Eldifes 32 Report post Posted June 22, 2020 Hello, Wanted to get some info about stats what i found was l2 wiki (https://l2wiki.com/classic/Dyes_and_Tattoos). Can you tell is this accurate and there is no other stats bonuses hidden like: Con - giving stun ressist Str - giving crit chance on skills Men - giving mental attack ressist (fear) @San0 Quote Share this post Link to post
San0 2422 Report post Posted June 22, 2020 con does not give stun resist. str gives crit on some skills (exemple double crit chance on backstab) men does not increase fear resistance. Quote Share this post Link to post
Reddish 258 Report post Posted June 22, 2020 (edited) @San0 wow-wow! FROM ALL DAGGERS OF THE SERVER, THIS IS CRITICAL! Does DEX affect vital-hit(any blow landing) chance? Also! Does RACE give different modifiers here, like it was on la2 till (page 24) classic? Edited June 22, 2020 by Reddish Quote Share this post Link to post
Rizos 1487 Report post Posted June 22, 2020 (edited) 1 hour ago, Reddish said: @San0 wow-wow! FROM ALL DAGGERS OF THE SERVER, THIS IS CRITICAL! Does DEX affect vital-hit(any blow landing) chance? Also! Does RACE give different modifiers here, like it was on la2 till (page 24) classic? Dex increase blow landrate and a little bit of 2x crit chance, str gives x2 crit chance tested on club TH backstab skill Edited June 22, 2020 by Rizos Quote Share this post Link to post
Reddish 258 Report post Posted June 22, 2020 Welp, its 2 years old, but still thx, seems pretty collerated with my tests. But I tried with Lethal+Ddly faceblows and only 100 tries Still 2 hours ago, Reddish said: Also! Does RACE give different modifiers here, like it was on la2 till (page 24) classic? And if its possible, numbers? Would be super cool Quote Share this post Link to post
Torres 22 Report post Posted June 23, 2020 7 hours ago, Rizos said: Dex increase blow landrate and a little bit of 2x crit chance, str gives x2 crit chance tested on club TH backstab skill According to that, what are the best possible combinations? 12 hours ago, San0 said: con does not give stun resist. wow, this is news for me! Quote Share this post Link to post
Ovid 17 Report post Posted June 23, 2020 If we're talking about stats, how much mdef does one need to be able to resist Monster Slow curse? As a tank, it is really annoying to always get slowed. Quote Share this post Link to post
Reddish 258 Report post Posted June 23, 2020 (edited) 6 hours ago, Torres said: According to that, what are the best possible combinations? Depends on ur play style. All daggers here which ever played maxed STR. I have other opinion than that, and try to balance out between max land rate and x2dmg chance. So it's only up to you and countless PVPs to show which will be the best combination. Also that RACE question is not just a question, CON stat show that different races here have different modifiers from each +/-1 CON. So if we believe it comes the same for all stats, then AW/PW/TH have different x2 chance from each STR unit and same with DEX and land rate. Land rate we tested in our CP, and it FEELS (no numbers, just experience) that AW needs less DEX to max his land rate (no buffs and othell), than TH Edited June 23, 2020 by Reddish 1 Quote Share this post Link to post
LuizM 76 Report post Posted June 23, 2020 (edited) 5 hours ago, Reddish said: Depends on ur play style. All daggers here which ever played maxed STR. I have other opinion than that, and try to balance out between max land rate and x2dmg chance. So it's only up to you and countless PVPs to show which will be the best combination. Also that RACE question is not just a question, CON stat show that different races here have different modifiers from each +/-1 CON. So if we believe it comes the same for all stats, then AW/PW/TH have different x2 chance from each STR unit and same with DEX and land rate. Land rate we tested in our CP, and it FEELS (no numbers, just experience) that AW needs less DEX to max his land rate (no buffs and othell), than TH it all depends on your equipment ... sadly if you are a dagger and you want to be competitive you will need propper dyes + +8 light set + baium talisman (minimum to be able to do any damage) and + baium ring lvl 3 if you want to be competitive in olympiads Edited June 23, 2020 by LuizM Quote Share this post Link to post
MoDoy 1772 Report post Posted June 23, 2020 42 minutes ago, LuizM said: it all depends on your equipment ... sadly if you are a dagger and you want to be competitive you will need propper dyes + +8 light set + baium talisman (minimum to be able to do any damage) and + baium ring lvl 3 if you want to be competitive in olympiads instead of baium talisman i have toi 6 and instead of baium 3 i have aq 3, can i still become competitive in olympiad? :< Quote Share this post Link to post
Rizos 1487 Report post Posted June 23, 2020 Oly is not that big problem. Open world pvp with cc + cop bufs is the real cancer of dagger, even tyrant hit more with raging force Quote Share this post Link to post
ciopson 0 Report post Posted June 23, 2020 1 hour ago, MoDoy said: instead of baium talisman i have toi 6 and instead of baium 3 i have aq 3, can i still become competitive in olympiad? :< pretty sure you are competetive coz you had hero few times Quote Share this post Link to post
Torres 22 Report post Posted June 24, 2020 20 hours ago, Reddish said: Depends on ur play style. All daggers here which ever played maxed STR. I have other opinion than that, and try to balance out between max land rate and x2dmg chance. So it's only up to you and countless PVPs to show which will be the best combination. Also that RACE question is not just a question, CON stat show that different races here have different modifiers from each +/-1 CON. So if we believe it comes the same for all stats, then AW/PW/TH have different x2 chance from each STR unit and same with DEX and land rate. Land rate we tested in our CP, and it FEELS (no numbers, just experience) that AW needs less DEX to max his land rate (no buffs and othell), than TH So CON dye is never a good option? Quote Share this post Link to post
Reddish 258 Report post Posted June 24, 2020 6 hours ago, Torres said: So CON dye is never a good option? Not rly. Some daggers have nice equipment and buff, so they can allow them self to make little more sustain Quote Share this post Link to post
Ovid 17 Report post Posted June 27, 2020 (edited) Is mdef working right in classic, on this erver? I find it ridiculous to get Slow from Light Blue monster, when you have 635 mdef. Poison as well. How much mdef do you need to actually resist CC from mobs? Edited June 27, 2020 by Ovid Quote Share this post Link to post
Rizos 1487 Report post Posted June 27, 2020 M def doesn't resist debufs. Mobs debugs land even on high lvl chars, I think it worked the same on official 1 Quote Share this post Link to post
Ovid 17 Report post Posted June 27, 2020 2 hours ago, Rizos said: M def doesn't resist debufs. Mobs debugs land even on high lvl chars, I think it worked the same on official Thanks for the info. This reality sucks. Knowing that whatever high defense you have, you just get CC anyway. It's like, why bother to live if you'll die anyway, : )) Quote Share this post Link to post