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Everything posted by San0
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- Only chars level 20 or higher can claim Hunting Bonus Box.
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Dion x3 - Fixed mana consumption for skill Force Storm lvl 5 - Fixed Saber*Saber Spiritshot consumption.
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- Fixed Blue talismans of invisibility duration. - Fixed Limal Karinness Blood QI not droping after last LOA fix. to compensate for this issue during the next week players will get x2 items from mobs instead of 1.
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ON DION x3 - Pytans spawns amount increased. - Chance to spawn special spawn mobs in LoA (except for knorik) increased.
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This topic will follow changes coming to TALKING ISLAND on Monday 10.04.2023. ITEMS AND SKILLS Expand Inventory Added new item to give skill that increases inventory size. Expand Inventory lvl 1 Expand Inventory lvl 2 Expand Inventory lvl 3 Expand Inventory lvl 4 Expand Inventory lvl 5 Each level increases inventory slots by 6. The spellbooks to learn this skills can be purchased on Olympiad Manager Primevil Talisman Increased drop chance of items to create Primevil Talisman Carbonemys Shell increase drop chance from 4% to 8% Pterosaur Talon increase chance from 6% to 10% Tyrannosaurus Fang increase chance from 50% to 65% Sailren Claw increase chance to 30% EPIC JEWELS LEVEL 4 Epics level 4 stats have been decreased. Zaken: max MP from 45 to 40 bleed attack and resist from 30% to 25% healing received bonus from 15% to 12% stun attack and resist from 20% to 17% mental attack and resist from 20% to 17% mp consumption from -10% to -5% the special ability of the earring change the effect from 80% reduce HP MP CP recovery to 50% reuse time increase from 2 min to 10 min. Orfen: max mp from 40 to 37 mental attack and resist from 20% to 17% hold resistance from 30% to 25% healing from 12% to 8% mp consump from 10% to 7% special ability CD from 2 min to 10 min Core: max mp from 30 to 27 mental attack and resist from 30% to 25% m/p evasions from 5 to 4 damage reductions from 10% to 8% sleep resist from 20% to 10 % Queen Ant: max mp from 30 to 27 poisons attack and resist from 30% to 25% P /M accuracy from 5 to 4 P attack from 10% to 8% M attack from 15% to 10 % p crit damage from 15% to 12% m crit damage from 10% to 8% Baium: max mp from 35 to 27 stun attack and resist from 30% to 25% atack speed and casting speed from 8% to 6% P/M accuracy from 8 to 5 P/M skill power from10% to 8% P/M crit damage from 20% to 17% Olympiad spellbook box: New spellbooks added to the spellbook chest from olympiad counter ritual power ritual armor ritual defense motion battle whisper multiple arrow flame armor frost armor hurricane armor bind uppercut summon tree of life summon shilen crucifix spirit of shilen intervene sublime self sacrifice Second class spellbooks: Added to Lorenzo a new option to purchase 2nd class spellbooks with magic tablet Added to Herald of Knowledge new option to purchase 2nd class spellbooks with Coins of Knowledge. New skill levels: New level added to Curse of Abyss skill on Soultaker lvl 82, BOSSES Antharas: Antharas MAX HP has been decreased by 20% Antharas HP regen has been decreased by 20% Number of players required to enter Antharas Nest has been halved Added new drop group to Antharas for S grade items. Antharas will now allways drop at least 1 S grade item. Queen Ant: Queen Ant's MAX HP has been decreased by 15% Queen Ant's HP regen has been decreased by 30% OTHER CHANGES Clan reputation points clan receives on character level has been doubled. Clan Hall maintenance price increased by 100% Fixed augmentations for S grade Weapons Celtus spawn chance has been increased S Grade weapons rune inserting price has been reduced from 124 to 99.
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this changes will be reverted shortly to recheck something that shouldnt have been there and will be reapplied later after fixing the issue.
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Lair of antharas location as been reworked. - Completely remade full Lair of Antharas spawns locations and special spawns systems according to latest 1.5 version known. this will result in the following changes: Mob density slightly increased in some rooms. Special spawn mobs (banshees, snipers, knoriks etc) will no longer spawn on specific mob kill individually. Special spawn mobs (banshees, snipers, knoriks etc) will now trigger their spawn upon killing the other mobs in the room. EX: you go on 3way, you kill the mobs in the rooms and it will have a chance to trigger for snipers and banshees to spawn in that room. (banshees and snipers) EX2: you kill pytan and on pytan death it triggers special pytan spawn, meaning next pytan can spawn normally or trigger to come with extra pytan or trigger to come with a knorik. (knoriks) Knorik will now use appropriated skills fear and mass fear.
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- Fixed issue causing buffs from summoners to be able to buff on players. - Fixed castle npc shops to 1.5 state.
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DION x3 - Whisper of Dreams Part 1 level restrictions changed from 56 - 65 to 56 - 74. - Limal Karinness, Maluk Soldier, Pytan, Maluk Lord - will now say phrase before processing chance to spawn the special monsters ( test for report about AOE kills ). You can disable NPC Dialog in Chat Options.
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yes whenever it will be available you will know about it. will be the constant response about this subject. this system was implemented to help CPs and Clans reorganize so they wouldn't have to re level from scratch a char when one of their members was leaving and creating a vacuum on the clan/party. implementing it now would just make people abuse it by lvling wtv class in the group would level faster and cheaper to then change to the class they want and this is not what we want this system to be used specially when server is less then 2 month old.
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dont one shot the lizzard.
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ON DION x3 - Core pvp zone slightly changed to not affect people using the cruma elevator. - Changed mobs in DV to no longer follow the system of day/night spawns, now they will always spawn as night time. - Fixed speed in one of the Hunter Gargoyle types who had different speed stat from official latest known files. - Fixed DV monster clans according to official latest known files. This should fix some of the weird aggro interactions where some monsters of same type would not react when one of their clan is attacked or aggroed. - Changed one of Cave Maiden's spoils to give BW boot rec (60%) instead of Paradia boot rec (60%) - Clan Hall traders now will spawn 10 potions for haste 2 and cast speed 2 every cycle instead of 2.
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first class change not long second class change long
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This topic will come the close future changes coming to DION x3 on 10.03.2023. LAIR OF ANTHARAS CASTLE SIEGES OTHER CHANGES LAIR OF ANTHARAS After the wait, Lair of Antharas location will become available for players to hunt in. Inside LoA players will be able to find various amount and types of monsters from lvls 61 all the way up including some of the stronger enemies of this patch such as Pytans and her knights, Knoriks etc. Players will now be able to farm top B high tier items to complete their B grade sets and obtain some items droping only in this location such as dual craft stamps and so on. LoA will be available after the maintenance restart of 10.03.2023. CASTLE SIEGES On the same maintenance restart of 10.03.2023 clan leaders of clans who are in the appropriate level and willing to, will be able to register for castle sieges. First round of Castle Sieges will happen on 26.03.2023. Please check the NPCs after the restart for exact time of the battle. All castles will be available for siege at same time. OTHER CHANGES - Level cap increased to 75. - Added new newbie item pack. All new char will receive a pack with the following items: NG SS - 3000 NG BSS - 1500 EXP Rune level 1-20 for 10% EXP Rune level 21-35 for 5% - Clan Halls maintenance price increased by 50%.
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- Fixed ally members in PVP zone to be possible to attack only if force attack being used. - Players will no longer see the PM to themselves while setting shop.
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the info i gave was based on the last known original off scripts from the time where both type of drakes have the bow resistance skill, tho we do have now enough video reference to know it looks to not work like that and one of the drakes should indeed not have the bow resistance, this will be fixed.
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theres a difference between undecided and unannounced. based on progressions speed of the community we already decided both on the date of opening loa and the sieges about 2 weeks ago, its just not announced cuz every announce of the future tends to have impact on the actual state of the server somehow, would also like to point out that at this moment over 90% of the population is still under lvl 64. yes i know some people play faster, others play slower but for us we need to keep a balance on the possibility of the gap between top groups and people who play a bit less or a bit less efficient, thats the whole point why the lvl cap (avoid level gap) and loa not open from start (avoid gear gap) were implemented on first place. on TI you fought dragon valley for 5 months untill 1.3 and only 1 month after this you had loa being opened. we will not keep the same 5+ month time frame as we understand 1.5 progress is different from 1.0/1.3 progress but we also not gonna cramp 6 months progress into 1 month time frame, all i can say is following the normal progress speed that players are having loa should be open somewhere near early mid of next month but you gotta wait on official announce for specifics with dates. about sieges, you and i might be remembering different sieges, cuz from what i can remember on the first sieges we had on TI was everyone getting rekt by the guards and complaining how strong mobs are, so i'd say giving the players a bit more time to prepare before it comes in handy for everyone.
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ON DION The following locations have suffered a complete overhaul. - Dragon valley: Completely remade full dragon valley spawns locations according to latest 1.5 version known. - Higher mob density. - Day/night spawn system where undead mobs have increased spawns during night time. - Fixed amount of Dragon Bearer group mobs spawns. - Fixed locations of Dragon Bearer group mobs spawns. - Cruma Tower Completely remade full Cruma Tower spawns locations according to latest 1.5 version known. - Adjusted mob density. - Room change system when mobs on room are killed to trigger spawn of next mob type such as catherok, shindebarn etc. - Fixed amount and spawn system for Snipe. - Fixed locations of Snipe spawns. - Fixed amount and spawn system for Dark Lord. - Fixed locations of Dark Lord spawns. - Forgotten Temple Completely remade full Forgotten Temple spawns locations according to latest 1.5 version known. - Adjusted mob density. - Fixed amount and spawn system for Roxide. - Fixed locations of Roxide spawns. - Fixed amount and spawn system for Death Fire. - Fixed locations of Death Fire spawns. - Alligator island - Implemented retail function for Nos spawns, Now the island will trigger spawn for Nos monster when players run on the water pools in the island. Some new systems implemented in combat of RMT spam - New system added to ingame mail function to help with anti spam: You can still send items and paid mails but if char is under some specifications of level it will not display the name of mail or description. - In follow up of our fight with spammers some new systems were implemented when placing shops, in order to this systems to make their job players will now PM themselves with the title of the shop upon placing it. Other changes and fixes - Fixed players being able to attack clan members in pvp zone without the usage of force attack (CTRL) - Fixed issue with players attacking clan members with damaging debuff skills wouldnt get them flaged. - Fixed players not getting PVP count while fighting in PVP zone. - Some changes made on the blood declaration system it should now trigger 2 sided war when players of declaring clan get killed by players of the declared clan. If you still find issues with this system or weird behaviors please let us know.
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that is because both drakes have bow resist, the reason they dont both show the skill was made so people could differentiate what type is what back in the day.
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ON DION x3 - Fixed cast speed for Mass Curse Gloom - MDT GK moved to the midle on the anti shop zone - Fixed spawn for some mobs spawning in unreachable locations in Enchanted Valley - Fixed characters being able to get damage + debuff from clan members in pvp zones when not in party or CC (still missing visual fix on client side) - Clan rewards now cannot be claimed by new members on the reset when they join the clan. - Added new anti spam features for private messages.
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thats how most of the quests work.
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as it was already answered to voo and everyone who pmed me or the other admins with this doc, some of those changes are already on the go for couple of days. we should have something to make live on the related to this next couple of days.