Leaderboard
Popular Content
Showing content with the highest reputation on 04/21/20 in Posts
-
4 pointsHello everyone ! My friend @Sensei told me that the weapons A grade were giving more p.atack than B. Then I show him how BOP+5 and Carnage +2, two weapons with same p.attack, give the same amount of P.atack to the char. After, he demonstrate me how a Carnage +10 was giving more p.atack to the character than a BOP +14 which must be false because the p.atack of the weapon BOP +14 is greater. Then I made my own experiment: So I tried many bows and I did the following table: Bow of Peril Carnage Bow Ench Weap P.atack Char P.Atack Increase for+1 Ench Weap. P.Atack P.Atack Increase for+1 5 456 2089 0 440 2026 6 472 2153 64 1 448 2058 32 7 488 2216 63 2 456 2089 31 8 504 2279 63 3 464 2121 32 9 520 2343 64 4 480 2216 95 10 536 2406 63 5 496 2311 95 11 552 2470 64 6 512 2406 95 12 568 2533 63 7 528 2501 95 13 584 2596 63 8 544 2596 95 14 600 2660 64 9 560 2691 95 15 616 2723 63 10 576 2786 95 16 632 2786 63 11 592 2881 95 17 648 2850 64 12 608 2976 95 18 664 2913 63 13 624 3071 95 19 680 2976 63 14 640 3167 96 20 696 3040 64 15 656 3262 95 - The p.atack of all the weapons grow on the same rate. (+8 p.atack on safe enchant and +16 p.atack on overenchant). - The bonus on the BOP is as intended, giving char p.atack on the enchants on +4 and above. - The Carnage bow, when it is enchanted by +4 or more, is increasing the char P.atack by more than intended. Every enchant is giving 95 p.atack to the char when it is supposed to give 63 like the BOP. Every enchant gives the same amount of p.atack to the weapon and so to the char. - So a Carnage +10 now is giving same stats than a BOP +16 when it should give less p.atack than a BOP+13. - That means that for every +2 OE on your Carnage bow is like you make a +3 on your BOP. Conclusions A-grade over-enchanted weapons are giving more stats to the characters than intended.
-
4 pointsDear players! We want to present you Live chat - a new way, which we have implemented as a replacement for Skype*. Live chat can be found right here on the forum in a bottom right corner Click on it to open, pick one of administrators you want to talk to and write your message to start the conversation. If administrator you are writing to is busy or out of reach, your message will automatically be redirected to another admin, so you won't stay without an answer. We want to remember you one more time - Skype is no longer being supported by server staff. Only ways to contact us - PMs on Forum, Live chat or Ticket system on the website *Working in a test mode atm Best regards, Classic Team
-
4 points
-
2 points
-
2 points- Fixed the issue allowing every clan member to learn clan skills instead of being a leader function only. - Fixed damage received from reflect damage not capping if a attacking source was not a normal auto attack. Now it should cap for all type of damage. - Fixed problem on Indestructible Sound not being influenced by DEX stat resulting in a cast slower then intended. - Fixed problem with agathions Singer&Dancer and Fairy where other party members could sometimes get the buffs from other party members agathions.
-
1 pointfirst of all, dagger was never class which could do "1 dagger vs party of robes", dagger is in exactly same spot it used to be in past, if we wanted, we could jump on daggers with rizos and be melee setup again raping whatever comes under our hands, they were never OP in mass pvps and never will be, so statement "it wont happen again on classic club" is wrong, coz it never happened in first place :d about blessed soulshots, yeah, definitely it was introduced to counter summoners and buffers in olympiad. not like they were on official already during saviors patch (which is before zaken patch which is before antharas patch, in which by the way summoners still werent top kek option that everyone played, which was before seven signs patch, which was before secret of empire patch, when summoners became ridiculous). so yeah, they definitely introduced blessed soulshots to counter retarded damage of mages. anything else denko? :)
-
1 pointfirst of all, all these words you are going to read are comming from someone who was never in his life leading clan, but mostly CP (and even that wasnt for long time, failed to gather enough people on official to have good activity on daily basis, so in the end it was destined to fail), but this is comming from someone who played in such clan when i was starting on this server like 4 years ago, and in my opinion it worked very well. sooo, what ordi said goes mostly for higher end clans with better organization which go with current CP system. If you dont aim to be on top but rather have fun with people while still getting things done, i would suggest to go more for interlude clan system (which is something like people grouped with similar hours in which they can play and they make parties depending on who is online, doesnt require mandatory daily login, etc.) Which includes: 1. What clan rules, requirements you have implemented; Clan rules depends on you. Some clan have for example only english in clan/ally chat, some peopel are oriented for certain country and are not international (you can still invite people from other countries, but they shouldnt complain if people speak in different language than english) Other rule was for example that every 1-2 weeks, every clan member had to put into clan warehouse certain amount of adena, as clan tax, be it for clan hall auction bid to get CH(for you it can be provisional one), or to maintain clan hall fees, it could be used to buy PoB to increase clan level so in future you can buy more skills/make alliance, it could be used for groceries for your clan members (e.g. spirit ore for EEs/WCs), it could be used to gear up people from clan (help with some basic equipment from start, later on giving helping hand in whatever people wants to make, for example if someone decides he wants to make toi6 on DD, you could help him with some amount of money like 10% if he is active on clan activities like RBs farming at 21:00, some olympiad, AoE farming, etc. etc.) amount of tax money per 1-2 weeks can be decided by leader depending on levels of clan members and how much they could survive and supply clan 2. Have you set certain roles, responsibilities and which; yes, there were several people in charge, one person for example managed clan adena, one person was in charge of making parties/deciding when that they the evening will be spent, like for example today we go spoil this and this, tomorrow we go farm ABG AoE, next day we go LoA, etc., usually these rules will be made on the way to go when you notice some actions need to be lead by someone, usually someone will pop who will do it without knowing at start and usually takes that role if fulfilling role takes extra amount of time, it can be rewarded by clan by some amount (for example if someone camps raid bosses so your clan can get them, he can get certain amount of drop from it and rest will be split) 3. What is your clan warehouse management - do you ask clan members to lodge materials, recipes, unused gear and other misc items to clan warehouse; this is totally up to you what you decide, you can check how much adena you farm in evening and then decide that 50% of adena will go to CWH to help gear up people, or you let party being random loot and whoever gets what drop keeps it, you can make finders keepers during farming and after farm whoever was there will be split exactly between amount of people who were farming. You can decide if clan spoiler must give certain amount of spoil or simply eventho he is spoiler, he is part of clan, he still gets xp/drops same like everyone else so his helping part for clan can be that spoiler items from clan activities will go to CWH to help people gear up (its something like clan helps him lvl up and take to party eventho its not best DD, but on the other hand clan will get extra money from taking him, so in the end both are happy) 4. How do you gear up people - do you craft gear, usables if members provide recipes, materials, or expect people to gear up themselves; most of the stuff was said in previous points, you can use tax money that people give to cwh every 1-2 weeks, you can go and dedicate some evening to spoil certain items, like BO jewels recipes and parts and after that you can craft it for whole clan, or decide what equip you go for next (for example you decide you want to make +6 set on your clan EE so he gets better mana management, so you focus with clan on achieving that) 5. How do you structure clan in terms of what classes to invite to clan; honestly, in clan system, you dont really ask for certain classes, but you want to have several bards, several buffers like WC/PP, some healers SE/EE/BP, etc. you dont need perfect setup, you just need good enough setup, most important is that you guys can play with each other just fine and want to play together, there are classes which are important, but generally you shouldnt care much if you invite EE or SE in such clan system, you dont care if you get WC or PP, general idea is to have good people on certain roles (damage dealers, bards, tanks, healers, buffers) 6. How do you manage your clan CP groups; i dont suggest going this way, you could read up more, we were running back in the time mixed parties like necro+archer+tyrant+tank and we were doing just fine, if you go CP way, every party will be missing a lot of people in my opinion and its just not worth it 7. What is the process of clan recruiting - what questions do you ask before recruiting, what requirements do you set; first of all, you want to ask when they can play, its pointless to recruit people who plays in totally differen hour range than rest of clan so they cannot help in clan activities. second of all you go classic like what class they play, why they want to join, where they are from, if they speak english (if required), you tell them rules and ask them if they are fine with them, etc. etc., you can give people some trial time week or 2 and see for yourself how active they are, how they are helping clan, whats their personality or how they suit to other clan members (for example if older clan members wont want to play with him, then nothing you can do about it) 8. How do you settle clan member quarrels; by clan rules, you check who is the one in fault, if you dont have rules about it, clan leader decides the punishment, if apologizing is enough or the other guy needs to do something extra (e.g. if one clan member borrows some item and drops it, its up to clan if it was players fault or not, either clan can relpace it or the player needs to replace it, if the guy refuses to replace it, then you give punishment/ kick him, idk, its really up to you) for example we had some arguments about buying clan hall crystals/bsoes, they have static respawn time so people took timer and were just buying them non stop on spawn, so others couldnt buy them even if they wanted. Once clan leader got info about this, he warned people about it, made a rule they need to notify on clan discord about timer for those items when he bought them and if he found out some people still abused it, he gave punishment that he took away buy privileges for 1-2 weeks, if repeated, the time prolonged. 9. Do you organize any clan special events; "special events", you can organize some special events to keep morale up. For example we hosted CP event (but can be even clan event) that once every 1-2 weeks, when we dropped some full weapon, we went to some place (we called it CP island :d) and enchanted that item (enchaqtns bought from cp adena) - system was very easy, you made party with random loot, dropped weapon and picked up, whoever got it had to make +1 enchant on the weapon, if succeeded, you dropped and picked again and next guy enchants. Goal is to get weapon to +7, at that point you stop and sell it and you put it as clan adena to again maybe make some equip for clan members. The moment someone broke weapon, he gets some funny punishment (for example we had that the guy had to be main assist in PVE for 1 week, coz nobody wanted to be that guy and we needed to assist because of hex/debuffs on mobs :D ), certainly i can say that these kind of small events can boost morale of guys playing together, you know, that smirk you get when someone breaks weapon and needs to be MA for 1 week so you can tease him a bit, priceless, and even if you succeed in making the weapon, its nice money obviously, rules or event type of event can be different, you can hold some days like 2vs2 tournament in coliseum with your clan or something like this ^_^ for sure i recommend it for having healthier attitude in clan 10. Do you use social media, websites, clan forums, communication apps such as TeamSpeak, Discord; social medium is a must, right now i would suggest TS for voice communication (which is also a must in my opinion, should be part of interview if guy can speak during play time or not) and discord as written medium. if you dont have TS, you can use discord even for voip, i dont see big difference, making discord server is free. you can have there several channels which can be helpful for clan, as said for example CH timers for consumables, activity channel where people can write if they cannot log some day so you know in advance what activity you will have that day, if you kill some bosses you can write there time of death of boss, so other people can know when it starts spawning next time and maybe camp it, you can have general channel where people just talk with each other, trashtalk, you know, normal stuff during the day when you cannot play but still keep in touch, one channel which will have clan rules written, some media channel where people can share some frapses from farm/pvp with others, maybe meme channel, you know just to keep discord active ;) 11. And last but not least - what qualities of clan leader should clan leader have? he should stand behind his words, but he should also listen and consider to his people, for sure clan leader must be very active, coz dont expect people will do something without someone leading, people usually just want to log and play, they dont want to think much and look for people, so setting up shops with clan items for sale, managing clan warehouse, making raid boss/farm parties will be for start leaders job, but as explained above, you can assign certain people to manage different stuff, so you split workload a bit around ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ all this consider when you play clan system and NOT CP system, just in CP system you count whole CP as clan, clan as alliance and alliance as even bigger alliance :D you wont ever reach end game top pvp with this kind of system, but is good enough to enjoy game and have pvps with other clans with similar system on your powerlevel (not everybody aims to be the very best). eventually if you and your clan feels like that, you could switch to CP system, you will know if the time is right, usually after you get good enough core people, they will start subtly group everyday with very similar setup, which starts to smell towards CP system rather than clan system, but once again, if it is required, you will see it in time, so dont worry about this just yet.
-
1 point
-
1 pointDAY 4 Today the day is for exploring GLUDIN for questing and checking the area. Important note for Newcomers: Exchange use your Starter Rune Box Level 25-35 Reward:XP/SP Rune 30% 3 days Completed Missions Lvl27 1st Class Buff Scrolls (3) Daily-Quest Mania · XP/SP Scroll – Normal (1) Daily-Daily Hunting (Level 21-40) · Special Dragon’s Fruit 3hours Completed Quests Moon Knight(1) Reward: · Moon Helmet · Moon Armor · Moon Gauntlets Heavy · Moon Boots Heavy · Newbie Support Supply Box OPEN BOX you RECEIVE · Soulshot D Grade 10.000 · Blessed Spiritshot D Grade 3.000 · Newbie Helper Fairy Agathion 30 days · Newbie Weapon Ticket –D Grade Important note Exchange Newbie Weapon Ticket –D Grade For a D Grade Weapon! Soulstone Shards(R) Reward: · Recover the Farmland(R) Reward: · Vanquish Remnants (R) Reward: · Sense for Business (R) Reward: · Drops 1. 2. 3. 4. Reports for bugs or anything that is wrong · QUEST KNIGHT MOON –YOU HAVE TO FIX DIALOGUES Visit Armor Merchant Damion in Gludio àGludin Text also Turec Ore Commander-àTurec Orc Commander Text also Turec Ore Barracks-àTurec Orc Barracks LEVEL: ADENA: PVP:0 PK:0 DEATHS:0 Tomorrow i will explore GLUDIO for questing. INVITE YOUR FRIENDS TO PLAY! IF YOU LIKE MY ADVENTURE PLEASE LIKE THE POST TO ATTRACT MORE NEW PLAYERS ON THE SERVER!!!