regarding SAs in 2.0, i'd like the admins to consider making dual enchants safe up until +4. the reason i'm asking this is because it's the only type of weapon that cannot get an SA unless they're enchanted to +4, and the problem is that if the enchant fails, it breaks the duals as well, while everyone else will be able to get their SA without any risk involved on their weapons. we already have +4 safe enchants for full body armor parts, so might as well take that in consideration for duals.