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Koll

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Koll last won the day on February 17

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About Koll

  • Birthday June 18

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  1. Hello. Char name please.
  2. Hello. We understand and working on update in parallel with other things that we can't announce right now. More tasks decreasing updates speed, but we will have update as soon as we can. Sorry for the delay.
  3. Hello. Please don't use Report function to address anything in topic - you can quote someone for it. We are checking all of your suggestions, but usually we are discussing them several time before we come with a conclusion on top of waiting more people to comment on the situation and their vision of the situation.
  4. Hello. Thank you for taking the time to share your suggestion and for clearly explaining your concerns - we appreciate the effort and the intention to improve the overall experience on the server. That said, the changes you’re proposing are quite significant, and it wouldn’t be appropriate to move forward based on a single forum post alone. Decisions of this scale require much broader feedback from the community so we can properly evaluate their impact on different playstyles, and the long-term balance of the server. Regarding some of the points you raised: The reduced amount of PvP is not primarily caused by the lack of account limits, but rather by the current dominance of your side. Removing account limits actually helps the opposing side reach the level cap faster, as different players can run the same group at different times. Reducing experience from bosses in Altars would remove one of the few viable ways for them to catch up, leaving mob farming and epic bosses (such as Antharas) as the main progression paths. Since your side controls Antharas, this would likely increase the existing imbalance rather than reduce it. Bottles were introduced specifically so we could quickly and precisely buff certain mob types without affecting bosses in the same areas. This gives us flexibility to adjust progression where needed without causing unintended side effects. We would genuinely like to hear more detailed feedback on why you believe bottles are not an effective solution. We encourage other players to share their perspectives as well, so this topic can be discussed with a broader range of experiences in mind. Thanks again for contributing to the discussion - feedback like this is valuable when evaluating potential changes.
  5. Hello. Send me your+your friends accounts names via Live chat ( bottom right corner ) or PM.
  6. Koll

    VIP accaunt

    Hello. Solved as I know.
  7. Even if you creat new char? I asked scripter to check if new chars are getting 2nd builder.
  8. Hello. Login on website and click "Recover PIN".
  9. Hello. We have such system in plans, but a bit different realisation.
  10. Problem is: If we increase chance and no one will go farm it - price won't change. For 1 weapon craft try you need to farm gems for 15-19h ( based on stats, spoilers getting 8-10 gem from spoil every 3 hours, +chance to drop, from same mobs, is 2 times less so additionally 4-5 from drop, so you looking at 12-15 gems every 3h and you need 74 ).
  11. Hello. Were you farm them and how many mobs you are killing per hour? Altar mobs should give you ~3 ( 24kk ) per 50 mobs and Altra mobs uptime is 100% ( there are always several altars that are up ).
  12. Hello. Join our discord channel.
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