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Everything posted by FryderykChopin
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I'm also having problems recently with disconnects Good song btw
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Thanks for testing it for us
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Well, dunno about higher levels, but 40s 50s locations are full of 1+1ers. But you're probably 60+, so I'm not sure how's the situation there Also I'm sorry for your loss of 40$ on that TF2 'tightsuit girls' mod tho
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correct me if i am wrong, but arent there insane xp bonuses for being in pt? i believe if u try, u can even find how much bonus u get for amount of ppl in pt That's the thing. Bonus for 2 people in pt is 30%, while for 3 people it's 35%. So if you have a box buffer - which most solo people do have - there's no reason to look for another person to party. so 5% is low now? where is the time when ppl were soeing to get 3% xp buff from giran? I'm not sure if I'm following you here. You aren't getting "(BASE XP) * (1,35)" for everyone in the party. You are getting "[(BASE XP) / (# of people in party)] * (1,35)". So if the mob gives 100 XP and you kill it yourself, you get 100 XP. If you take it down with one other person, you get 100/2 * 1,30, which is 65. However, if you kill it with 2 other friends, you get only ~45 exp, which is pretty much impossible to make worth it if you take into account other factors, such as time required to travel between mobs (obviously under ideal scenario when all people can fight simultaneously without slowing each other down this would work but you won't get this situation in reality). Obviously it's again very much worth it when you're at 9 people party and you take trains of mobs e.g. on Ali Island, but as it stands, you have no real motivation to look for other people if you have a box buffer, which most people have. I'm not suggesting to increase the general party exp bonus (this would most likely end up being broken), I was thinking more of a bonus for using the partymatching itself... But as I said it would need more thoughts in it, and I may create own topic for this idea sometime later.
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correct me if i am wrong, but arent there insane xp bonuses for being in pt? i believe if u try, u can even find how much bonus u get for amount of ppl in pt That's the thing. Bonus for 2 people in pt is 30%, while for 3 people it's 35%. So if you have a box buffer - which most solo people do have - there's no reason to look for another person to party.
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tl;dr I just want to be in the 'hot!' thread
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Also I know it's slightly offtopic and would probably require much more thoughts in it, but what about some extra bonus for matching up with people? So many people exp solo... But that's not what classic is about, you should be in party when possible, meet new people, chit-chat about stupid things while farming etc. There should be more motivation for people to find parties
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So you don't want to be able using as much as you want between farming mobs. Instead you want to use 1 for ~500 HP while farming mobs each 5 min? Exactly It should be a 'first aid' for PvE. This will be fine for next events, too (so QHP =/= wasted drop).
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That man knows his techno
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That obviously sounds good in theory, but: It's not even clear anything's being activated during payment. It sounds just like a generic "don't be afraid about your money we got you covered". At no place during the activation you're being noticed that you'll be charged each month forever until you deactivate it. So in the end, >90% have it activated without their knowledge.It's being activated by default during payment, and if you find out you have it active it takes never less than 20 minutes to deactivate it (they manually hold back the confirmation email which then lands in spam folder, with intention you forgetting about it)
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Damn, guess it's just my 5th world internet Sucks to be me, I wouldn't mind if it at least disconnected me instantly, but it often really just freeze me until I die and then throw me away
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Is it happening to anyone else? I just play, then suddenly freeze, I die, and get disconnected. I can log immediately after but I already lost the exp. Happens several times a day.
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The thing is, year ago 95% of servers' population was <40 level, so pretty much everyone was 24/7 in some party, so the poor equip didn't really matter as much. Now, one year later, 95% of server's population is >40, so it's often very difficult to find a party if you're a low level, and if there is a low level party, it's often either old players making new char or people who came to the server and already know people here, so either way they get a better equip and rather kill RBs, where you just can't join them unless you're archer. New people are compensated for lack of party opportunities during early levels.
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Well if I recall C4 correctly then the best archers were Titans with Zealot, Frenzy and Tallum. Also honorable mention to Tyrants with all their atk.spd. stuff working with bow as well. Obviously with Tallum Heavy, too. I don't exactly miss that one
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They probably did it because they gave transformations and cloaks way too much power. And we dont have any of those. Oh well, time to class transfer again. Also, please: SkillDescriptionClassServitor ShareExtends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 30%, M. Atk./M. Def. by 10%, Max HP/MP by 10%, Atk. Spd. by 10%, and Casting Spd. by 3%.All summoners (after 3rd class transfer)TypeActiveLevel80ItemScroll: Servitor ShareCasting time1 sec.Reuse time1 min. SkillDescriptionClassFinal ServitorFor 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero. Increases Max HP / MP by +10%, P. / M. Accuracy by +4, P. / M. Evasion by +4, P. / M. Atk. by +10%, P. / M. Def. by +10%, Atk. Spd. / Casting Spd. by +5%, P. / M. Critical Rate by +10%, P. / M. Critical Damage by +10%, and Debuff Resistance by +20. Consumes 20 Spirit OreAll summoners (after 3rd class transfer)TypeActiveLevel79ItemScroll: Final ServitorCasting time4 sec.Reuse time1 min. ^ I guess you want to reroll because summoners will be too OP, right?
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Check NPC Nostalgia to trade them. DAMN I completely forgot about it, I used my fighter buffs just for giggles, I could've got anotherset of buffs, admins pls rollback two weeks
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I have not recieved even a mail?
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@gfbot take a look at other prophecies. Wizard Servitor is basically PoWa and Assassin Servitor is pretty much PoWi. They made all Prophecies much weaker, with only exception to CoV which is still the "1 buff fullbuff"
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How much does 'Recipe: Blue Wolf Tunic (60%)' cost?
FryderykChopin replied to FryderykChopin's topic in Trade
Alright, ty guys. Also damn it really does look kinda pink... But it's red, it's always been red -
Could the QHP be enabled in PvE at least? It's not like anyone's hoarding the QHPs, I mean people usually have like ~5 of them right. At least it would make the QHP drops a bit less annoying
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Just a reminder: DEX is getting boosted in 2.0 patch which will most likely come this Autumn already, so think twice before -15ing it: https://eu.4game.com/lineage2classic/play/saviors/classes/#PatchnotesContent. The 0.3% change per point of DEX doesn't seem like much, but when you have -15 of it you may already feel noticing it. Oh and Dyes will probably get a +5 cap again
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I'm not really buying because as always Im broke as damn, but I'm really just curious - I've seen on wiki it's only spoiled from some 5x HP mobs deep in Anthy Lair, so I'm wondering, what's the current price for this precious red piece of paper? Recipe: Blue Wolf Tunic (60%)For Dwarves only. Recipe for a Blue Wolf Tunic. Requires Create Item - Skill Lv. 7. The success rate is 60%.