FryderykChopin

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Posts posted by FryderykChopin


  1. On 4/20/2020 at 9:37 PM, FryderykChopin said:

    @San0 @Koll I still think it's pretty good idea to put the database link on the main page... If the l2wiki eventually gets shut down (could be pretty soon), then people from NA official servers will need at least some kind of database to search from, which would be a good opportunity to get the server promoted. The way it is now is that it's kind of hidden and people who don't play here can't really know it exists.

    As I mentioned before, you can put it on top instead of the 'partner' tab - the whole thing is beautifully done and coded and overall it looks extremelly professional, but the system itself is an absolute disaster and it gives a bad first impression to newbies (the only way to get bonuses from it is to pay which is a straight forward garbage, if this was one of the first thing I'd saw on a server I doubt I'd join)

    bump

    • Like 1

  2. 5 hours ago, MoDoy said:

    not really, as i was running with 3 different sets and depending which one i had equipped, you would decide if its worth to go for me or not, i had doom light for atk speed, BW heavy for dmg, drake for tanking mages

    now imagine it would look like bw light (tanky vs fighters/archers, but you knew you could outstun me, because atk speed is not that great), doom heavy, from which you probably wouldnt even guess i am archer but some wannabe DD sws and PL set, which would mean that mages would like to get rid of me as its the biggest DPS set but also the squishiest

    yep, they would have hard time

    The idea is that you can only change armor of the same type, so you couldn't change mentioned doom hvy to PL. Also It's not supposed to work on oly (it doesn't on offi at least), and I don't think anyone's 200 IQ enough to scout dozens of people simultaneously in mass pvp and scount for correct targets until someone has an ok armor to kill (in case they accidentally don't have a transform on which I feel like people are completely ignoring in this post)

    Anyway I said it before and will say it again, server needs money, and this is quite possibly one of the least gameplay intervening change that could bring a substantial revenue to the server, which is its main purpose. We can either do this mental gymnastics and search for theoretical ways it could perhaps maybe sort of change the gameplay in a way that would not be 100% compatible to the way we feel about game itself, or we could just accept the fact that server needs money to keep running and just bite a lip for once and let things go in a way that we don't prefer but help the server in a longrun. 


  3. 6 hours ago, Eldifes said:

    You couldnt be more wrong on this sentence. Me for example i bought valentines clauk and sold it for 150kk in one day. I probably can safely say that 30% of player base would use this, and after that would be chain reaction and others would want to look cool/unique. The biggest problem is what it takes to build this in old client. But this is like i named big money idea cose atleast on my constant party 4/9 would use it.  

    I was talking rather generally, if there was a way to keep the server running on just hats then many servers would adapt this policy... E.g. here the cloaks are still somewhat desired but I imagine the hat sales are close to zero since most hats that I see come from events. 

    Anyway I agree that there'd be a huge demand for this feature which is why I'm advocating for it in a first place - and since this client is based on one of the 'new' chronicles I guess it already exists to a certain extent, so it would just have to be altered.

    6 hours ago, Armagheton said:

    y but there are massive limitations even on offi:

    - The Grade of the prototype item can't be higher than the grade of the source one. 

    - The type of the source item and the prototype must be the same

    - A set of armor (below Grade R) can't be used as prototype for armor Grade R. ( and R there it's mid-low tier equip, less than our low B )

    Sure, I mean obviously it would have to be changed to be grade-less... Other than that I don't see any issues with either of these, robe should only be changed to robe, light to light and heavy to heavy to not make it too chaotic.

    5 hours ago, Pakarti said:

    Ideally (from my point of view), BSOR and death certs shouldn't be purchasable with COL either, but of course I wouldn't support this change because a server needs money, it's a small sacrifice we may afford. And still, as you mentioned, everyone can buy anything with adena turned into COL, a fact that diminishes the p2w element. Certainly everyone could also buy transformations through adena. The problem from my perspective though, is not whether everyone would have access to this or only hard p2w players. I'd find it frustrating and problematic even if they went off for free, because it'd take away the element of studying your enemy. Everyone could be everything. 
    On another example, if wow classic was to introduce transmogs, it would be less of a case because the game works with specific "BiS" items, you can't work (much) around you gear, it's a lot more specific than L2 classic. A sws could wear BW/Doom/MJ/NM (etc) and every set would offer a different approach to the player and their enemy. (If of course it's a sws and not TK or w/e). In addition, current transforms are temporary, unlike the appearance stone suggestion.
    All of that, assuming that we at least keep same type of gear while transformed (heavy/light/robe), 'cause it'd be even more """hilarious""" if type was also changed.
    To conclude, it's about the game/playstyle, not the money.

    I'm probably going to repeat myself but the whole 'studying your enemy' fell apart when everyone got access to multiple 15 minutes transformations, I mean you can check basically any vid here and everyone either has transform or BW... And even then, I mean, if the guy has bow it means he's probably an archer, if he has dog behind him it's DA, if he has skeleton behind him then it's necro and if it's elf with heavy and sword(ninja edit) it's SWS because nobody plays TK... It's not a rocket science now and it won't be rocket science with the armor skins.

    But yeah, I'm definitely for keeping the type of gear, I can see how healer wearing heavy could confuse someone.

    4 hours ago, YipMan said:

    Not easier just buy Theca / Chain set, and flex in city if You have this kind of needs xd ???

    Ppls really need to feel better if You kill moobs looking as wearing unused sets ....

    Yes GM's would earn tons of $$$$ introducing this crap option for sure ... i already WTB 10k CoL's.....

    But seriously great waste of time, and resources, even for some1 who have perspective of half year doing absolutelly nothing...

    I mean people want to look neat, what do you want me to say :D Companies like Riot made a fortune on this sole fact - nevermind the Riot, basically entire luxury clothing industry...

    As mentioned above, the client is based on some g.o.d.+ chronicle where this potentially could exist already... If it doesn't and if it would take way too much work to implement, then of course situation would be different. But still, it's a way for server to get the money coming without affecting the gameplay in any noticeable way, so I believe it would be worth the extra effort.

     


  4. On 4/27/2020 at 11:00 PM, Armagheton said:

    y but he means those guides where you could do all 3 quests at the same time to avoid having to go to same places in different quests twice.

    I used to find it via L2Citadel forum, but unfortunately the forum is gone now. I remember it linked to some russian website, so perhaps someone who speaks russian could try to google a bit...


  5. btw. if someone's more interested on this topic, here's how it works on offi: https://l2wiki.com/Changing_Appearance

    I suppose the system would be similar (using the Appearance Stone that would be bought for COLs in Nostalgia shop), so for the change of appearance of one piece of equipment you'd need 1 stone, the original armor that you'd want to change look of (e.g. BW robe) and an appearance armor (e.g. Divine Robe), that would be destroyed upon reskin. You could then restore the looks with a Restoration Stone.
    Weapon_app_stone_desc.jpg


  6. 10 hours ago, Pakarti said:

    Certainly, and the whole idea may be food for thought for a future project - in addition to bringing money to administration and joy to community. But such changes shouldn't affect the strategy of a battle. Maybe an extra spell that transforms the user temporarily, probably with shared cooldown with current transforms, could be a decent approach.

    The thing is, it's nigh impossible to retain reasonable revenue just from just accessories - there's a very limited ammount of people who buy stuff that doesn't bring them any real advantage. This is reason why auction house exists the way it does and why there're death deal certs and bresses in nostalgia shop. If we want the server to keep existing in a long run, we need to accept that some things that are offered for $ simply won't be 100% influence-free. But then again, at the point these three 15-minutes long transformations already exist on server (on future updates there's a 4th transform added and all transforms have duration increased to 20 minutes), the strategic significance of the armor skins would be virtually non-existent. 

    But even if someone bought these for a theoretical 'strategic advantage', why should that be such an issue? It wouldn't have to be directly bought as a service for €, it could be sold for COL so anyone who wouldn't want to pay for it could buy the COLs for adena. If anything, it would bring a potential strategic depth to the game - but then again, transformations already exist so the real strategic impact would be zero.

     


  7. 1 hour ago, Pakarti said:

    To be honest it'd be weird to see PvP in Theca at GC - but that's just me. :p 

    I'm thinking quite the contrary :P 

    Anyway, perhaps even stronger argument than what I've mentioned before - in the end, Classic is mostly about the nostalgia and remembering the good old days, and a lot of people have some kind of set that they have special attachment to (for me it's probably compo). I think it'd be a damned shame to miss this opportunity to make the game more memories-reviving.


  8. 5 hours ago, Pakarti said:

    Well, sure Ahri would still jump on me with her ult, despite her being a kpop soldier or mozila - I am aware of her skills nonetheless, and can even see how powerful she is through her items. This comparison is not cohesive though - what you should actually say is "Ahri carrying Death's Cap and make it look like Unholy grail". Similar items, yet so so so different, and here lies the problem. Avadon is worn by specific classes, for specific reasons, and so does BW, and any armor. So if I see you in Doom HV, will I hesitate more to focus on you if you were wearing BW HV (which offers less defences, yet more stun resist)? Probably. Not to mention how everyone would change their top grade weapons to look like the lowest of the same grade. It's not just about fashion in our case, appearance of the enemy gives you info for them, their weaknesses, class etc. It's the tiny details in armor stats that make each class and playstyle unique. The 3 transformations we have are already enough, and fortunately last for couple of minutes while having big cooldowns. This is as much as we need to add some thrill, and force ourselves to remember enemy classes through their names, from previous battles. 

    It's enough to have them on for everything important tho... Regardless of how you feel about the weapon 'skins', the armor skins would have virtually zero impact on the gameplay and would arguably make the game look much more classic-ish as people would wear various armors of all grades instead of just the top ones - e.g. Chain Set or Theca Leather basically don't exist atm.

    Also, the most important thing that nobody seems to take into account - this feature would bring some revenue to the server, and having more revenue motivates/enables admins to spend more time working on the serve. It's hugely important factor and people should really consider this before finding a theoretical ways it could kind of sort of maybe alter the gameplay in a way they wouldn't like.


  9. I like it, even without the option to disable it - I'm really not into the apocalyptic scenarios, just because someone could hide stronger gun doesn't mean it's going to affect the entire gameplay in any meaningful extent. This idea has been on offi since always and as iOrdinator said, it was disabled in olympiad where it could potentially matter.

    Either way, huge fan of this option for armors at least, it's not going to affect the gameplay slightest bit since transforms are in place already and it'd be pretty cool to diversify the looks. It would be cool to see people running around in Briga or Theca Leather.

     


  10. 19 hours ago, MoDoy said:

    because speed is always an answer :d i remember we played with speed rune on ghoul staff on mine+rizos sorcerer on official :D

    *eurobeat starts playing*

    15 hours ago, dominator said:

    Why not tallum ?

    There's nothing fundamentally wrong with tlm robe set, if you already have one (unsealed), I wouldn't stress it and focus on other areas... Of course MJ robe set would've been cool and I'd pick DC robe set over tlm as well, but if I already had tallum unsealed, don't worry about it, it's alright.


  11. 1 hour ago, Pacho said:

    Why you say it's mission impossible? Is it because of pp class or 80 is hard for all? Whats difference if i xp in cp with EE/BD/SWS or PP? Both are still in CP and get xp.

    It's true that you get same ammount of exp, the problem is finding a CP that's going to tolerate an active PP because it's most likely the least useful char to main. If you want to play utility char, OL is a much better pick. But then again, if you really want to play an active PP, you might eventually find your place in the Sun, but the path isn't going to be either short or easy... Or enjoyable, for what it's worth 246444691564789760.png?v=1


  12. On 4/1/2020 at 9:37 AM, FryderykChopin said:

    @San0 @Koll you should add the DB at the top tabs on server's site... Not only that it's practical, it looks extremelly pro and anyone who visits the site immediately knows you mean bussiness.

    btw. you can put the database instead of the 'partner' tab, that program is trash anyway and it scares new players away.

    @San0 @Koll I still think it's pretty good idea to put the database link on the main page... If the l2wiki eventually gets shut down (could be pretty soon), then people from NA official servers will need at least some kind of database to search from, which would be a good opportunity to get the server promoted. The way it is now is that it's kind of hidden and people who don't play here can't really know it exists.

    As I mentioned before, you can put it on top instead of the 'partner' tab - the whole thing is beautifully done and coded and overall it looks extremelly professional, but the system itself is an absolute disaster and it gives a bad first impression to newbies (the only way to get bonuses from it is to pay which is a straight forward garbage, if this was one of the first thing I'd saw on a server I doubt I'd join)

    • Like 3

  13. 9 hours ago, Yomana said:

    But rbs isnt the only way to exp. So you rebalance chars because of what/how community chooses to play ?

    There is a reason range classes are much harder to exp than melees (at least in 78+). The reason is they are MUCH MUCH better.

    Just wait for tyrant fix and you will see how many good melee parties this server will have.

     

    when they fix tyrants + reflect dmg there is absolutely no reason to have KOE buff working on mages.

    Then why not just wait until the fixes happen and act accordingly afterwards? No reason to rob Peter to pay Paul.


  14. 5 hours ago, Ciki said:

    So you got all those items from all 10 boxes? Or all those items from 1 box?

    10 boxes, you always get one item (or set of same items in case of e.g. Sealed Runes) from the box. I.e. from 1st box he got one XP 30% scroll, from 2nd box he got one 50% XP scroll etc.


  15. 11 hours ago, MoDoy said:

    have you ever pvped with end game mages? no, they are not okay, why do you think most of people played mages on official, without kiss of eva being on mages? you got it right, because they are actually strong. And you know by how much they were stronger? that they had to introduce blessed soulshots, which gave +15% dmg boost for physical attacks. and guess what, people still played mages after that mostly.

    once again, kiss of eva breaks the game and it shouldnt exist, this is not supposed to be linemage2 and i hope once every broken skill me and @Rizos reported gets fixed, they will change this stupid kiss of eva to be self buff, until then fine, enjoy it coz mages got fixed before every other class (and by every other i literally mean every after deep tests)

    I don't know broski, I never really enjoyed being part of this kind of discussion because always both parties (pro and against) are at least somewhat biased about what they/their allies play or what they enjoy playing with/against etc. I'm going to say this though, when summoners were broken, everyone knew they were broken and basically everyone agreed that they they shouldn't have such high level of nukes. As for the mages you seem to be the only one here who's advocating them to be nerfed. Also, as a counterpoint, regardless of how I feel about how mages should or should not be, I raised the fact that KoE greatly helps beginning players who want to play mages, who are at great disadvantage against RBing chars (virtually everyone but mages) and who would be quite screwed over if you decided to remove this skill across the board - you haven't adressed this issue either.

    btw. I didn't read the whole patch notes of the update where blessed SS were introduced but I'm fairly sure this wasn't the only change introduced there, i.e. there're way too many variables as to why they decided for this. Correlation doesn't imply causation and all.


  16. On 4/15/2020 at 2:57 PM, MoDoy said:

    good

    still waiting for kiss of eva to be self buff, not only 10% pure damage boost for free is unfair, but it also makes less punishing for parties without rechargers, coz they can withstand much more with 10% clarity effect from it, it totally unbalances whole gameplay san0  

    It doesn't tho, since the nukes got nerfed (fixed), it's pretty good as it is. Mages aren't OP by a long shot, they're literally nothing but on par with stronger chars now. KoE is also pretty good for newbies and general nuker farming which definitely needs support at this stage of the server. Good change overall and all parties are free to adapt should they feel they can do better with a different setup.

    Anyway glad the nukes got fixed so quickly, it really wonderful to see things moving so fast.