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Kse

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  1. Calculation is here! Today we are rewarding our streamer - CraftForVodka - with 300 CoLs and 30x Fairy Pouch Following streamers are being removed from the campaign due to inactivity: ZiQ Shur4 To claim rewards, PM Kse here on forum with your ingame nickname! You do not need to send it to Live chat/Discord as well. In case you don't see your name in the list or have doubts in calculation numbers, pm me CoLs will start being delivered on 27.08.2026
  2. Dear Players! In this announcement, we would like to share some additional information about our current development process, upcoming opportunities, and certain aspects of our work, as well as our vision for the future. New Files - Greater Stability and New Opportunities We have gained access to a newer set of Classic version files. These files are significantly more stable and include fixes for a number of long-standing issues left unresolved by the official developers. Compared to the older files currently used by the Talking Island and Dion servers, we are fully confident that this represents the next stage of the project’s development. We believe this transition is clearly justified and will allow us to accelerate development while also improving overall server stability. For example, during the transition to version 2.0, we introduced several systems that both we and the community were interested in, including the Achievement system, Compounds, Clan Bonuses, and various other mechanics. However, because these systems did not originally exist in our files, we had to develop them ourselves. This required a significant amount of time and resources and ultimately extended the development period of the update considerably. Moving to the new files gives us access not only to systems that already exist, but also to entirely new possibilities. This greatly expands what we can do in terms of character progression, creating different types of events, developing equipment progression, and introducing new gameplay mechanics. We will share more details about all of this at a later date. Our Main Goal Our project remains focused on the Classic concept of game worlds. That has not changed. The Classic experience is what brings all of us together. We intend to preserve the foundations of Classic while gradually introducing new content and mechanics that are genuinely interesting to you, ensuring that the game continues to evolve and that there is always something meaningful to work toward. We are not planning to simply take the new files exactly as they are and use them without changes. In our view, many decisions made in the later versions were not handled correctly and gradually moved away from what we consider to be the true Classic experience. Because of this, systems that do not fit our vision for the project have already been removed, are currently being reworked, or will be significantly adjusted. These include the three-castle siege system, the clan war system that prevented players from properly participating in PvP even during mutually declared wars, auto-farming, the new weapon rune system, the Sayha system, one Soulshots/Spiritshots type for all grades, and many other mechanics that we will discuss separately in one of our upcoming Dev Spotlight posts. We want to keep only those systems in which we see genuine potential — whether they expand character progression, simplify or improve progression itself, or introduce new ways to develop and enhance equipment. At the same time, we do not want to make every major decision without first giving you the opportunity to test these systems yourselves. We already see your feedback, and we are actively responding to it. However, we also believe that some systems are difficult to evaluate properly until players have had the opportunity to interact with them directly and see how they function within the overall game environment. For this reason, our current plan is as follows. 1. First Stage of Beta Testing In the near future, we plan to launch the first beta test using the new files. The exact date will be announced separately. The main goal of this stage is to identify as many issues as possible, give you the opportunity to personally experience the systems we have discussed in our Dev Spotlight posts, and allow everyone to form their own opinion based on actual gameplay. Once you have a complete understanding of how these systems work together, we would like to receive more detailed and meaningful feedback from you. When the beta test begins, a dedicated section will be created in Discord where you will be able to leave feedback and directly discuss any necessary changes with us. 2. Development After the First Beta Once we have collected enough feedback from the first stage of testing, access to the new files will be temporarily closed. During this period, we will begin implementing the necessary changes and continue working on the overall concept of the new server. We have not forgotten your suggestions and concerns regarding our previous announcements, progression, and the general direction of the game. All of these topics have already been discussed internally by the team and will be taken into account when shaping the final concept. 3. The New Server and the Future of Talking Island and Dion Many of you have been waiting for news regarding the merger of Talking Island and Dion. Naturally, we want to provide you with as much detailed information as possible as soon as we can. We have been discussing and developing the plan for a very long time and are already working through everything required to make it happen. Once we have established a solid foundation on the new files, implemented the necessary changes based on your feedback, and launched the new server, we will move on to the final stage of our current plan: Migrating Talking Island and Dion to the new files and subsequently merging the two servers. We fully understand that a brand-new server and servers with already well-developed characters require very different approaches to progression, supporting systems, and overall balance. For this reason, the version used for Talking Island and Dion will not necessarily be completely identical to the version used for the new server. Your feedback will once again play an important role here. Depending on the needs and opinions of the existing community, certain systems may be changed, adapted, or disabled entirely. Before any final decisions are made, we will discuss the merger concept with you in detail. And This Is Only Part of Our Plans Everything described above relates exclusively to the in-game side of what we are currently working on. We sincerely hope for your understanding throughout this transition, and we are incredibly grateful for your patience, your feedback, and your continued support of the project. Thank you for staying with us. Your Classic Team
  3. Dear friends! What a wonderful summer it is! Fairy Jessy has returned once again — and this time, she needs your help with a very important summer mission. Jessy is preparing for next year and wants to collect the biggest and strongest Watermelon Seeds she can find. Who knows what next summer will bring? Even if the weather turns cold, she wants to make sure nobody is left without one of summer’s greatest treasures: watermelons! Will you help Fairy Jessy prepare for the next summer? 🌱 Step 1 — Gather Sprouted Seeds During the event, Sprouted Seeds will not drop from monsters. Instead, every character will automatically receive the passive skill Harvesting for the duration of the event. The skill progresses together with your character, and after earning a certain amount of EXP, you will receive: 1x Sprouted Seed Simply keep hunting and gaining EXP to collect more seeds! ✨ Fairy Jessy’s Blessing Don’t forget to speak with Jessy and receive her special Fairy Blessing. The blessing becomes stronger every hour and lasts for a total of 4 hours: Level 1: +3% EXP / SP Level 2: +5% EXP / SP Level 3: +9% EXP / SP Level 4: +15% EXP / SP Blessing cooldown: 12 hours 🍉 Step 2 — Grow Your Watermelon Once you have collected some Sprouted Seeds, it is time to plant them. Leave the peaceful zone and use a Sprouted Seed to grow a Watermelon. Interact with the Watermelon and you will be presented with several ways to open it. You can either: • Open it normally or • Add special Mods for a greater challenge and better rewards 🐇 Normal Watermelon Choosing the first option will break the Watermelon and summon a Rabbit. Defeat the Rabbit to receive: 1x Watermelon Seed But if you are especially lucky, the Watermelon may instead produce a Duplicating Mirror! The mirror summons 11 Rabbits, and each Rabbit will reward you with a Watermelon Seed. That means one lucky Watermelon can provide 11 Watermelon Seeds! ⚔️ Modified Watermelons Looking for a bigger challenge? Watermelons can be opened with different Mods, which summon stronger monsters but provide significantly better rewards. The monster level depends on the level of the player opening the Watermelon: Level 20–39: Level 30 monster Level 40–55: Level 48 monster Level 56–70: Level 62 monster Level 71–80+: Level 77 monster The more Mods you use, the more difficult the monster becomes — but the reward increases as well. Watermelon Seed Rewards 1 Mod: +2 Seeds 2 Mods: +6 Seeds 3 Mods: +10 Seeds To use Mods, you will need the appropriate Fertilizer. Fertilizers can be purchased from Fairy Jessy using Sprouted Seeds. Example You choose to open a Watermelon using HP + Defence Mods. Your cost: 1 Sprouted Seed to grow the Watermelon 20 Sprouted Seeds for the required Fertilizer If you successfully defeat the monster, you will receive: 27 Watermelon Seeds A dangerous Watermelon - but a profitable one! 🎁 Fairy Pouches Bring your collected Watermelon Seeds back to Fairy Jessy. For every: 30x Watermelon Seeds or 50x Sprouted Seeds Jessy will reward you with: 1x Fairy Pouch Lv. 1 Fairy Pouch Lv. 1 contains various rewards. The complete reward list can be viewed directly at the Fairy Jessy NPC. Rewards are based on the previous event reward system. But your reward journey may not end there! When opening a Fairy Pouch Lv. 1, you may receive a: Fairy Pouch Lv. 2 Fairy Pouch Lv. 2 contains higher-quality rewards and may also provide a: Fairy Pouch Lv. 3 The Fairy Pouch Lv. 3 contains the event’s most valuable rewards. In addition to its standard rewards, Fairy Pouch Lv. 3 has a chance to contain: 9x Corrupted Seed 👑 Corrupted Seed Raid Challenge Collected enough Corrupted Seeds? Then it is time to gather your strongest allies. Form a full party of 9 players and prepare for a special event raid encounter. Entry Requirements • A full party of 9 members is required. • Every party member must possess 1x Corrupted Seed before speaking with Jessy. Once all requirements are met, Fairy Jessy will grant your party access to a special raid encounter featuring: 3 powerful Event Bosses inspired by Castle Dungeon Bosses! Important Owning a Castle does NOT affect Event Boss availability or reuse timers 📅 Event Period 10.08.2026 — 07.09.2026 Event NPCs will remain until: 11.09.2026 Gather your Sprouted Seeds, grow enormous Watermelons, challenge powerful monsters, hunt for valuable Fairy Pouches, and prepare your party for the final raid! Fairy Jessy is waiting for you. 🍉✨ Good luck, and enjoy the event!
  4. Dear players! The final month of summer has arrived, and we are giving everyone an extra boost to make the most of their adventures across Aden! Starting Friday, August 7, after the scheduled maintenance, the following EXP and SP bonuses will be active: Dion: x2 EXP & SP Talking Island: x1.3 EXP & SP The bonuses will remain active until August 24. Gather your party, prepare your supplies, and take advantage of the August Hunting Boost while it lasts. And keep an eye on the horizon - this bonus may not be the only activity awaiting adventurers in the coming days. Good luck, and happy hunting!
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  5. Before we begin revealing individual systems and changes, we want to address one important concern directly. The new files, features, and updates we will be presenting are still part of Lineage 2 Classic. Not pure NCsoft version, but our Hardcore version. We are not transforming Classic into Essence, nor is that the direction we intend to take. Features such as auto-farming or AFK farming do not align with our vision of the Classic experience and will not be part of it. The core of the game remains the same: the familiar progression, the grind, the open world, the classic bosses, castles, sieges, clans, competition, and everything else that defines the Lineage 2 Classic experience. The changes you will see are not systems taken from Essence and placed into Classic. They are Classic features introduced in later Classic clients that came after the versions currently used on Dion and Talking Island. In other words, we are moving forward within the Classic branch itself. Some systems may be new to players who are familiar only with our current client. Some features may have been reworked, expanded, or modernized in later versions. However, their purpose is not to replace the identity of Classic, but to develop it further while preserving its foundations. We understand why some players may be cautious. Over the years, the differences between various Lineage 2 versions have created concerns whenever new systems or mechanics are mentioned. That is exactly why we want to be clear from the beginning: Classic will remain Classic. There will still be progression that requires effort. There will still be meaningful competition, world bosses, castles, clan activity, and long-term character development. We are not removing the elements that make the game challenging, social, and rewarding. Over the coming days, each feature will be presented separately and explained in detail. You will have time to read, discuss, ask questions, and understand how every system fits into the overall Classic experience. Do not judge the direction based on the name of a single feature or mechanic. Wait until you see how it works, how it has been adapted, and how it connects with the rest of the game. This is not a move toward Essence. This is the next step for Classic.
  6. Calculation is here! Today it is not going to be a regular calculation once more! Streamers, that were with us through the last months will get (depending on their activity): ZiQ - 150 CoL Shur4 - 150 CoL CraftForVodka - 300 CoL To claim rewards, PM Kse here on forum with your ingame nickname! You do not need to send it to Live chat/Discord as well. In case you don't see your name in the list or have doubts in calculation numbers, pm me CoLs will start being delivered on 09.07.2026
  7. Kse

    EXP/SP Bonus Weekend!

    Greetings adventurers! Summer has arrived in Aden, and even the world seems a little more… energetic than usual. With longer days and warmer winds, leveling feels faster, battles feel brighter, and growth comes more naturally. This effect will last from Friday after maintenance until Monday maintenance. Dion Server: x2 EXP / SP Bonus Talking Island Server: x1.3 EXP / SP Bonus Make the most of this summer blessing and grow stronger under the sun of Aden. Bonus will not affect Antharas Raid Boss EXP/SP gain Sincerely, Classic Team
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  8. Kse

    Treasure Hunt Event

    Dear Adventurers! Another Week to Claim Forgotten Riches is being added to the Event! Event will run all the way through till 22.06.2026 (NPCs will stay till 29.06.2026) And this Friday, 12.06.2026, we are increasing a chance for you to get Medium/Huge Treasure Keys and Maps! The Hidden Treasures Are Still Waiting! Hop on and grab yours!
  9. Calculation is here! But today it is not going to be a regular calculation! As we enter summer season, all streamers, that are with us, will each get: ZiQ - 150 CoL Shur4 - 150 CoL And will also get 20x Small Treasure Keys and 2x Medium Treasure Chest Keys! Following streamers are being removed from the campaign due to inactivity: CraftForVodka To claim rewards, PM Kse here on forum with your ingame nickname! You do not need to send it to Live chat/Discord as well. In case you don't see your name in the list or have doubts in calculation numbers, pm me CoLs will start being delivered on 04.06.2026
  10. Kse

    Treasure Hunt Event

    Event Period 22.05.2026 — 15.06.2026 Event NPCs will remain until 22.06.2026. Event Story A mysterious treasure hunter named Mel Fisher has recently discovered a hidden coastal refuge guarded by strange Fish People and filled with ancient treasure chests. Unable to uncover all of its secrets alone, Mel is now looking for adventurers brave enough to join the expedition and search for the forgotten riches hidden within the cove. How to Participate Hunt monsters all across the world to gain EXP and collect Wet Pouches. Opening Wet Pouches may reward you with: Small Treasure Key Shards Recipe: Small Treasure Key Collect enough shards and craft your own keys, then seek out Mel Fisher to begin the treasure hunt. Hidden Treasure Cove Mel Fisher will teleport you to the hidden treasure area. To avoid attracting attention from the Fish People, all adventurers will be transformed during teleportation. Inside the cove, explorers will find 3 different types of Treasure Chests: Small Treasure Chest Medium Treasure Chest Huge Treasure Chest Treasure Chest Progression Small Treasure Chests Can be opened using Small Treasure Keys. These chests may contain: Valuable rewards Medium Treasure Chest Key Medium Treasure Chests Medium Chests contain even greater rewards and may also grant: Huge Treasure Chest Key Huge Treasure Chests The most valuable treasures can be found here. Alongside standard rewards, Huge Treasure Chests have a chance to contain: 9x Map Piece Raid Boss Expedition Gather your allies and form a party (9 party members required). Each party member must possess 1 Map Piece before speaking with Mel Fisher. Mel Fisher will then grant access to a special raid encounter featuring 3 powerful bosses, inspired by Castle Dungeon Bosses. Notes Transformation is applied automatically upon entering the treasure area. Summons cannot enter the event zone. Happy Hunting! Sincerely, Classic Team
  11. Calculation is here! CraftForVodka - 62 CoL 이진언 - 0 CoL ZiQ - 0 CoL Following streams are being removed from the campaign due to breaking campaign rules without a chance to join back 이진언 IMPORTANT! If during the calculation we can not see your videos because they are hidden or any restrictions are applied, there will be no recalculation after calculation results are posted! You need to make sure your content is available for the check before! Streams, which were not announced in your topic as required are not being counted! AFK time on streams is being removed from overall streams time. And if a single stream has a significant AFK time in it, that stream is not being counted at all! Fishing considered AFK! To claim rewards, PM Kse here on forum with your ingame nickname! You do not need to send it to Live chat/Discord as well. In case you don't see your name in the list or have doubts in calculation numbers, pm me CoLs will start being delivered on 29.04.2026
  12. Kse

    Class change

    Dear players! Starting today, April 14 2026, Class Change service terms are changing! There will be no more EXP loss on class changes regardless of the character's level. All submitted class changes will be made by new rules Sincerely, Classic Team
  13. Calculation is here! CraftForVodka - 4 CoL 이진언 - 0 CoL ZiQ - 4 CoL IMPORTANT! If during the calculation we can not see your videos because they are hidden or any restrictions are applied, there will be no recalculation after calculation results are posted! You need to make sure your content is available for the check before! Streams, which were not announced in your topic as required are not being counted! AFK time on streams is being removed from overall streams time. And if a single stream has a significant AFK time in it, that stream is not being counted at all! Fishing considered AFK! To claim rewards, PM Kse here on forum with your ingame nickname! You do not need to send it to Live chat/Discord as well. In case you don't see your name in the list or have doubts in calculation numbers, pm me CoLs will start being delivered on 10.04.2026
  14. 🐣 Easter is here - and so is a perfect time to get some extra grinding in! While the world is busy with chocolate and eggs, we’ve prepared something for those who prefer EXP and drops 😉 From April 6th to April 13th, enjoy our Bonus Rates Week: ✨ Dion Server – x2 EXP/SP* and Bottles XP ✨ Talking Island Server – x1.5 EXP/SP This year, we’re skipping a traditional in-game event. Instead, all our efforts have been focused on something bigger - an upcoming update. Splitting time between both would have slowed things down, and we know you'd rather get new content sooner. And now we’re ready to say it: 📢 Right after the Bonus Rates Week ends next Monday, the new update will roll out! 🔹 Heine region will be introduced to the Dion server, together with a number of improvements 🔹 These improvements will also be applied to the Talking Island server We’ll be sharing full patch notes throughout the week, so keep an eye out for more details. Enjoy the boosted rates - and maybe trade a few eggs for levels this time 🥚⚔️ *Will not affect Antharas Raid Boss EXP/SP gain
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  15. Calculation is here! CraftForVodka - 0 CoL 이진언 - 22 CoL ZiQ - 2 CoL IMPORTANT! If during the calculation we can not see your videos because they are hidden or any restrictions are applied, there will be no recalculation after calculation results are posted! You need to make sure your content is available for the check before! Streams, which were not announced in your topic as required are not being counted! AFK time on streams is being removed from overall streams time. And if a single stream has a significant AFK time in it, that stream is not being counted at all! Fishing considered AFK! To claim rewards, PM Kse here on forum with your ingame nickname! You do not need to send it to Live chat/Discord as well. In case you don't see your name in the list or have doubts in calculation numbers, pm me CoLs will start being delivered on 01.04.2026
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