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Showing content with the highest reputation on 12/23/20 in all areas

  1. 1 point
    About rez i had the same idea for pp and se, the rez is useless on endgame cos no1 gonna accept 20% rez, i agree it could be good change, about heal i disagree, aoe stigma dunno sooner or later we reach to that point i guess, if its good moment now, dunno. Lord of vampires it huge piece of crap, even if it gives 9999999999999999999% vamp it still gona be as useless as it is now. Either totally rework skill, give it totally different effect like remove all debufs in party, or change it to mass recharge which is introduced in later chronicles, or atleast make this skill work on ranged atacks and skills so mages, archers, daggers, tyrants who use skills can get any use out of it or just delete the skil :D.
  2. 1 point
    @San0 since you are working on a class balance update and as a main SE player i would like to give you some feedback on the class to make it more usefull and active. It needs: Boost to ressurrection (to be like EE); one high mana cost but high speed cast single target heal (greater battle heal or vitalize); AoE stigma is not necessary but would be nice; and the biggest problem is Lord of Vampires (useless lvl 80 skill in witch the dmg output wont heal more than the reflect dmg that the target gets ... amplifying the vampiric effect to like, lets say 200% and making it work on skills also could make it usefull on pvp, lets say i can use it in one of my DDs and for 20 seconds i dont need to focus that much heal on him .... right now the skill is useless and there is no point to lvl up an SE to lvl 80 ... just up to lvl 78)
  3. 1 point
    i would add gem a farm on high lvl spot that ppl have to fight for it, instead of retarded blue mobs devil and ppl untagged farm there 24/7 and it should be small spot for 1 pt so no free farm happens