Reddish

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Everything posted by Reddish

  1. We dont have other setups atm:/ And why should we anyway? Just cz server is called linemage?:D
  2. Our CP may participate, right after u fix CoP and CC buffs (offlike) as discribed by mr @Rizos Otherwise daggers are not competitive, unfortunately.
  3. There might be one simple reason: u forgot the right email. If this is ot, then once GMs helped me, when i told my account name, they gave me part of my email name which it was registered to, so i memorized the full name in counted minutes and recovered whole account.
  4. 1st. I was talking about summoners which apperently wear light, not robe. And gave example of summoner. 2nd. I was talking about buffed characters and I see u are showing smth that is killed and ressed (ordinary that means max beer buffs - no extra crit resist) and its a robe user, means for daggers lot more easier to get through. 3rd. Lets not talk about specially ur superabilities on focusing with debuffs. U are not alone here Assume no buffs at all - was killed twice before this. Beer buffs (unfortunately only Devak may claim that, just cuz of my cam position I cannot be sure he was insta using it). No DS only - wasnt killed before, got out of DS range. Now show ur dmg vs fullbuffed summoner in pvp and lets compare it? My was like 2k-3k (ofc I only count master, remembering summon gets 1/2) max when CC was triggered..But when no trigger and no double dmg, I got like 500-700 dmg.
  5. Its olympiad, mio frendo, it is another world outside town, u know...Ppl got those resist crit buffs which u digged - work wrong here. try dagger vs any summner full buffed, this crap makes me cry
  6. Do not believe him, he is just being sarcastic to daggers, bcuz the truth is, we suck:D
  7. You were right and wrong ...24 buff will drop out the.. Fruit:D same fight, I get PU and loose fruit in the same very moment, clearly can be seen in clip Anyway, it shouldnt work like this, smth is totally wrong
  8. Either I do not clearly understand the issue here, or you have wrong client, cuz as you can see here (screen taken on Monday) fruits come to extra bar, along with exp scrolls and fish:
  9. @MoDoy may advise you about pw generally and oly specifically
  10. There are really few things humanity can't explain: the pain in the back, how the brain works and daggers..Daggers can be never explained. (c) There is no actual cap in dagger skill, you can improve yourself to infinity. (c) Jackals This was inspired by some longsome digging, searching and asking for information from lots of ppl, different sources. Most of info provided is not originally found by me, but I will try to classify it. I hope this will help new players or old ones to consider whether to play dagger or not, and if yes, then which. First goes simple questions and answers: Who hits harder, and what is the dmg difference between AW/TH/PW? - Proof: https://4gameforum.com/threads/663187/ Who has higher skill land rate? Well, AW and PW can increase thir skill land rate by reaching lvl 78 and learning Focus Death skill which gives 40% of land rate, while TH can only use Super Othell Rune - Mortal Strike which offers at its maximum of lvl 13 - 37%. Also DEX stat affects skills land rate : - Proof: https://4gameforum.com/threads/564968/ Updated info for Zaken patch which includes Othel Rune test. You can see in 2nd table slighly better results for same DEX stats which means DEX gives more land rate for each stat unit : - Proof: https://4gameforum.com/threads/652493/ Which chances have dagger throws? Throwing Blood Dagger works only for damaging or debuffing skills, probability around 30% - proof: https://4gameforum.com/threads/673189/ Throw Dagger - just works Throw Dagger in Wrist has 25% chance if interrupting skill, but remember, random strikes hard: What is the chance for x2Backstab (double stab) and what affects it? It depends on the level of the skill, DEX and STR. For TH these nembers will be next. Backstab : lvl 3 - 5% base chance lvl 24 - 15% base chance lvl 34 - 18% base chance lvl 38 - ? Also it can be assumed, that 10 DEX gives roughly 4% double dmg chance. - Proof: https://4gameforum.com/threads/560661/ Checked for AW, but should be same for others: STR gives us 5% for every 5 STR units - proof: https://4gameforum.com/threads/667395/ What is chance to cancel enemy target using trick/switch skills? Switch and Trick base chance is 75- 80% for all daggers which is affected by lvl difference between enemy and a user, also having Mental buff on enemy lowers chance 3x of getting switched/tricked. Also having an epics which increase mental attacks will help you cancel targets. Funny fact: even lvl 1 trick/switch will work vs lvl 80 enemy, but with lower chance. - Proofs: https://4gameforum.com/threads/569187/ , https://4gameforum.com/threads/652176/ How come Death Whisper lvl3 buff gives less crit dmg for abilities as discribed? Death Whisper gives 25% for dagger abilites - proof https://4gameforum.com/threads/605212/ Why Focus Death and Focus Power give less dmg increase for abilities? This is how formulas (see more about formulas in Math) in la2 works, they give exactly 2 timess less for abilities, than for standart attacks : 45 and 30%. Bad news, ehh? But here are some good news: Counter Critical, Chant of Protection and Heavy Armor Mastery also give only half resist to critical dmg from abilities. 2nd part here will be fixed soon, rn all critical resist buffs give 2x more than they should. What is "facestab" and is it possible? Face stab is when you using an ability Backstab in enemy face, and due to imperfection of coordinates (which goes crazy when u use WASD for movement, cuz they have no "end" point) and "image" server calculates wrong numbers, which couses backstab to land in the enemy face. Funny fact proving it strikes in the face - it applies penalties from FD and FP. - Proof https://4gameforum.com/threads/703484/ Math : Damage from abilites is calculated this way. There are also some "magic", (c) Rizos, numbers like 77, 0.666, 6, 0.2 and etc. They have no explanation, but russian community from ruofficials digged them out. 77 * [(skillpower + patk * lvl_mod) * 0.666 * cdbonus * ss bonus + 6 * cd_patk + is_back * (skillpower + patk * ss bonus) * 0.2] / pdef * pvp_bonus * skill_Power_bonus * pvp_resist(core 3 -> 0,94) * weapon_resist(baium talik -> 0,95) is_back = 1 if from the back, otherwise 0. lvl_mod = (89+char_lvl)/100 skillpower - skill power. ss bonus - nipple bonus = 2.0 cd_patk - static increase to crit cdbonus -% increase to crit - cov 1,15, dw 1,35, focus power 1,3, focus death 1,45, focus death from front 0,85 p.atk - character's attacks p.def - target def. ss_bonus = 2 x weapon shot bonus (weapon +16 -> 2,096) There are three PLUSES in equation, focus death 45% multiply only 1st part of equation So if u compare dmg with and w/o fd u will see smaller difference than 45% Same if u test dagger dmg with and without death whisper, you will see like 25% difference in final dmg instead of 35% To make calculations easier, we you can use excel. Mystiries: Different races have different attribute bonuses, like Orc gets more p atk% with each STR than Elf, and etc. Really old info, easily checked, but I didnt bothered to do so. Attribute differences at every race can be seen here: http://www.lineage2media.com/Downloads/Lineage Ii - Prima Game Guide 2004.pdf As this is rly old table, it has resist stun out of CON which is not actual anymore, and does not have vital point hit rate in DEX, but should. Anyway you can get the idea, stats are the same, but bonuses are not. Credits to: @Rizos,lovedrive,Jackals, @Cyane, @Poseidon I didnt knew where to post this topic, as we do not have special classes subforums, so if it fits better in some other place - please move.
  11. Cant agree about china, they were always a pain in the ass for us, especially 2xDA builds (which is f8cking cancer and much more better than any pala setups ever made cuz lack of fingers can be compensated with easy gameplay). Im not saying they fight good, i'm saying that chn are so stacked up we cant break through ;\ P.S. BB is aint china, they are just br vs br
  12. Plx dont:*( Otherwise there wont be left any CP who we are able to shut down with daggerinhos
  13. Reddish

    3 years of highlights

    Epic moments which make me sad about the "times we had": And some another day I found in bunch of my clips I cannot delete:
  14. reserved for further counter argument
  15. And actually it is boosted by those buffs. What is 1k now is 5-6k full buffed. Our EE has full buffed like 8.5k HP vs 14k BD. Plus I doubt there is 1k difference. Depending on DYE builds which can be different for EE box or EE who plays live.
  16. You are supportive character with decent offtank abilities, u are not the tank. Same goes for any healer. Yes, they are hard to kill for melee, but there are tactics to counter high pdef. Comparing light and hvy pdef by just defence stats isn't right. That's why there are additional modifiers like godly crit dmg reduction for crappy evasion for light.
  17. New meta by nRolla - no reDS = ezwin:D Our BD has smth like 14k HP, 1.5k pdef, that's just overdohooya.
  18. You actually tank melee DD with ur physcal pdef, even when u are not buffed, what u want, to be more tanky and solotank Zaken?
  19. Pdef on EE/Bishop are reasonable cuz they do not have extra passive -35%crit dmg, that's why melee classes, not only daggers, can strike them down with proper crit dmg on physical skills.
  20. No Fruit -15% Zerk -8% No Earth Chant -15% No Pala -15% Total - 53% pdef, and those bards are yelling WI GOT LOW PIDEFENSIES Or mb it's just daggers who are useless fucks? Dunno, dunno...
  21. Blablabla, here are some random numbers, full buffed TH + triggered CC hitting x2Stabs vs "squishy" BD. Yup, give em more.
  22. Yes, and also add bards + CP/HP, like warlords or smth
  23. You can try to write PM these which I tagged: they were at least playing summoners activly
  24. @InAir Я не докапаться, но мб чтоб уточнить для интересующихся ВК и ОЛ или что-то одно из них? gl