Koll

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Everything posted by Koll

  1. Current event have 7 days rune 25% EXP/SP up to level 70 which have high chance to drop, but you are right, we won't stop on this.
  2. 1) 1-2 - dropped 1 tablet more than should.2) 8-9 - dropped 7 tablets more than should.3) 15-16 - dropped 1 tablet more than should.4) 22-23 - dropped exact amount of tablets that should. This is the test we made during July about Tablets drop. 1-2 = dates ( 01/07-02/07 ) we checked every weekend. Collected information: Amount of dropped tablets. Amount of killed mobs per type that can drop tablet. About event, we are working on PVP part for existing event, unfortunatly to make mass teleport to many random locations lead to issues and scripter had to rewrite this part 4 times, currently we are in test period. I understand that it's taking too long. But unless during tests we find any big flaw in this system - we are already commited to make it. We could have made easy event in 2 weeks, but we heard our players that they are uninspaering and want to make it more interesting. We also have in plans to make automatical mini events ( system to start them was also written by scripter to start this event ). We also rewrote rewards for Dion event which will include better rewards and special one for lower level players. Event is not finished, but we are currently testing all the systems ( system that start event, system that teleport people in, system that teleport people out, system that ends event ) and hoping to install it as soon as we can and then continue our work on Baium part for Dion and next update for TI.
  3. We are working on addition to existing event, but I'm not 100% sure it's possible to do what I planned, so we are checking with scripters all our options how to make it, then we have TI update and some changes for Dion. And in case it won't work, we will have to scrap it and do something else...
  4. Hello. Yes, it's planned, no ETA or exact information in what form it will be.
  5. Hello. Selling - no, you can report, for clan there are Clan Entry option, but we might tolerate searching for clan.
  6. Hello. Account manager > Recovery PIN.
  7. Hello. Screens please or char names, and yes, we are blocking RMT shops, we having supports buying some adena to find banks of the sellers.
  8. Hello. They was checked few times and we have 2 videos of them playing their chars.
  9. Hello. https://l2classic.club/forum/topic/81896-dion-server-201-update-12062023/?tab=comments#comment-243222
  10. Fixed. Found what causes issues with Sieges crystals, so some of the fixes was rolled back. Right now working on crystals fix.
  11. Hello. Send me message in "Contact us!" I will give you my Options ini for test.
  12. Hello. Update client, you don't need them in this quest, only 20 fangs.
  13. Hello. We got video report of your char botting in Talking Island. Supports banned you based on this video. After your topic, I went to check it my self and conclude that there are not enough information to be sure you was botting. Your account will be unbanned, I'm sorry for the inconvenience, support will be punished and instructed more about how to define if char botting. If there are any issues you can always contact admins via "Contact us!" on a forum or any online admin in Discord.
  14. Hello. Took items from another char without his agreement: https://l2classic.club/forum/topic/80904-hackscam-cases-support/
  15. Hello. Combo sets? And +6 and etc with Zaken only ( same with Glowing ).
  16. 1) 2 groups, Heroic Miracle/Heroic Berserker/Heroic Valor and Heroic Grandeur/Heroic Dread ( you can use only 1 per group ). 2) No. 3) Stun resist - part of Zaken ( so no ). 4) Back to TI params. 5) Under discussion. 6) Later. 7) Currently auction is not in our discussions or plans.
  17. Koll

    Dion x3. On the horizon

    Patchnotes will be different.
  18. It's almost ready, finishing some things with it. But had to change it a bit to decrease development time.
  19. Koll

    31.03.2023

    To help players adapt to changes, this is screen of borders and each spawn points locations for Special Mobs Banshee and Maluk Banshee. Banshee spawn starts from T1 to T16 ( including T16/T20/T21/T28/T29/T30/T31 ). Maluk Banshee spawn starts from T17 to T27. Note: Banshee and Maluk Banshee amount is bind to room size. Example: T7 = 3 Banshee and 1 Plando. T20 = 8 Banshee and 2 Plando. T19 = 7 Maluk Banshee and 3 Bloody Snipers.
  20. Koll

    LOA Again

    What was changed in LOA: 1) Spawn groups: Banshee + Plando/Banshee + Bloody Sniper/Maluk Banshee + Bloody Sniper - are still 15% chance, now not from every Maluk Soldier or other mob, but when you will find out how it works, you will get even more Banshees then before. Also now room size affect amount of mobs you get per spawn ( up to 7 Maluk Banshee + 3 Snipers ). Example on a 3 way if you will be lucky to trigger all 3 rooms worth of special mobs, you will get: x7 Banshee + x11 Maluk Banshee + 7 Bloody Snipers. 2) Pytans respawn time was changed from 5 min +-3 min to 5 min. ( only this mob respawn time was affected ). 3) Pytans before had 2% chance to spawn Knoriks. Pytan now have 40% chance to either spawn: with 80% another Pytan ( this Pytan can't chain spawn again ) or with 20% chance Pytan + Knoriks. 100/20= 5, 40%/5 = 8% ( 2% was before ). DB was updated with new NPCpose ( including group size of each spot ). After restart ( before San0 said it was fixed ) Pytans was returning after chasing player for X range ( official param, but was removed because we didn't had it + other mobs don't have it ). Banshee spawn was affected by this, because of the "clear room" ( official spawn logic ), right now ( after San0 said it was fixed ) all of the chances and logic are correct and won't interfere with players option to train mobs.
  21. Koll

    31.03.2023

    What was changed in LOA: 1) Spawn groups: Banshee + Plando/Banshee + Bloody Sniper/Maluk Banshee + Bloody Sniper - are still 15% chance, now not from every Maluk Soldier or other mob, but when you will find out how it works, you will get even more Banshees then before. Also now room size affect amount of mobs you get per spawn ( up to 7 Maluk Banshee + 3 Snipers ). Example on a 3 way if you will be lucky to trigger all 3 rooms worth of special mobs, you will get: x7 Banshee + x11 Maluk Banshee + 7 Bloody Snipers. 2) Pytans respawn time was changed from 5 min +-3 min to 5 min. ( only this mob respawn time was affected ). 3) Pytans before had 2% chance to spawn Knoriks. Pytan now have 40% chance to either spawn: with 80% another Pytan ( this Pytan can't chain spawn again ) or with 20% chance Pytan + Knoriks. 100/20= 5, 40%/5 = 8% ( 2% was before ). DB was updated with new NPCpose ( including group size of each spot ).
  22. Koll

    LOA Again

    Can you mark me room you tested it in please? Also chance to spawn is official and wasn't changed by us.