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Showing content with the highest reputation on 12/29/21 in all areas
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2 points
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2 pointsexp on netherworld gatekeeper also increased on this restart. about the spawns, thats how random spawns work in such a large area, you have a big room where mobs can spawn anywhere inside it and when you keep killing in a small corner and they can respawn everywhere in the area eventualy some pile up in places where theres no one killing cuz theres no one to keep the balance, we keep adjusting the spawn areas to make it more precise, last changes we breake the zones in 2, so it would reduce this problm, we will see how it goes in future and keep adjusting some places.
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1 pointFor the message part to be displayed properly it requires client update.
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1 pointTo start it to answer ppls question if rizos is more than some random playing on server and his opinion weighting more - wake up and get out of hole, ppl are not equal, right now you dont have server which doesnt favor party/clan/ally leaders, most of the time admin even pays them to keep playing there, ally leaders+ admins having private chats where they balance sides and content and try to do stuff according to them, because they know if big sides leave, the server stops being attractive, so yes, his word is bigger than some randoms, eventho they say stuff (and its not rizos specifically, but any bigger leader, pretty sure if china/korean leader wrote to admin, maybe they wouldnt make admin change something, but they would minimum get reply from them, which i find very logical Now about content, take this with slight salt and that i dont expect you implement it or implement it immediately, i know how long you make regular updates, so something this big would take tons of time I was thinking why certain interlude server is actually doing fine with pvps - be it big sides or casual ppl, what they find so attractive about it and after watching some videos from there, i think i got some idea 1) overenchanted items - club looks like freaking star wars, improved enchants seem like absolute mistake, because with RNG you can luckily make top weapons +12 with 3 clicks, when i watched some mass pvp for baium from that server which was 7h long, it was pov of hero destroyer (which is not something any random can make, so he was definitely not some poor random), he was running there in draconic armor and db bow +4, yes, for sure he had epics, but you know that making s grade weapon with armor? Its not hard, it just takes some time. What we have here? You have to farm adena and buy full overenchanted weapon, coz gl being lucky enough to make any piece of equip being close to powerlevel of items top ppl of server use 2) that brings me to S grade content, all this overenchanted stuff must end with next grade, no special scrolls, no star wars, BUT you have to make it better than star wars B and A grade, so ppl will have to switch from it. I hoped you will open goddard as next big major update and smh figure this S grade stuff to abolish star wars and after that, god knows if how many years introduce good old HB with S80. Seeing how next major update is probably going to be HB, i really hope you wont be making any major changes to it and simply skip the S grade and jump straight to S80 gring fest. 3) old S grade system actually brings casuals closer to old stacked players. You ask why? Imagine i play with 1 friend, how exactly am i going to make star wars weapon/armor without being forced to play different char than main just to gring tons of adena? Correct, you want S grade armor? You gotta go farm that ketra/varka quest, which ofc you can speed up with aoe, if you have better equip, but 2 randoms can do it in similar pace on some chill zone and actually seeing progress as their quest fills up, if you play and see "today i farmed 50kk, just 2kkk more and we can buy some good gun for one of us", thats really depressing mentality in my opinion. Oh, you got bored of farming ketra/varka quests? Sure, go make TTs recipes in HS (yes, they are cancer, but some ppl enjoy it? Also its content which you dont really speed with equip, thus again its catching mechanic for new ppl, as it takes same time to make new set of jewels like old players if they decide to do it). Oh, you got bored of this? Np, you can go farm weapon recipes in IT or FoG, you dont even need party for that, you can farm first room in IT, sure, you get random recipe but thats disadvantage compared to playing with clan/party, you can still trade it between players for recipe you want. Also yes, FoG is gear dependant and destro could solo aoe farm recipes there later on in game, but IT? Limited mobs per room, problem was mobs giving you para so you need purify active, so even with better gear, you could max do 2 rooms farming compared to 1 room farming with barely any equip, so once again, new players would farm same powerlevel items comparable to old ppl 4) make new grade of equip just by crafting system, not being able to drop full items from regular mobs (maybe you could consider some big major boss like anthy/valakas, which is once per week and that would be like 5-10% of all equip (90-95% being from craft), make crafting actually be time consuming and not too much gear dependant (as i said example with IT, or ketra/varka wasnt really spot you could wfficiently aoe farm for those recipes) 5) make party zones really feel like party zones, you wont achieve that by simply pumping stats of mobs, you just make it harder for new/not so geared ppl while old folks will still farm it with 1 stacked orc. What you need is mobs actually having strong CCs, casting anchors, stuns, silences, strong bleeds, slows, sleep on healers, lowering defenses, etc., So you actually need active healers to cleanse, purify, heal, bards/tanks to aggro mobs and if you dont have that? Gl, your 1 tyrant will stand in CC all the time and eventually die with whole box army behind his ass. Make it as diverse as possible, some debuff being clensed by bishop, some by ee/se, some mobs focusing specially healers with debuffs, so that if party slacks, they will wipe if they dont react to debuffs fast enough, not mobs 1 shotting me coz i dont have +8 armor Now just to mention some other stuff ppl enjoy on that chronicle is probably manor/stakato quest, that way you dont need to box and play spoiler to craft those S grades, you just do it on main (tho manor is questionable with all the soft ppl use nowadays, but anyway) Tl;dr general idea what i bring is, let ppl farm a lot for something that once you make, its possible to upgrade, but its really hard. Also ppl must see actual progress, like "this week i made 2-3 recipes for gun, next week i will farn this and that material" instead of "this week i farmed X adena, i need Y adena more to afford to buy something instead of creating it myself" I spoke about S grade, but same principle can be achieved with S80 and HB, just make it better than top star wars equip you have on server now, quest tedious and time consuming, but not by mobs being RBs but actually tricky with debuffs, aggro mechanics (for example some mobs could have random aggro on ppl who dont do anything, that way your boxes would get aggro and die all the time, while if having active healers/bards tank that wouldnt be problem, let them cast debuffs, even aoe debuffs, so healers need to play on range and actually care about position, some mobs aggroing depending on heal element etc.) Ps: if you got all the way down here reading this wall of text which is bigger than i expected, you da champ 🏆
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1 pointIf not even CHINA farming there,it speaks for itself.