1 point
    stream on 🙂 🙂 🙂
  8. 1 point
    3 extra custom fish stew's can be added. All share a cooldown of 2 mins. Can be used only out of combat and not during Olympiad games or while your character is registered for Olympiad games. As part of using them your character sits. Blue fish stew: for 20 seconds your character gain's mp regain Equal to 4% of his maximum mana. Any action you do or anything that will put you in combat cancels that effect. Cost 4 fresh blue mackarel. Red fish stew :for 20 seconds your character gain's hp regain Equal to 4% of his maximum hp. Any action you do or anything that will put you in combat cancels that effect. Cost: 5 fresh mackarel. Purple fish stew: for 20 seconds your character gain's mp regain Equal to 3% of his maximum mana and hp regain Equal to 3% of his maximum hp . Any action you do or anything that will put you in combat cancels that effect. Cost: 3 fresh blue mackarel And 4 fresh mackarel All three stew's can be get by golden treasure chest with certain chances. There is much lower possibilities to get x3 or x5 of those stew from golden chests
  9. 1 point
    Very poor rewards for a server with such a period. 6 chests (180 items) = 1 D grade part. 4 C grade part. 1 scroll baff. Maybe it's worth increasing the chance of good items, or removing this garbage..
  10. 1 point
    well its makes sense. but for now seems more pc's owners wins .and even 2-3 pcs . its hard to control all chars with it. easer would be single pc.
  11. 1 point
    Hello! I couldn't find a suitable section. In the last update, a drop and spoiler of "lower" resources were introduced, as well as double crafting. But they forgot to add a resource for crafting Armor to the list - threads and cords. Which makes it necessary to pump out a small level for spoilers/drops. I ask you to consider the possibility of contributing to the extraction of this resource at a high level.