Jump to content
Make sure you know Server Administration contacts! ×
Dion x3 Classic 1.5 server - Opening 14.01.2023! ×
L2Classic.Club

Epic raid respawn time


Pendragon

Recommended Posts

Posted

 - Core: 52 h + 4 h

- Orfen: 52 h + 4 h

 - Queen Ant: 26 h + 4 h

Alot of servers nowadays are moving away from 8hour spawn times, they just arent that fun after a while, it's far esier to group for smaller windows and actually fight.

Pros:

From my experience as ally leader ;) these spawns create way more pvp, people might wake up for 4h core window, people won't wake up for 8h window.

People will be more inclined to sit at epic spawn and pvp instead of relog battles.

Doesnt actually affect 'fairness' raid spawns still being pushed, just smaller window.

Cons:

Less suffering.

  • Like 2
Posted

Yes please, 8h windows are truly a pain in the ass, there is no real reason to have them in 2023

With 4h window, people will be way more motivated to stay those extras last 1-2hours

Posted

The thing with the larger window is to difficult one Clan/ally to Control this bosses. Im not sure i can agree with this one, specially considering that we Will have potentially 3 Very active primes...

Posted
5 minutes ago, Setzer said:

The thing with the larger window is to difficult one Clan/ally to Control this bosses. Im not sure i can agree with this one, specially considering that we Will have potentially 3 Very active primes...

Its literally not.... It will switch as it used to with 8hours, execpt window will be smaller.

Posted (edited)

Just noting that the suggested values lead to a lower frequency of epic deaths than Talking Island. For example Orfen's retail spawn is 36+12 (42 h average / 48 max. Whereas it's 52 h minimum with the proposed values). If people are fine with it and wouldn't want to reconsider the exact respawn timers, we could start discussing whether epic drop rates should be adjusted to come closer to the statistic drop frequency over certain amount of time of retail settings.

Edited by Fortuna
Posted
On 12/7/2022 at 2:22 AM, Fortuna said:

Just noting that the suggested values lead to a lower frequency of epic deaths than Talking Island. For example Orfen's retail spawn is 36+12 (42 h average / 48 max. Whereas it's 52 h minimum with the proposed values). If people are fine with it and wouldn't want to reconsider the exact respawn timers, we could start discussing whether epic drop rates should be adjusted to come closer to the statistic drop frequency over certain amount of time of retail settings.

nerd

  • 4 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...