Isn't "Not lose exp on siege" making more PVP, not PVE? Forcing people to go inactive making it. (taking that hold them here away) I don't understand the bad side of this thing. For example: Plus: - Clans will regroup slower. So 1 clan/ally will not able to have 2 or 3 castles. Clan attacking castle willn't need to fight each 3 - 5 min and will have time to process on castle capture. - Flags are not useless. Right now better don't use flags and just regroup in city - it will not take longer then to regroup on flag. Minus: - EXPing for some players will slower or even stop for this time because they will be lazy to run or it will be impossible to run to next farm location. Minus: - Clans will regroup slower. So 1 clan/ally will not able to have 2 or 3 castles - (I didnt want to talk about it but) Not that much online so it will be separated on all castles w/o chance to group all online of server on one castle. You must understand what im talking about if you have seen at least one siege on ru classic. (posted prev.) Siege here is not about standing 2h on same castle its about fast regroups. You must mess wars to take castle you must help ally to take castle and you must protect your own castle THATs what makes sieges interesting in L2C. the QUESTION here is: Why u dont go to play RU classic? u are russian, and you love their "rules" just go.