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MoDoy

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Everything posted by MoDoy

  1. so some tests were made (every 2 characters were apart of max 2 lvls) horror vs mental = ~56% (which is really close to official test) WC fear vs no mental = ~50% land rate WC fear vs mental = ~28% land rate WC sleep vs no mental = ~90% land rate WC sleep vs mental = ~20% land rate trick vs mental = ~16% land rate switch vs no mental = ~80% land rate switch vs mental = ~25% land rate these are just orientation numbers, we tested properly just horror (was main concern for this change) with 100 repetitions, others were either 30 or 50 (and we didnt continue when we saw its no point to test trick/switch vs mental more with that land rate) so looks like the mental shield is working fine for fears, however its kinda broken for others one? (wanted to test root from SE on mental, but thats pain in the ass coz u cannot root lock someone, so u have to wait 30 sec after each root ;x) PS: (also some ppl were asking about RESIST SHOCK, not protecting enough, tested it on archer vs archer (target was 2 lvls higher, so by off tests base land rate should be 92%, we got ~90% [27/30], and with RS lvl 4 its ~50% [35/72], however thats because i was unlucky in last duel, before it it was [30/59], so i would say its pretty close to official number once again)
  2. ​u know they actually balance things in korea? its just different kind of balancing, they dont touch classes, instead they give u p2w candies, fruits and who knows what more, which gives u certain resists, pvp dmg reduction etc. however balancing classes is not even close to be as easy as "make it 80%, its still good but it doesnt hurt pro players", no, thats not how u do it
  3. ​actually, i am pretty sure there are some classes which could beat DA in some occassions, however what classes could beat PP/ES back in interlude in olympiad? also this koreans are just trolling, "curse gloom" is main reason they win in oly
  4. actually from watching it now, i had sick position on ABG fight, just unlucky i didnt land stun on legiana and cleef i dropped there coz rolan with another guy dropped, so i wanted to help them ;x about FC u can say w/e u want, look how long casting it has, mages can cast 2-3 skills in that time, so if PR is on low HP (which is kinda must if u want to 1 shot, because not for every mage 5k dmg is enough, e.g. ~10 500 dmg from me wasnt enough to kill ROK sps), and also if u want to cry about dmg, why not about mage crits as well? coz they hit in the face 4-5k with crits, but thats normal i guess
  5. ​NO! ​thats your argument against this video? u can see sws cannot maintain boss on himself, so this RB mechanics looks like korean random, however as u can see, it works same on off
  6. video from EU off classic, looks like it works same that boss at some moment decides to go frenzy and attacks random target (once sws, once DE archer, once dwarf, etc.), so i suppose it works just fine here
  7. Yet please take care of Horror, test, revise, remember on Olympiad theres no Mental Shield. ​on olys prepare for this to happen https://www.youtube.com/watch?v=o5on_rBt0o8 i keep saying the horror skill is working with the normal chances as it should. problm here might be from mental shield but we will have btter picture about it after tomorrow mental shield changes. ​yes, ofc with no mental shield/resist shock pretty much everything lands, thats why they introduced the debuff talismans, which give u some chance to outplay enemy, but its bullsh1t when someone can fear lock u with 90% chance (and nothing could lower it), when there are aggresive mobs everywhere, that just smells like dropping items, thats what was really big problem
  8. ​and this is a problem?? ​well, i dont think making full clan skills is something easy to achieve, so not everybody on server should have access to it, thats why i am against it, ppl should work for those skills, not just let others make it and invite next 50 ppl to clan who can enjoy them for free PS: what changed your opinion on this matter?
  9. expanding number of members in clan is big no for me, because then u can make new clan skills in 1 clan and wuala, whole ally running with maxed passive clan skills
  10. no. change spot
  11. ​Well, it won't open just for us. It will open for you too and if i'm not wrong, forsaken plains is another good area for archers than doom knights-LOA. Best idea could be max lvl 75 + these 2 areas, but people reached 76. (I don't agree either with max lvl 76 at 1.5) ​yes, but for me BS is still far away from being a sh1t spot for example, so i dont really need new spot to xp, however cannot say same for 75 lvl, for which mobs are not ideal there, just saying that adding FP zone will just result in many more ppl being 77 lvl once the real patch is released, which isnt anything great
  12. low lvl pvp is non existant and here u can see 3 sided (3 different pts) fighting in EV also monopoli rekting asses in SoS, next stop is BS, then LoA, i am not wondering SoiL was asking for new spot for xp, coz this monopoli will lock down all xp areas soon, u can just tremble keep up the videos monopoli
  13. ​u lose equipped dyes tho, so if u remove them before class change, u can get at least 5 back (or maybe it doesnt work like that here, dunno )
  14. MoDoy

    Ant Queen Bug

    next siege mass pvp for dion castle, take AQ and close doors, fireproof tactic to farm epics
  15. MoDoy

    We know karate

    liked old resolutions of videos more (eventho there were black bars on the side), coz now i am kinda missing your character information during pvp (hp/cp/mp status), also pt members status, etc. (i know u probably cropped it like that to have good quality, but meh) also ask someone for this bandicam tutorial, the watermark is terrible and i bet there are ppl willing to help u with that sh1t as well
  16. ​if thinking a bit larger, there is a point in all those skills/functions that are working not like on off, because official has different rate and online witch makes it a lot different in gameplay. ​i was just kidding, eventho i would like to have normal pk scrolls, i know generally its not good idea (which was proved in the past, just ask soil), thus i am not trying to change it back also i really hope they will change it, so ppl (especially healers) will realize how useless they will be, when AoE pts will be containing just DDs and tank, coz ppl will be full hp from aoe dmg, will be same when rechargers cried about orfen making ppl full mp in 1 train
  17. ( wtb official pk scrolls, so i can pk sh1t darklegion guys who farm all day long w/o clan next to me w/o making visit to floran every 20 mins)
  18. ​it works on every kind of atack (spell, physical skills, AoE skills) with some possibility to get u hp back
  19. ​that applies only to non archer classes
  20. ​it exists, with full hp it does ~3k dmg, with 1HP it does ~9k
  21. MoDoy

    Random?

    ​trying to debuff guy 5 lvls higher than your lvl, base landrate of the skill is highly reduced, also since i dont have epics in my inventory, i tested just horror vs mental shield (which doesnt help at all), however the epics (which imxo character has), still might be working, so your video is pretty much useless
  22. MoDoy

    Random?

    ​hello "Resist Shock", my old friend, guess what, with RS lvl 4, i have like 50% chance to land stun on enemy of same lvl as me we are not talking what is op or not, coz DA will be still OP as **** even after the fix, we are talking what is wrong with the character -> horror, which somehow has same landrate with and without mental shield, while it shouldnt, if u feel like stuns and anchors and other fears have this problem, feel free to find out how it works on official and report it ​after this modoy i want to check fear from necro too ​go and check it, am i restricting u?
  23. MoDoy

    Random?

    ​hello "Resist Shock", my old friend, guess what, with RS lvl 4, i have like 50% chance to land stun on enemy of same lvl as me we are not talking what is op or not, coz DA will be still OP as **** even after the fix, we are talking what is wrong with the character -> horror, which somehow has same landrate with and without mental shield, while it shouldnt, if u feel like stuns and anchors and other fears have this problem, feel free to find out how it works on official and report it
  24. yep, and second one is when person is same lvl with mental shield lvl 4, and its so funny when a theory is disproved by experiment
  25. ​yep, 4.8% land rate, would love to see that on sorry bro, staff confirmed there is something wrong with horror land rate, so i guess u should log in and enjoy your class until it gets fixed
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