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Everything posted by Koll
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Hello. There are no plans for epics lvl 4. Only plans for more epics + epics alternatives like Researchers Earring from Dion ( item that made for solo players to give interesting bonuses and take slot of epic, so players with epics can't benefit from both at same time ). https://l2db.club/?show=item_info&id=94098 Not plans for Hellbound either. It was added as smaller zone where players can see each other more and PVP contantly. Later we spent more time on client modification software and now can add/remove textures from client easily ( like we did with new Giran Castle on new files or added Wall to block Wall of Argos on Dion/TI ). Which allowed us to start moving towards the Goddard Territory and open only zones that we want, not full territory at once. So we will continue moving in that direction ( for example next update for TI/Dion before merge will be Wall of Argos + Imperial Tombs with 4 Sepulcher, which will also be a new method of farming S-Grade ).
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Hello. As I answer in private message in game: 1) UI is not final and will be changed based on our discussion with players ( most likely after 1st week of OBT ). Final UI will be on 2nd beta test with fully instally concept and everything set up as it will be on live server. 2) No plans to open all location at same time for new server. Clans have skill to remove ability of target to use any teleportation skill. 3) As explained in #1 + in OBT news and before that also: we are testing this files. This is NOT how project will looks at the end. We need to see if everything is working in case any system will stay. In case players will decide they don't need X or Y system - it will be easy to delete it, but if not, it will be much harder to fix it later. There are no plans for Special Hunting Zones on start. They are there as "global zones" ( you can see other players there and you can also PVP there ). Later NCSoft changed several zones in older locations like DV/TOI. We returned this zones into TI/Dion state also added this them also in Special Zones just so you can test this system. This system also might be used for event at some point. Instead of farming event in Giran like right now - you will have PVP instance zone to not desturb players in Giran. Special Frute is something that already exist on TI/Dion. Same with EXP scrolls. Song/Dance scrolls only added for test purpases - won't be on live.
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Hello. https://l2db.club/?show=item_info&id=1384&tab=3 - this is database for our server ( don't forget to select server on top, because drop might be different on TI and Dion ). This is Harmony in Gludio ( you can click on NPC name in database, then "Spawn point" on top - to see where NPC located ).
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Hello. We talked with San0 about it alot and at the end we don't like idea of everything be in new location. It removes "world" when everything in 1 location with best chances, all quests are there, best exp is there and there are no reason to farm anywhere else, but yes, every new location players suggest to add everything best from older locations or alternative ways to farm something from old locations into a new one.
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Hello. New files system.
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Hello. Only in case there are any mistake made in e-mail. You can contact me via "Live chat" - bottom right corner.
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Hello. You can join our discord to see if you can find any group there: https://discord.gg/qKjSNwkvMv
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The connection to the Dion server is unstable
Koll replied to [email protected]'s topic in Suggestions
Hello. EU/GER proxy for TI/Dion were changed. Please relogin, in case you are on one of them right now and send us message in case of any issues. -
The connection to the Dion server is unstable
Koll replied to [email protected]'s topic in Suggestions
Hello. Please PM me with account name, your IP and which proxy you are using. -
Classic Club Dion x3 2.4.0 Heine - Patch Notes. + TI changes
Koll replied to San0's topic in Announcements
Hello. We saw your suggestion and discussed it. We already have 3 days PA for 1.5 euro and no plans to have lower time right now. -
Mental Shield + Guts do increase resistance, but not all classes have them. Epics do increase resistance, but also increase landrate to same value ( so level them self out ).
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Hello. We are looking into values, were are collecting as much information as we can before final decision. Skill was added at start of the week, so currently we wanted to see how it will play out and if adjustment required ( which it is ). We also liked the idea of people looking into all available tools to counter play.
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Hello. No NPC buffer, you can get buffs from Achievement system. Limit is 1 free box per PC, so 2 PCs = 2 free boxes in game. There are no pets in Classic. You can send item via Mail system ( but only items that you can trade ), you don't need to have 2 boxes online at same time for it.
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3rd class added, you can cancel quest.
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Hello. We understand and working on update in parallel with other things that we can't announce right now. More tasks decreasing updates speed, but we will have update as soon as we can. Sorry for the delay.
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Experience rewards from altar raid bosses must be significantly reduced
Koll replied to utangka's topic in Suggestions
Hello. Please don't use Report function to address anything in topic - you can quote someone for it. We are checking all of your suggestions, but usually we are discussing them several time before we come with a conclusion on top of waiting more people to comment on the situation and their vision of the situation. -
Experience rewards from altar raid bosses must be significantly reduced
Koll replied to utangka's topic in Suggestions
Hello. Thank you for taking the time to share your suggestion and for clearly explaining your concerns - we appreciate the effort and the intention to improve the overall experience on the server. That said, the changes you’re proposing are quite significant, and it wouldn’t be appropriate to move forward based on a single forum post alone. Decisions of this scale require much broader feedback from the community so we can properly evaluate their impact on different playstyles, and the long-term balance of the server. Regarding some of the points you raised: The reduced amount of PvP is not primarily caused by the lack of account limits, but rather by the current dominance of your side. Removing account limits actually helps the opposing side reach the level cap faster, as different players can run the same group at different times. Reducing experience from bosses in Altars would remove one of the few viable ways for them to catch up, leaving mob farming and epic bosses (such as Antharas) as the main progression paths. Since your side controls Antharas, this would likely increase the existing imbalance rather than reduce it. Bottles were introduced specifically so we could quickly and precisely buff certain mob types without affecting bosses in the same areas. This gives us flexibility to adjust progression where needed without causing unintended side effects. We would genuinely like to hear more detailed feedback on why you believe bottles are not an effective solution. We encourage other players to share their perspectives as well, so this topic can be discussed with a broader range of experiences in mind. Thanks again for contributing to the discussion - feedback like this is valuable when evaluating potential changes. -
Hello. Send me your+your friends accounts names via Live chat ( bottom right corner ) or PM.
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Even if you creat new char? I asked scripter to check if new chars are getting 2nd builder.
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Hello. Login on website and click "Recover PIN".