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Everything posted by San0
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exp on netherworld gatekeeper also increased on this restart. about the spawns, thats how random spawns work in such a large area, you have a big room where mobs can spawn anywhere inside it and when you keep killing in a small corner and they can respawn everywhere in the area eventualy some pile up in places where theres no one killing cuz theres no one to keep the balance, we keep adjusting the spawn areas to make it more precise, last changes we breake the zones in 2, so it would reduce this problm, we will see how it goes in future and keep adjusting some places.
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Everything added on club is missing hype element...
San0 replied to Rizos's topic in General Discussion
we do not ignore what you guys say or your opinions, its just not possible to do everything you guys want done and what the rest of people want done all at same time and in the speed you want done. its basically this simple. you guys want X, other group of people want Y, other group of people want Z and somehow we need to split our time in trying to somewhat please everyone, so obviously is not possible, this patch was the last patch to "finish" the old saga, for a exemple this was the last place where A grade will be farmable, from here on its time for a new "era" lets call it. the idea of adding heine into the map was already a preparation for the next step where bigger stuff comes in. this pack was most just kinda of a closure of a chapter and preparation for the beginning of a new one. -
Everything added on club is missing hype element...
San0 replied to Rizos's topic in General Discussion
we are currently working on a way to make that RMT farm in DI not possible to exploit with the scroll stacking situation. about new people the situation is more complicated due to the herp derp 6 year old server not worth to play tho we have planed for future patches a more streamline lvling way to close the time and investment needed for players to reach higher lvevels" bug - bug report on forum. there will be changes for the tali in future and the way its achieved. -
Everything added on club is missing hype element...
San0 replied to Rizos's topic in General Discussion
i would also like to remind you this is a private server with 3 or 4 people working on it and on its content. if you expecting major updates to come with full packs and full zones and full list of new skills and full all the good stuff every 6 months i have bad news for you. IT IS NOT POSSIBLE. you guys play this game actively and are hundereds of you, its easier and faster for you go go and even over do the content in a pace WAY faster then we can create it so i cannot blame you for being bored, and wanting new stuff for your type of play all the time, it is just not possible and if you guys are not enjoying or having fun on what there is atm, maybe lay back a bit, play less time, play something else for a bit to chill and have fun and come back to real play when content pleases you, its a game afterall, you are not suposed to play if you dont have fun. -
Everything added on club is missing hype element...
San0 replied to Rizos's topic in General Discussion
as mentioned before, this zone is covering a hole missing on A type of farm, never it was said it would be the NEW BIG OMFG HIGH LVL FARMING CONTENT ZONE once again you get disapointed not cuz of the content but cuz of your expectations. fortress already happened once, if im not mistaken last saturday during the night. yes it might be disappointing, yes you want a new zone lvl 84+ with ubber dupper monsters rly hard to kill etc, but you cant have everything at same time and content cant be catered around the same group of people, yes you guys do not like the new zone i get it, you are not alone in the server and some people actually happen to like the new zone. this zone it is as it is and despise some minimal changes on exp, hp and maybe drops, will not be changed. it has a propose, its serves its propose. sadly the ubber dupper lvl 9000 parties will still have to wait for their new OMFG broken op farming zone. -
Some of the changes might require client update.
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announcement message.
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sadly we cannot make constant updates and have them pleasing or targeting everyone, in this one you have the hole that was missing from GC/PI being covered and it brings something interesting for everyone in high lvl independent of their classes or set ups with the attack on lilith and anakim forts. if this would be another zone with strong fat mobs then it would be the 3rd or forth zone being released where stuff like mage parties or AOE farming would be completely ignored. now its time for this classes to have some fun also.
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it is available but might be a issue not displaying it to learn, we are already checking on it
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good morning.
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what is a kamael? why to include? lol problms with maps are already being taken care of but will take longer that we wanted and there was no point on delaying the patch cuz minimal and completely meaningless changes.
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no its not a description error, that item exists in game for long time already and has a small chance to drop from couple of bosses, tho agathion bracelet was not implemented yet.
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would you say ancient battle ground is a group zone? answer is yes. and some mobs there still have less HP and give less EXP then mobs of same level in solo zones. being intended for a group does not mean this place is so hard that you gonna need a insane group to do it. it simply means its a place intended for groups where you gonna have the best outcome while farming there in a group, tho the exp might be less if you are in a group, you will be killing a bigger amount of mobs at same time there fore gaining bigger amounts of exp and loot in general. also being intended for a group zone it means just that... it was INTENDED to be a group zone. Also this zone is more of a gap filling for a type of farm that PI could not provide - aka training and aoe farming, while also being the means to an end with the end being battle with anakim and lilith. This been said... stats, spawns and couple more things are already being adjusted as we speak, after couple of hours watching how people are going about their farms on this zone.
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they will be also increased in future with some other adjustments to other skills and other new skills
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reuse is 450 seconds, picture was from first version of the skill it doesnt have the same reuse as the other tank buffs cuz it also has a shorter duration then the other tank buffs.
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then if you are playing a class you dont enjoy i would suggest you trying some other classes that you might find more interesting instead of hoping for someday the game changing around your wishes or around what you would like it to be.
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sk 80 cardi 81 both need books from lorenzo
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let us know when you will have one
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becuz in some patch you get some changes and in other patches you get another changes.
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leave this topic clean to discuss about patch features or problems, if you want to complain about other general stuff in this case how bad you think bd is and it should have new skills to be stronger you can create another topic where i gonna give you the same answer i gave here. BD and SWS have their role in the game, both classes are needed and have people who enjoy their role,
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Gladiator already has a mobility skill that he can use on demand and covers a bigger distance then any of this rushes for the duration of the skill.
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BD AND SWS are support classes they have their role, and it will stay like that, BD and SWS will never be a solo master race, or a olympiad master of all the duels.
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nop was meant to be block wind walk