Narmontas

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Everything posted by Narmontas

  1. LoL ... Haven't though it go past 20 lvl OMG... Still 10 lvl I say a little bit high Shouldn't be smaller limit?
  2. I donate to help server as well Without money I doubt if there would be any progress. Scripters and other people are living beings they must pay the bills , eat and stuff... Not to mention getting some game files from unidentified sources and stuff. Ofc If this server would have been made by some Good Heart Millionaire there would be no donation and stuff... Still no super stuff for newcomers but it needs to show that : "We care about them" ;D
  3. KSE . My very suggestion would be : PK protection buff from (Higher than 5 levle characters) till level 40. It means that players could pk but only if they would be 4 levels higher. So It would solve Idiots pking newbies with C or B gr ++++ items. Also I think there should be some motivation for newcomers like : Buff pack 5x 60 min by a choose. And XP rune for 7 days 10-15% . Some "fixed" low level quests would also benefit for the cause. Maybe even newbie helper could teleport players to some specific spots where in other basis would take a lot of time. Executions grounds , Cruma marshlands , Floran Village , Windy hill (also could cover orc barracks) , School of Dark Arts. And of course MOONLIGHT ARMOR QUEST!
  4. I think the small numbers plays the role here. Because It wouldn't be any sort of bug to add in some conditions speed. If on any basis speed would be +6 Then i'd consider this a bug. ATM I've got my SO also dark elf and mithril robe gives me +7 speed . The main problem I think is with character base stats. Dex does not modify running speed for now. But if you'd add +Dex for dark elf fighter you get +1 speed while other races don't , because of their natural speed which is lower after a dot. (No +Dex - Dex speed increase by now but numbers stays) The point is some classes have their basic speed like : 120 , 116 , 132 , 135. But in reality they look like : 120 , 115,7 , 132,3 , 134,8 . So if your dark elf have natural speed of 142 it might have 141.6 = 142. With zerk would be 146.6 = 147 . And with set : 146,6 + 6.8 = 153.4 = 153 in total. .
  5. Would be nice to get any response from the staff At least about M.Eva and M.Acc issue
  6. Narmontas

    WIT +4 INT -5

    ​Should not. This gam is like 12 yo old, it was never possible to go -men on meele classes. If u re not sure u can google it for 100 sites. Just dont do blindly everything and start thinking when it occur to be ur mistake. ​If dye says you can use it in all classes it needs to be fixed. Period. Regardless of how old is the game or what google says. ​ +1 . Decide of make Men dyes for everyone or to fix description
  7. ​It doesn't really matter how long you play, the quest rewards are generally bad and not worth doing ​so just do not do it, and dont cry ​So you wanna say that quest rewards are OK... And by saying : "just do not do it" you are rejecting any ideas of quests Of course if you never did any of the quest and for you l2 is just grinding with CP and CW ... Well of course anyone is looking from their own perspective . I wouldn't say anything If monster would drop 5-7 adena and from specific q items u might collect like 2-3 adena each. But since Adena rate is very high having such a feeble rewards is more than crazy I'd say 1/5 to 1/7 Monster adena drop = quest item value Than of course nobody would say anything... People are grinding AOE Medusas , harpies , wyrms in Gorgon flower garden. If they drop 800 adena and q item value would be 100 adena Then the quest is really worth doing. Farm like 1000 q items and you get 100k+- reward not something like 6k Which you can get by killing 8-10 monsters. That's the point
  8. Still M.Eva is stat that increases by adding +WIT dye. Also increases by a level gained. But why do we have this stat if It's nonexistent? This really sucks , because players with high m.eva can counter mages. Let's say Dagger class or dwarf could evade 1-2 nukes of the mage if player have good running speed he can catch up with the mage and make trouble for it. But here even VS monsters their magic always hits That is so stupid...
  9. Cyane this is tested players vs players , but what about monsters? I mean try to take monsters same lvl -5 lvls -10 and - 20 lvl. If 43 player character with leather set gets hitted by agressive kaboo orc warriors by rate of 5/10 hits is it normal?
  10. Narmontas

    WIT +4 INT -5

    Guess that you've been owned by servers bug. Administration should take dyes from you and give refund and of course fix description
  11. Narmontas

    WIT +4 INT -5

    + Men - Men Dyes could be used only by Wizard class characters. If you wish to have +Wit dye for tanks and most fighter classes comes -Int + Wit
  12. Erm what's your goal of playing l2 ? To be King of the mountain? Why should someone playing 4 hrs a day go to x100 servers? I can't catch your logic. The main thing is to have quests worth doing Because there are quests but they mean nothing. Why even bother by making 2x 3x reward then? REMOVE ALL QUESTS FROM ALL NPCS. No posts will be here written about their reward. ATM Its like this... you kill monster u get 400 adena. + q item. You take q item you get 2 adena. Ofc IT MUST BE CLASSIC LIKE.
  13. I could do experiment but what will it show? It might show hit rate Okay... Evasion rate... But how to fix it even with the numbers after the test? By just adding 10-20 evasion to dagger classes won't solve a thing... lolz
  14. OK people Maybe I should have written it in report category , but modifying it comes more with suggesting and not reporting stuff... I don't know what l2 experience are we trying to get here , but while I've played on both Russian and EU Classic Officials , Evasion seemed to work properly and Magic Evasion meant something as well. In this version well... I don't know the main cause of this problem it need investigation and lots of time , but ... M.EVA - Useless stat. It adds nothing and fighting mechanics are still from Gracian chronicle. It is nonexistent. Why Should I bother myself having +WIT dyes to get my dagger or archer character less likely to be hit by a nuke attack? Rogue class doesn't have Magic Mastery like other classes and M.Eva is stat based for them to counter mages It looks like in this server it is broken and mage have a huge advance. Another point is Evasion it also seems to be broken. My Ultimate evasion never evaded any physical skills even though it says that it does... And My character with High evasion and all masteries get hited 5/7 hits from monster that is 20 lvl lower. I think something is really wrong in here. If you run into a pack of monster with light armor you never get out of there alive. So It's not a players choice to wear Heavy or Light armor for Dagger class , But It's a main factor for survival. You get almost the same times hit by a monsters if you are wearing light or heavy set... So why the hell is this light armor mastery? why the hell should daggers use +DEX stat and why should anyone war Sets that adds evasion if it makes no difference? The whole my l2 experience when I played never really saw Evasion so broken , seriously... If Monster is 10 levels lower he will hit like 1/3 hits or 1/5 hits if you're light armor class with masteries. And 20 level monster will hit you like 1/5 hits or 1/9 hit if you're with mastery . Of course More hits taken also depends on weapon monster is using. The ones with blunt will less be likely to miss while archers , daggers will miss much more. Accuracy vs monsters is OK. The ones with light armor do really evade my attacks often , because I'm using : Bow , dagger. Rest looks decent. So I suggest to recheck evasion stat how does it behave and if errors are found , lastly try to fix it. Thx
  15. ​Not nobody especially new players. Do you think that all people see this game : Grind , grind , grind , get adena and go clan wars to dominate? Other people playing just 1-4 hours a day , chatting via SKype or Ventrillo alike , or make their own party of friends , farm in some places sometimes inviting few other random guys to take some RB. But making quests worthwhile is something that would be a good decision. Even if guy plays alone with Let's say temple knight soloing Leto lizardmen 2 days and getting 50 a skins as a reward for 500q items or 10k adena... At least q reward should cover Soul shots expenses since in this version all rates much higher and everything is easier than it was before having the same q reward unchanged is more than stupid.
  16. Bought from Cleef Still 6kk think too much thanx anyways
  17. But It's nice just few hours after this post I've found Tp from Hunters to Ivory Tower So that makes 1/2 problems. Left is to check duplicate teleportation from Ivory tower teleporter. And well Osito2Dancer has a point , truly prices should be rechecked a bit But It's just a misc. Ty anyways
  18. You can teleport to Hunters village from Ivory tower , but not from Hunters village to Ivory tower... Ivory tower's -> teleport near ivory tower gives same options as normal teleport (Oren , hunters village) while it should teleport down in the crater. Don't know why nobody got bothered by that... I suggest to add teleport option to ivory tower from Hunters village. And remove option to teleport nearby or fix it
  19. Well even on European official there is more monsters in EG
  20. If If If... Many peoples don't get into a clans and other are just CP. OK if people are friendly but some CP's omg...
  21. It's a very interesting Idea I'm all up for it. But by making this server everything work perfectly needs a lot of thinking. To make this event perfect I mean is to solve all aspects what might ruin it. Timers , Fighting in between them , rewards , buffs and stuff. Since It needs a lot of thinking I will write down my suggestion to get rid of some nasty stuff. Still thx for a great idea. This server really need it
  22. I think this server is really nice to play But the main reason for people leaving I think is boredom. If you get bored of this game you try other games and stuff, Why? Because content is not that rich. I think of many things for this server to make people stay but that would go into suggestions place . And what is a main point? It's like in the most servers. Grind , grind , grind , collect Adena , sometime fight vs players and that's all. At least this server staff is trying to do something different and slowly learning from other servers mistakes.