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Showing content with the highest reputation on 04/15/20 in all areas

  1. 7 points
    there is a problm with the refect related stuff in general when it comes to not normal auto attack hits. the reflect you take from a single source should be capped - atm this is working for normal auto attack hits only. dance of protection should decrease damage from reflect sources for all kind of dmage - atm this is also working for normal auto attack hits only also. we checking it out and will try to change this as soon as its possible to make the damage you get from reflect to correctly capped and correctly decreased by dance of protection. about some magic skills damage hiting harder then they should. there was indeed a problm on the highest level of some of the magic spells where the power increase was applying wrong, for exemple prominence lvl 27 hiting for 1000, prominence lvl 28(+2power) hiting for 1040 and then prominence lvl 29(+2 power) hiting for like 1500. this power scalling was corrected and will be instaled on live on next restart. this fixes will go for prominence, hydro blast, vampiric claw, death spike, might of heaven and hurricane. in the case of the hurricane this problm was happening even earlier on all levels of the skill. about tyrant damage, that will require more investigation to pinpoint the reason of the damage diference and the exact place to change to adjust it.
  2. 4 points
    New player on classic server Talking Island! I decided I would document my first 30-Day journey into the server, and update this post daily with what has been accomplished, the adventurers I may meet · Quests · Drops · Raids · PvP · Reports for bugs or anything that is wrong What we will achieve Hopefully this will help other people thinking of coming over to play real first hand impressions of the game/server. INVITE YOUR FRIENDS TO PLAY! IF YOU LIKE MY ADVENTURE PLEASE LIKE THE POST TO ATTRACT MORE NEW PLAYERS ON THE SERVER!!!
  3. 2 points
    I could be a newbie here but @Rizos and @MoDoy are always giving proofs of what they're saying while people like @YipMan never likes to admite they're wrong. Nice to see there are people investing their time so hard on OBT just to get bugs fixed, my thanks to you. About archers if i remember well Agressive Team from GK (Sentry Pt) was mass assisting each other to delete people, is not like just one PR could go Yolo and solo people. If im not wrong this was a top pack vs a top pack back then. And you can see any of his movies, hes not oneshooting people, plus i have to really admit FC damage under 20% hp is just to high.
  4. 1 point
    yeah, thats why server is full of archers 1 shotting those mages :d feel free to play archers and show us how its 1 shotting mages and how they dont need to assist in pvp, i bet you will be very successful, how come nobody did this before
  5. 1 point
    there is difference between "reflect being strong" and "reflect being bugged", for mages its first one, for PRs its second one
  6. 1 point
    imagine thinking elders hitting like trucks was main problem for many people and was considered as urgent top kek matter meanwhile nukers/tyrants hitting 30% more with their main skill was "i think damage is normal" @iOrdinator i dont think archers will need any boost after all this fixes will be implemented tbh
  7. 1 point
    About reflect dmg. I smth changed lately and skils dont have reflect dmg cap anymore (meele atacks still have but skils not). On official reflect dmg had cap of target p def + shield defence - on club works same for auto attacks. Check video Auto atack hit for 88 850 but i reflect 1255(probably value of rb p def) then i land deadly blow at 0:52 98k dmg and i reflect 19 785 (should reflect 1255 i suppose?) same bug happened yesterday on pvp when ordi shot my mage for 6.3 but i reflect 2.8 even tho i had like 1200 p def Proof from official? 2818 backstab (enemy has blazing skin 20% reflect) - should reflect 563 but reflected 393 cos of p def cap @San0
  8. 1 point