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Everything posted by MoDoy
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soonTM also u dont have to lvl up your aggro to let it work on pvp, u lvl it up coz of pve aggression power, but what can u know, right?
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yep, definitely retarded, what could i expect from guy who got party recalled juked, if u have read the topic where i reported it, u would know there is no difference in land rate when the lvl is different by 2 lvls, but i guess maybe they didnt teach u how to read once again, i already feel pity for u once they fix it, coz your bsoes will go like ps, if there is problem with sws/bd aggro, report it, but i doubt there is
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Of course it's not but I saw the changed relog system in many other l2 servers of diffrent chronicles( c4 interlude gracia and so on ) of course they all was not offi, but Why WE can't change the mistakes of NCSOFT? Why we can't do relog sysytem better? I know that starting probably from c4 lineage relog was working like this but it doesn't mean that we can't change it for better =/ And mobs slow here with relog y can easely avoid them but if we change it a bit ppl will be forced to kill them instead of relog! And yes l2 is l2 not aion or wow but I'm not speaking about adding here Mining proffesion or flying mounts or etc. If y make an analysis y will see that 80% of MMORPG games has same restart system and they are not 1 game AION PV BDO WOW BTS and other all diffrent games diffrent in many thing but relog system same.... then why dont u vote for giving back speed to mobs? in that case the result what u try to achieve will be same, but ooops, melees and mages wont be able to AoE like madness anymore, go for this change, i am fine with it, i am archer anyway
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u have to be special kind of retard, coz i wrote characters info in video description at the test, DA 67 lvl, tyrant 65 lvl with mental shield lvl 4, sorry bro, but your horror will get fix as soon as staff finds out what is the exact reason why the land rate is not decreased with mental shield and as i said, after that day, u will be the one running
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Hello, you all asking this and telling about force relog, tell me plz, why you dont read what people writing? Modoy answered right: BSOE from event working not like bsoe clan hall, because bsoe from event havent animation, looks like char relogged, but if you interested at this question, you could to write pm people that do like you said "force relog" after they do it, and you will se, that they are online. They do bsoe event without animation, but not bsoe ch. I tested not one time, you can test too. its right, i always pm guys after bsoe, and lots of times the character is online (even if it looked like force relog in combat, it was bsoe w/o animation), however i believe there is a non convential way how to relog during combat, but i have no chance to test it myself IM not speaking ABOUT force relog, I KNOW that if y use force relog your char stay in game some time I speak about normal relog menu -> Restart -> Restart about this one because when y use this one y don't stay in game for additional seconds y just vanish. I created this topic to make this relog same way as force relog .... and thats bullsh1t, why? whats the reason? this is not AION, this is not WoW, rr was always like this, if u are in combat, u have to wait until u get our to relog, if u are not in combat, feel free to relog, just because they changed speed of the mobs, so now its easier to not get hit by them (yeah, guess what, even on previous chronicles u could do that with train of mobs, u just couldnt be slow ass necro), however that allowed mages and melees training huge trains big no by me, coz it would be stupid custom feature, which would change gameplay a lot
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Doubled? Last time this skill crit on me with 1300 p def 5.300! Where to double more it's 1 shot skill =) nonono, its not double dmg of crit, now its same dmg as if the old skill critted, its pretty much just removed the "chance" factor for critical on this skill, so now it hits for same dmg as old skill critted
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Hello, you all asking this and telling about force relog, tell me plz, why you dont read what people writing? Modoy answered right: BSOE from event working not like bsoe clan hall, because bsoe from event havent animation, looks like char relogged, but if you interested at this question, you could to write pm people that do like you said "force relog" after they do it, and you will se, that they are online. They do bsoe event without animation, but not bsoe ch. I tested not one time, you can test too. its right, i always pm guys after bsoe, and lots of times the character is online (even if it looked like force relog in combat, it was bsoe w/o animation), however i believe there is a non convential way how to relog during combat, but i have no chance to test it myself
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when u meet 2 enemies fighting each other and u are 400 HP on PR with fixed FC <3
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its not possible to crit with that skill anymore, however its dmg is doubled to what it used to (so basically now its like the skills crits every time with old version)
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haha, lokiardy luckily resisted first 2 horrors, i would bet he would land next 6 horrors in a row, but looks like he is weak DA, which cannot spam horror on cooldown
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not "nerfed", it needs to be fixed, but dont worry, staff is already trying to find out where is the problem to fix it
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"Class changes are being made after restart within 24 hours (might take longer, depending on amount of tickets in Support center). For this time access to your character will be blocked. About character's availability you will be informed in the Ticket." isnt in this part clearly said that your access to the character will be blocked up to 24 hours after restart?
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last hitted*, thats different
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in that case u will have to lvl up your own character most probably, coz nobody will give up on his high lvl dagger char at this stage of server, however i can bet in soon future parties will actually invite daggers to pts as well, when they will see the potential of pvp and pve of them so if u like that class, definitely go for it and dont listen to others
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if u really have such a playtime, maybe u could speak with some CP, which could provide u high lvl char, so u could be in the pvps straight from start (depending also what classes u would like to play), but its just one option, even for starting new character is not late, its not that hard to lvl up to 60 lvl lets say, and at that lvl u already have some fun with pvps and sh1ts
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i know it sucks to get those 75 and 76 lvls in current zones bad for u i guess, but look at it from this side, lower lvl ppl can xp good even in current zones, so in the end the one profiting most from it would be guys 74-75 lvl, and saying that reaching 76 100% before real 2.0 update is same as unlocking loa is pretty much insane, because yeah, in loa u could get some lvls and lvls matter a lot in classic, but the 3rd class skills are just insane comparing to the 2nd class one, so this would boost insanely the guys close to those lvls
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we will stay
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https://l2wiki.com/classic/Light_Armor_Mastery_-_Warlock
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why would CoV heal when its casted? i dont really see reason why it should work like boa or battle roar, since it doesnt give anything with HP except HP regen
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its ok, just shader u are using is killing my eyes but if u like it that way i dont see big problem
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since when our lvls are problem of not updating to 2.0? its about balance if we get 2.0 now after a month we get 3rd class wanna see enemies with cov or get a vortex in da face with archer 70 lvl? as i said, i am 2 shot from mage anyway, vortex wont change anything, also there are barely some real pt vs pt (most of them end in PR of the one side), and in mass pvps our side will profit more from vop/cov at very start of 2.0 update, because its clan buff, so that means unique pts will have vop from taduliz (which i barely see on pvps), while perkunas will get vop from heyhereyoshi (biz pt, oppa pt, uchiha pt, which all of them participate in every mass pvp pretty much)
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I miss your politics on our server Perks became a bit pu ssy cryers those pus sy cryers close LoA every prime. gg true but still cryers hope you get the levels so you close gap and get 2.0 since when our lvls are problem of not updating to 2.0?
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did i mention your name in my reply? i dont think so, i replied generally to what ppl are suggesting here It's obvius that admins not gonna change PR BSOE and RR together so no point even to remind about this. Besides PR and BSOE works fine and like NCSOFT was planing to have it... What I can't say about Restarts..Even if it is not official we could make it better... so u are saying restart isnt doing how NCSOFT planned to have it? coz if i remember correctly, it works exactly same as on previous chronicles, and this force log what some ppl doing isnt just normal over-log when in combat, because that one works like its supposed to, that u stay online for some time and after like 10s it disconnects u from server so from what i guess those ppl either -use some special soft to instant relog them in combat -use normal bsoe (not CH), which sometimes appear w/o animation, so it looks like character relogged in combat when in reality is bsoed -they have put character to run to distance, and force logged themselves, so the actual character is running w/o owner for like 10 seconds and then relogs itself, which appears like instant relog sometimes
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ok, my last attempt as well this range "bug" was changed in classic chronicle, so it works exactly like that, mobs doesnt hit u when u are running even on GK or skelth, even on korean classic or w/e classic there is, thats simply how ncsoft designed it in classic, also saying summoner has no chance vs dagger is pretty pathetic, only thing it takes is 1 object in area and archer is totally screwed vs PS or warlock, because anchor and stun cubic and archer cannot do jacksh1t, while summoner comes and free nukes u for 400-500 dmg with 20 lvl skill sorry bro, summoner is not your class on classic, maybe u should try mage or archer, coz u apparently cannot understand new summoner gameplay, because it changed since interlude
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not saying its bad suggestion, but i would rather get whole 2.0 update as whole atm (i bet its not far from it) i dont agree with putting new zone as FP/SV atm, coz there is not real point in doing so, because lvl should be capped at 75 atm (fail by admins that its 76, but w/e), so for most of ppl its not really needed, except those 74-76 lvls, which get not so good xp even on top spots