Jump to content
Make sure you know Server Administration contacts! ×
Dion x3 Classic 1.5 server - Opening 14.01.2023! ×
L2Classic.Club

Leaderboard

Popular Content

Showing content with the highest reputation on 05/10/18 in Posts

  1. SoulMate Clan (Blue side), We are LF 4th CP in Clan 1/ Olympiad contest 2/ Baium farm 3/ Epic farm / Mini Epic contest 4/ Daily PvP / Castle Siege 5/ Team Speak / English speaking. 6/ Prime Na/SA or Eu Prime 7/ Clan hall: Aden 8/ Rights and Responsibilities: same with all CPs in SM We have 3 CPs in SM, and We still need 1 more CP. in game: JerryZ discord: jerry#1733 SoulMate need you to make SoulMate stronger
    2 points
  2. hmm dunno how to answer you ^^ edit: ahh i see there is 2nd option. Sorry bro source: Server Einhasad
    1 point
  3. 100% sure none of the beast soulshots are tradeable, our DA on ru off baited me once to buy him 3k beast shots and i ended up having 3k beast shots on sorcerer ...
    1 point
  4. Yup, only shoots summoned by summoners shouldnt be tradeable
    1 point
  5. 1 point
  6. its hard to make movie from our side if you want to post something decent, lately its just zerg action
    1 point
  7. ES 69 lvl looking for raid pt's specs: demon staff+3 aeore stage 13, blue wolf robe set, +12 wit dyes 22:00_08:00 GMT +2 plz leave comment here
    1 point
  8. that moment when you know you wont see yourself in movie
    1 point
  9. Скачать видео pvp+ last siege
    1 point
  10. @Pendragon check this out, i was in perks for 8-9 months before you even show up on the server i guess , ws and chinos been working together for a long time my old arche cp even joined Hwarang clan(koreans) back then cause 70% of CP ppl where viets, in order ot organise Asian ppl including Chinos too we shared xp spots back then made CC with them for dailly pvp and ofc sieges with a CC of 200+ ppl (ws+chinos) ps:they had a dragon or something as a clan crest back then incase u dont know
    1 point
  11. i miss jungle forces ...
    1 point
  12. Dear friends! We are seeing a lot of posts/reports, that there is something wrong with drop rates, for example: I killed 500 mobs, which should drop book X with 1% chance, but got none, and I had to get around 5 already. So in this thread I want to talk to you about drop rates of the mobs and how does it work. Every mob in game has a drop list with an exact % for each item. It is static, not dynamic. And it is not being randomly changed out of the blue. As an example, let's take a mob, which should drop a book X with 1% chance. This 1% chance means, that every time you are killing this mob, there is 1% possibility, that after it's dead, you will see the book X on the floor. And 99% possibility that you won't. Not more, nor less. System doesn't count the number of mobs you killed, it works for each mob separately. So any conclusions like "kill 100 mobs, get a book", are wrong. By killing 100 mobs you are getting 100 separate 1% chances to drop it, and 99% to not drop it. After killing 1 mob with 1% of success, and not getting it, next mob will still have 1 out of 100 chance, and so on. Best regards
    1 point
×
×
  • Create New...