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Showing content with the highest reputation on 06/08/16 in Posts

  1. 4 points
    This is the more detailed version of the patch notes for the 1.5 update. In this patch notes we will cover the biggest aspects and changes of this new update, among them are the following: Aden Town.Aden Town CHs and Castle.Aden Territory Hunting Zones.New Skills.New Raid Bosses.New Quests.Changes to old locations.Other Changes.So buckle up and lets jump into it.   1 - ADEN. In this next update our beloved Aden Town comes back into play. You will now be allowed to run around in one of the best looking towns ever existing in any computer game and use all the services, quests, and new hunting zones this amazing Territory has to offer you.   2 - Aden CHs and Castle. After the update Aden Chs will be available for purchase. As usual the way to get a city clan hall is via auction on the auctioneer NPC located near Aden Town Warehouse. Together with Aden Town comes also Aden Castle. Clans will now be able to battle eachother in the greatest battleground of all times. Who will be the first clan enjoying the pride of owning Aden Castle?     3 - Aden Territory Hunting Zones. Some new hunting zones will also come with the new update. among then you can find: - Blazing Swamp. Zone for lvl 65+ solo hunting. Teleport from Aden Gatekeeper.   - Forest of Mirrors. Zone for lvl 45 - 55 solo hunting. Teleport from Aden Gatekeeper.   - Cemetery. Zone for lvl 50 - 55 solo hunting. Teleport from Aden Gatekeeper.   - Seal of Shilen (Forbidden Gateway). Zone for lvl 61 - 64 solo hunting. Teleport from Aden Gatekeeper.   - Fields of Massacre. Zone for lvl 55 - 65 solo and small group hunting. Teleport from Aden Gatekeeper.   - Ancient Battleground. Zone for lvl 60-70 small group and full party hunting. Teleport from Aden Gatekeeper.   4 - New Skills. Some new skills are coming into play also with this new update. - Body Impale   - Tenacity   - Weapon Reinforcement   - Spirit Sharing   - Sonic Move   - Clear Mind   - Mass Curse Gloom   - Sand Bomb   We will be bringing some love to the tank players so in this new update tank classes will get a party buff called Combat Aura. - Combat Aura NOTE: Buff effect will be the same but buff duration will be 5 minutes instead of 20 minutes.   There is also some more new stuff coming specially for the summoner classes. Mass Cubics and the Buff Pets are showing up in this new update. - Mass Summon Storm Cubic   - Mass Summon Water Cubic   - Mass Summon Phantom Cubic   - Summon Seraphim the Unicorn - Summon Feline Queen - Summon NightShade   This pets skill will be able to be learned till level 6 max, so max level of pet will be lvl 68 and max level of their skills will be level 2.   - Silent Move will be added to Plains Walker class.   Some of this skills will require spell books to be learned. those spell books can be found on the following monsters: - Spirit Sharing Reinforced Monster Eye - Ivory tower CraterUnicorn - Enchanted ValleyMirror - Forest of Mirrors- Sonic Move Satyr - Enchanted ValleyTaik Orc Warrior - Forest of Mirrors- Sand Bomb Satyr Elder - Enchanted ValleyTaik Orc Captain - Forest of Mirrors- Mass Curse Gloom Fline - Enchanted ValleyMirror - Forest of Mirrors- Clear Mind Giant Fungus - Sea of SporesLiele Elder - Enchanted ValleyCarinkain - Forest of Mirrors- Summon Nightshade Taik Orc Supply Leader - CemeteryDoom Scout - Fields of MassacreOel Mahum Shaman - Outlaw Forest- Summon Seraphim the Unicorn Taik Orc Supply Leader - CemeteryDoom Scout - Fields of MassacreOel Mahum Shaman - Outlaw Forest- Summon Feline Queen Taik Orc Supply Leader - CemeteryDoom Scout - Fields of MassacreOel Mahum Shaman - Outlaw Forest- Summon Mass Phantom Cubic Krokian Lad Warrior - Alligator IslandTamlin Orc Archer - Hunters ValleyTimak Orc Soldier - Timak Orc Outpost- Summon Mass Water Cubic Krokian Lad Warrior - Alligator IslandTamlin Orc Archer - Hunters ValleyTimak Orc Soldier - Timak Orc Outpost- Summon Mass Storm Cubic Krokian Lad Warrior - Alligator IslandTamlin Orc Archer - Hunters ValleyTimak Orc Soldier - Timak Orc Outpost  5 - New Raid Bosses. New Raid Bosses have been added to our map.   6 - New Quests.3 new quests will be showing up.Conquest of Alligator Island   Illegitimate Child of a Goddess NOTE: The random recipe from reward is B grade recs. (mostly jewels)   Plunder the Supplies   7 - Changes to Old Locations. Some of the old location will suffer some changes.  - Dragon Valley All monsters are now aggressive and social.When you kill Cave Keepers or Cave Maidens theres a chance a new monster will spawn. This monster is called Cave Banshee. Cave Banshee has no drops or spoils, but it gives extra experience.   - Cruma Tower All monster on Cruma 2 are now aggressive and social.Monster Excuro is now aggressive.New monsters added to Cruma 3:CatherokShinderbarnNew monsters added to Cruma 2:OssiudLiangma 8 - Other Changes. 1 - Small Groups Experience Bonus. Small groups are getting some boost on the experience bonus comparing to how it was on 1.0 and 1.3 versions. Dont get tricked by the fact you getting more exp on small groups now then you did before, overall a full party bonus is still bigger. The changes will be:in 1.3 a group of 2 members had 10% bonus exp now they will have 30% bonus exp.in 1.3 a group of 3 members had 20% bonus exp now they will have 35% bonux exp.in 1.3 a group of 4 members had  30% bonus exp now they will have 40% bonus exp.in 1.3 a group of 5 members had 50% bonus exp now they will have 55% bonus exp.  2 - Vampiric Rage effects change. Vampiric rage effects are finally getting back to what it should be. After the update, players will no longer life steal through magic attacks, skills, ranged attacks , etc. etc. It will work only for normal melee physical attacks. This changes will apply to all vampiric effect granting abilities such as Vampiric Rage buff (SE) and Chant of Vampire (WC) How it was working before: Depending on the level of the buff players would have a 30 % chance of recovering 6/7/8/9% of any damage given to the target or targets. This would include normal hits, bow hits, magical skills, physical skills, etc.How it will work now: Only melee normal attacks will take advantage from vampiric effect.Magic skills, ranged attacks, bow attacks, physical skills will not take any advantage from vampiric effect.Chance is no longer applied, on normal melee attacks, player with a buff who grants him Vampiric effect, will always get the 6/7/8/9% of the damage dealt as HP.  3 - Life Control Tower System Changes. Some changes will be done to grant a bit more balance to the siege system. During the siege, for breaking a Life Control Tower the attackers will impose some difficulties to the defenders by increasing the time for the defenders to be able to return to the fight. Every Life Control Tower that will get destroyed will add a 1 minutes timer to the time defenders can teleport to the throne room of the castle. When all the Life Control Towers will be done, this teleport time will go up to 8 minutes. The changes that will happen are: All Life Control Towers alive - defenders get teleported to the throne room 30 seconds after requesting the teleport on the Mass Gatekeeper NPC.1 Life Control Tower destroyed - defenders get teleported to the throne room 1 minute and 30 seconds after requesting the teleport on the Mass Gatekeeper NPC.2 Life Control Tower destroyed - defenders get teleported to the throne room 2 minutes and 30 seconds after requesting the teleport on the Mass Gatekeeper NPC.3 Life Control Tower destroyed - defenders get teleported to the throne room 3 minutes and 30 seconds after requesting the teleport on the Mass Gatekeeper NPC.All Life Control Towers destroyed - defenders get teleported to the throne room 8 minutes after requesting the teleport on the Mass Gatekeeper NPC.​As a balancing feature Life Control Towers HP will be doubled. This changes will allow the attackers to get some advantage for breaking the Life Control Towers, still giving the defenders the advantage of being a defender considering that no big respawn time will be imposed if they manage to defend at least 1 of the Life Control Towers. ​
  2. 3 points
    Recruit to Perkunas requirements: at least 3 PCinet speed 100mb/s +at least two providersdaughter or sister that can replace you to play 24/7.When boss blame you that you play la2 at work your move must be: Say "one moment i'll finish this boss and back to work"Stand up from the chair.Hit boss and make K.O. to himSit to the chair and continue multy boxing.
  3. 1 point
    Enria is allways a good income from Forest Runners
  4. 1 point
    ​missed some places when you all died ? ​Like i promised... Here you are, a bonus clip for You! And really... thats all that i had recorded in this siege...
  5. 1 point
    thats mostly on the player criteria. even now they can replace tank casses with bd/sws. still with the buff on tank it will be more interesting for them to have a tank in party.
  6. 1 point
    This must be your LoA cam setup:
  7. 1 point
    A lot of us came here with the same idea and it's more than 6 months now. We are loving it here =)
  8. 1 point
    ​you are Gm you can't get ban for one pc :DDDD if this server was 8-10 years ago, one pc, and no boxes server like bufer will be the best server. but now ppl have less time for play, so ppl need self bufers, also server dont have 10 k online like it was 10 year ago :(( my best server was abyss 3x, with internet ip block, so active pp / wc are selling buffs on exp zone, was epic game.
  9. 1 point
    thats what i call commitment ​ and me thinking im cool with my laptop while you guys use 4 and 5 computers to play l2
  10. 1 point
    As Zorg was saying, some of us are technologists using a lot of computing power for work. It so happens that only perkunas PL's play l2 for hobby? Not only for entertainment and fun, but as a hobby.
  11. 1 point
    One of ur daughters eh? Reminded me of mine elementary & elite grammar school classmate. Just kiddin' w/ 1st part. // Edna z tvoix docheri? Dievochka napomenula moiu odnoklassni4ku zo shkoli. Pershia 4ast eto sranda. https://www.instagram.com/dajan_bee/ Off-topic: Gnomes surveillanceID00-05 were mine back then, and yeh it's a crappy tactic. ​i am from lithuanian so cant be classmate
  12. 1 point
    Perkunas were failed before u went to skelth, only reavers cp made from perkunas to a clan
  13. 1 point
    ​WTF! ... seriously get a life man. ​i have big life Tuning team club, cars, i am technologist of big restaurant now, and last 4 year i have self restaurants. L2 its my hobby https://scontent-waw1-1.xx.fbcdn.net/t31.0-8/12191346_747618638704298_434475059866814476_o.jpg
  14. 1 point
    Most of ppl are dig inside exp zones like Cruma, Dragon Valley, Enchanted Valley, and ofc LoA. Population is quite high and I wouldn't worry about it on your place Keep AoEing, killing bosses and forget about exping dwarf Have fun, cya in game
  15. 1 point
    Now it is easy compared to what it was in 1.0 version. Then every death was -10%, less exp, less adena, less drop, less farm Archers farming in cruma with no shots, half buffs. God i miss those times Now it is easy compared to what it was. This server is not for those who want to advance without effort. Some days you just loose things - you can even drop your gear when you die from mobs. All this hardcore stuff is reason why i play this game, not some stupid click and gain games. If you are looking for easy play, this serv is not for you. I can help you with some buffs and advice, but it will not keep you playing if you dont like the hardcore feeling of l2. About the population - just wait for the update. It will be grand growth of server with update, believe me
  16. 1 point
    And dont pay attention to zorik, hes about to stop playing here because he is too weak or too dumb :))
  17. 1 point
    Wife foto me Gl. http://www.fotosik.pl/zdjecie/308de6157dc2c566
  18. 1 point
  19. 1 point
    1) Agree. But take into consideration this test: https://4gameforum.com/threads/573910/ Probably, mage weapons are more difficult to enchant. 2) Agree. About the duration, then it is a bug and should be fixed. 3) Agree. +12 WIT increases ~+80% casting speed. +12 Dex gives only ~+11% attack speed. INT increases ~+60% m.attack, STR increases ~+50% p.attack. This togheter with the fact that in order to achieve the highest damage dealing, fighters suffer a lot more by decreasing CON than Mages by decreasing MEN in terms of sustaining damage and survivability. -MEN decreases resistance to debuffs, but since all classes have very low resistance (debuff landrate ~90%), they do not suffer the consequences, because debuff-resistance is already low. M.def decreases too, but that only affects survivability against other mages. CON affects survivability against both mages and fighters. Should be +5 max to not create so much disbalance. Or WIT should be nerfed, and both DEX and MEN effects should be improved. 4) Well, range is already an advantage. 5) Need to be tested. In theory, Mental shield should increase Hold/Sleep/Mental Attack Resistance. If it doesn't, then it is bugged and should be fixed too. 6) Well, it has always been that way. 7) Don't know why Classic allowed range attackers to take advantage of their huge-ranged damage-dealing in form of hp recovery. GanjaRockzZz, take into consideration that in this chronicle no one has access to dances or songs for resistance against any element (except dark). Dark Resist lvl 3 + Song of Invocation = -7% dmg Necromancers have Curse Gloom and Mass curse Gloom (-23% m.def). Gladiators have Triple slash (-23%p.def), and it doesn't stack with Hex or Excruciating strike.
  20. 1 point
    dw soil ull get dash with 1.5 update, and rush in 2.0