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Showing content with the highest reputation on 06/27/20 in Posts
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2 pointsThis "ban all party" thing has to be re-evaluated. You discourage partying up with randoms, and from a competitive pov this can be good, but ppl play this game for various reasons. Getting randomly banned cuz u joined party matching and u didn't magically "smell" that someone is using 3rd soft, is beyond ridiculous. And keep in mind that some ppl might try to do that intentionally to harm others. Most end-game players either farm alone or with their constant. Especially newcomers will be affected by this, do you really wanna drive them away?
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1 pointAs I am not a native english speaker the text won't be that correct. I hope u could understand although. Guys, I wanna bring this to a discussion cause I really guess it could improve the fun on server. I've been thinking about to end the drop itens when u get killed by mobs. As everyone here knows, Lineage 2 is a group playnning game based as all RPGs would be, and to help on this (and to afford the server) we are not able to logging more than 1 account per ip if u don't pay premium account. U can't do almost anything if u don't have the propers supports in ur party. With those condition, the game has turned into a constant part game based and almost every clans now are made by cps. Not everyone has enough free time to be part of a CP cause it requires some commitment with ur friends that play with u everyday. Some ppl has their work, family, college, date ... many things out of game, and those ppl, like me, play with no certain frequency and have fun this way. However, if u are a support player, or when u get high lvl being a random player u don't have many options to play cause most part of huntting areas requires u be in a party. For this problem, there is the party matching, but, if u use to play alone or in a non cp clan, u know that make a party to move to Giant's Cave isn't a easy work because most part of ppl don't wanna risk their good gears in a party with strangers. If u drop ur TOI VI, for exemple, u propably won't get it back. I think if it could be change, the mobs stops to drop itens from players, the game is going to be more embracing with random players and is going to help to drive the server and diversify it aswell.
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1 point
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1 pointYour problems are pretty much all solved as soon as you join a clan and make friends with people there. No need to play 24/7 for that, you should be able to use discord at work.
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1 pointI agree to remove the drops from the monsters to avoid problems with those great dagers of luring monsters to disturb the up of our pt !!
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1 point@San0 @Kse @Koll would you consider adding 2x daily drops for 2x health silent valley mobs? At the moment all SV mobs drop 1 quest item, no matter if they have 1x health or 2x health. That doesn't make sense.
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1 pointM def doesn't resist debufs. Mobs debugs land even on high lvl chars, I think it worked the same on official
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1 pointWell I've got to take the @AngelForEver's side here - how are normal people supposed to recognize a bot? There're people who just don't talk in party at all - sometimes because they don't know the language, sometimes because they're just not talkative. And if the person in question is a fighter who doesn't use skills at all and is just on /assist + /attack (maybe because he reads a book or w/e) there isn't a whole lot of room for 'random moves' there... I'm not saying it's a standard situation, but I can easily see how someone can not recognize a bot... And just like in real life, you can't just jail people because "maybe they stole something" - you usually need some kind of evidence, or it at least must be beyond any reasonable doubt, which I'm afraid might not always be the case here.