Narmontas

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Everything posted by Narmontas

  1. Nah ty I need specifically SoWD Roleplay character having
  2. Price check pease to find the item near It's true worth and if you sell please nick I will contact IG
  3. I'm 43 lvl Abyss Walker (Full Geared) ATM till weekend still finish raising box (Shilen Oracle ATM 38 lvl) . Then mainly Active time 3-4 hrs a day. L2 experience from c1 , friendly Clan oriented player. Personal traits : Helpful , calm , good sense of humor , socially active , hard working. Well and my bad side would be : "I often ignore stupid help requests in situations like " Help me lvl take me in party , you're clan member... And guy is 8+ levels below me does nothing just left following and stuff... It would stand to most of people unless they are friendly and could naturally made some sort of bond . And well personal motto would be : " Sharing is good I like sharing" opinions , items , ideas .
  4. Na taip... su rusais ar pas juo CP pagrindai... net nežinau... Buvo ne vienas pasiulymas , bet nelabai aš su burliokais noriu. Pavargstu nuo jų kirilicos
  5. Ieškau žmonių : Čat , arba taip pasikalbėti ir vieni kitiems padėti.
  6. ​ Well, after so many months I think siege was so great! Even if we lost a castle as ally, we all enjoyed it. So now, the bug is that our guards at dion are hitting our defending pets. The suggestion is to put respawn time to flags, people are spawning at flags without losing exp and without spawn time. Make it like castle spawn every 20 seconds all together or 5-10 seconds per person without mass spawn, also losing exp could be cool like 0.50% per death at siege area and flag can give the half of that, so owners of flag should protect it more and lose just 0.25% per death. ​ No exp loss on siege is stupid, ppl just suicide rush on no-buffs to deal a tiny bit of dmg 50x in a row, lol. ​ At least players could try : "THIS IS SPARTA" mode... Or in Other words : "Allahu Akbar" ^^
  7. ​How do you got such an intelligence that it is the way it should? Maybe here it differs than in other servers lol.
  8. You can solo with Elven Rogue. Plains Walker or Silver Ranger. Very good passives , self heal , self poison cure. M.Def buff , P.atk Buff P.def Buff , Speed Buff... Very strong Slow (Entagle) . You get some potions and can solo without a buffer. On EU Official Classic I have Plains Walker 48 lvl. All the time I'm playing without any support and still could go on
  9. Yah announcements could be 2x less . ATM it annoys so much...
  10. Hello everybody. My suggestion would be to highlight party members in party window that are in the area and gain xp. Because for people that are afk or box characters It's hard to tell whether they get xp or not. This function might as well show that party member is nearby and could be targeted... (Very useful in random RB parties and stuff) . Don't know about party xp range in here is it 2000 range max? I know It's not that big that's why I'm asking for it And another suggestion would be to increase party xp range by 1/3 . Because it looks funny as it is now. You see your party member in range , you kill monsters but he does not get any xp. If this post will be active I will make some media about the issue
  11. ​For some classes it gives 8 speed. I think all mages benefits slightly more for stats than fighters lolz
  12. Maybe he already found a difference lolz
  13. If server wouldn't be full of supports 52+ lvl. Id say this suggestion is very stupid. But... Of lvl 1 or 2 Buffs like 4 or 5 main buffs for both classes 60 min Id say is OK
  14. Well some thing is really amiss because Heavy > Light. What is really stupid. Since Heavy armor have its advantages Leather armor should have them as well. This topic wouldn't be created if Light armor would work properly. At this moment it's a mess.
  15. ​ Elf Vs Destro. U put Entagle and u rape all the destros. That's why they added Rush that Destro wouldn't be such a meat for f****** . lOLZ ^^
  16. Id say would be too good. especially with max level.. But... If 60 minutes pack would contain buffs like : Might (2) , Shield (2) , Haste (1) , Focus (2) , Death whisper (1) , Wind walk (2) , Magic barrier (1) , Vampiric Rage (1) , Accuracy (1) And mages buffs : Shield (2) , Acumen (2) , Empower (2) , Magic Barrier (1) , Wild Magic (1) , Clarity (1) , Bless the soul (3) . Wouldn't be too bad. Fighter list could be shortened by removing , Death whisper and Accuracy ;P btw
  17. ​well, nobody found out bug with gladi as well, but i guess even if they did they wouldnt want to nerf their own class about vicious stance its possible nobody found it out, daggers/archers have so low mp that after 5 skills they are out of it, so i dont wonder they dont want to use vicious stance that consume mana as hell but i agree, u need to provide some proofs if u want it fixed ​ It works here omg im the dag class. Close this stupid topic. I did lots of testings even on test serv... Backstab DMG to NPC... 20 skills in row : and summing average DMG. (43 AW Vicious stance lv 7 166 crit dmg.) With Death whisper - 341.45 With Death whisper + vicious stance - 478.15
  18. LOL im playing with dag... always my all dagger skills hits much more with vicoius than without it. But normal critical dmg might not be that different
  19. ​Its about fixing evasion stat since its working in god formula where u were geting x2 more evasion per lvl. Do think god formulas stick well to classic low lvl characters? ​Heavy armor doesnt have any crit dmg reduction. Heavy armor mastery pasives have it, but archers daggers tyrants dont have such pasive, only bd sws and tanks have it. About skill evasion dependant to evasion i made 1 thread about this, not big discussion in that thread http://l2classic.club/forum/index.php?/topic/10292-light-armor-mastery-improvement/, would be fair it it worked on physical skills like m evasion on magic skils, players/admins wont agree with this idea i think, even tho it would be the most logic, and its good suggestion to discuss. ​ As I said before. Take heavy armor w/o class lower grade , and Light armor Higher grade for better p.def. Hit dagger class skills and check difference.
  20. Well the stuff I really hate is Heavy armor Natural ability - Lower crit damage. I mean if you wear D gr heavy armor set and top C gr light set with higher p.def. you still will receive much less critical dmg regardless of Heavy armor mastery. Evasion for light armor sucks a bit... That's a critical combat mechanics made by NCSOFT. Why? Think Logic. You hit someone you might miss or your target might evade your hit , but if you punch hard or jump like some gorilla with both hands or use whirling kick your target never evades and you never miss... Example with a bow : You shoot arrow you might miss , but if you take a very powerful shot you never miss... so WTF is with this combat system? I understand if there would be slight chance to evade skills depending on Evasion stat... For example Accuracy vs Evasion - Chance. You might miss 40% normal hits while dodging around 15% of skills. (Yeah that would be GLAD EMO CRYING time... )... But still... It is fckd up by the very creators of this game. (No wonder many of em left and created new game Terra... lolz ^^ ) . So what I would think of... light armor should have a value should give a choice in between choosing Light armor set or Heavy armor set for Archers , Dagger classes and other Classes. In c5 version Warlord class (for example that I played) used Leather Zubei set and later on Nightmare Leather (even It looks so Ugly that some people might commit suicide) still... Leather armor mastery`s +7 evasion + 3 evasion armor mastery... Gave an edge over monsters that were 1-3 levels lower. I could take 40 monsters and survive thanks to evasion. In latter chronicles if you wear on Glad or Warlord Leather set you are called a noob , clown , idiot and all some sort of imbecile... Because you CAN ROCK WITH HEAVY. Sadly same is here especially with evasion that works pretty lame. If I'm to suggest any changes it would be to recheck at least monsters accuracy value so that leather armor users might feel a difference. And to seek aim : to make accuracy , magic accuracy , evasion , magic evasion stats worth something. Why Hawkeye class is so superb? because he can use his self buff to boost accuracy by a lot. That is super addition to bow`s -3.75 Accuracy. Guidance buff should mean something else. Even tank classes could choose in some cases blunt over the sword because of highest accuracy... But sadly I see broken things , errors made by NCSOFT team. Maybe they have some amateurs in their team to make more things but in the end they turns not to be that professional. Still they are the same people and not some gods that could make a perfection. So I know this might be a fantasy , but still I have some faith that it is possible even regardless of gaming version to update Leather armor slight boost , revamped Evasion and Accuracy to more logical basis. Well here was a lot thank you if someone have read it
  21. Why nobody from staff updates about some recent changes in the game? Maybe I'm stupid and blind... But today my mage had n times of magic evaded hits from monsters. Don't know if it works against other players , but still... Looks if we are suggesting something what is already implemented and should look stupid
  22. On official 4 Game (EU) this chance was really higher than 10% . At least for PvE . Because if they would have same 4% I wouldn't had so many magic evades . Still this chance comes from another stat M.Acc . If your M.acc is low you miss more often. So let's say lower monsters , or stupid mage with - wit dye Could help other dudes with higher M.eva